Card creation challenge
Custom Cards forum
Posted on Aug. 28, 2015, 4:15 p.m. by TheNextRedDude
Ok, heres how this works. You create a card to the specifications of the person above you, then list your own card idea for the next person. I'll start.
Variety XX
Sorcery
If X is 2 or lower, draw X cards. If X is 3, put X +1/+1 counters on X target creatures. If X is 4, return X target creatures from your graveyard to the battlefield. If X is 5 or more, Variety deals x damage to target creature or player. If X is 10 or more, you win the game.
Create a life gaining multicolored Turtle with power twice it's toughness or vice versa.
RazortoothMtg says... #2
ugh, ill do both i guess
Ignited Eldrazi
Loyalty: 7
+2: Titan's Presence
-5: Search your library for an Eldrazi creature card, reveal it, put it into your hand, shuffle
-15: Sarkhan Unbroken's ultimate for eldrazi
hold on a minute, ill do the other one too
March 5, 2017 9:10 p.m.
RazortoothMtg says... #3
Actually I cant think of an artifact based mechanic, therefore that's my challenge
March 5, 2017 9:12 p.m.
The_Redpill says... #4
I've got you, RazortoothMtg ;)
Long-lasting Contraption
Artifact
Repair 5 (this artifact enters the battlefield with 5 repair counters on it. If it would be destroyed while it has a repair counter, instead remove a repair counter and regenerate it.)
: add to your mana pool.
Make another artifact with repair, maybe make it so the regeneration matters
March 5, 2017 11:20 p.m.
Lucca, Master Inventor
Legendary-Human Artificer
Perpetuate (Whenever you cast ~ you may put a charge counter on target artifact you control or a +1/+1 counter on target artifact creature you control.)
Whenever you cast an artifact, Perpetuate.
1/3
Next card: Make a card that triggers when an opponent loses a certain amount of life (Bloodchief Ascension and Sygg, River Cutthroat are examples)
March 5, 2017 11:21 p.m.
Damn...sniped. I will do this challenge then and make my challenge what The_Redpill Put before me.
Electromagnetic Gravitron
Artifact
Repair 3
If a source would destroy a single artifact you control, change its target to ~.
March 5, 2017 11:26 p.m.
MisterMystic says... #7
Indulgencer of Pain
Creature- Vampire
If an opponent had lost 3 or more life this turn, Indulgencer of Pain deals 2 damage to that player and gains a +1/+1 counter.
1/2
"What I enjoy most is the torment hidden in the blood."
Make a 8 or greater CMC card that would be viable in Legacy, without reanimator or cost reduction abilities.
March 6, 2017 6:45 a.m.
joecool1299 says... #9
Keeping in mind I am no legacy player.
Bearer of overwhelming silence
Creature- incarnation
Flying
Players can't cast spells from their hand.
If ~ is put into your graveyard from anywhere, shuffle it into your library.
That should slot pretty well into miracle mirrors at least.
Make a mono red control card!
March 6, 2017 2:59 p.m.
zephramtripp says... #10
Death by Loss
Enchantment
Whenever a creature dies, ~ deals 7 damage to its controller unless he or she sacrifices two lands.
Make a card in blue similar to Crack the Earth.
March 6, 2017 3:26 p.m.
Sea-scoured Domains
Sorcery
Each player sacrifices a permanent, then creates a colorless Land token named "Island" with ": Add to your mana pool".
... after the earthquake, the queen said that nothing would happen...
Create a DECENT green dragon with CMC between 6 and 8. Impress us.
March 6, 2017 4:16 p.m.
zephramtripp says... #12
Emerald Drake
Creature - Dragon
Flying
: Put a +1/+1 counter on ~.
5/5
How's that?
Make a card that explicitly references the name of another card, e.g. Shield of Kaldra or Renowned Weaponsmith.
March 6, 2017 5:30 p.m.
Arachnagon Draconid
Creature-Dragon Spider
Reach, Trample
When ~ deals Combat damage to a creature, destroy that creature at the end of combat.
When ~ deals Combat damage to a player, create that many 1/2 Spider creature tokens.
3/7
Next card: Make an ability based off of time. Something like Suspend, Phasing or Vanishing.
March 6, 2017 5:55 p.m.
RazortoothMtg says... #14
Avatar of Time
Creature- Avatar
~ gets +1/+1 for each creature you control named Disciple of Time.
Sacrifice a creature named Disciple of Time: Something 1 (cant think of a name) (Whenever you 'Something', exile that many creatures you control. Then if you control 5 or more creatures in exile, return them all to the battlefield and take an extra turn)
Ha, did both in one!
Make a creature without hexproof/shroud that can't be killed by Path to Exile/Swords to Plowshares
March 6, 2017 10:53 p.m.
The_Redpill says... #15
For zephramtripp:
Channeler of the Sun
Artifact Creature - Construct
: Add to your mana pool. If you control a card named Sol Ring, add an extra to your mana pool.
1/1
And TheACTR:
Time Well (no mana cost)
Artifact
Suspend
Whenever a time counter is removed from ~ while it is suspended, take an extra turn after this one.
Vanishing X
Whenever a time counter is removed from ~ while it is a permanent, skip your next turn.
Wild
March 6, 2017 11 p.m.
The_Redpill says... #16
Ooh, sniped
Walker Between Worlds
Creature - Avatar
Protection from white
Whenever ~ is placed into exile, return it to the battlefield tapped.
2/2
Wild
March 6, 2017 11:02 p.m.
Wild Flowstone Shaping
Instant
Target creature gets +X/-X until the end of the turn. You may only spend red mana in this manner.
Not enough will make no difference, while too much will kill you.
Wild!
March 7, 2017 12:17 a.m.
pizzagod13 says... #18
End Of The World 7RRR
Sorcery
Can't be countered
Exile all permanents, then exile each players hand, then exile each players graveyard. Each player loses life equal to the number of cards they owned that were exiled by this effect. If the game mode is "planechase" change the plane.
"The destruction of the world came so quickly that even a planeswalker couldn't escape it's fire.
Make a card that breaks the color pie but is flavorful.
March 7, 2017 10:03 a.m.
Lief, Master Hunter
Legendary Creature-Elf Archer
Reach, Deathtouch
:~ deals damage equal to his power to target creature or player. If a creature is put into a graveyard from the battlefield this way put a trophy token on ~.
: Draw a card for each trophy token on ~.
1/3Next card: Make the front side of a DFC.
March 7, 2017 11:27 a.m.
joecool1299 says... #20
"Sovereign leader"
Creature- Human leader
All creatures get +1/+1
At the beginning of each player upkeep put a cooperation counter on ~ then put a 1/1 soldier into play for each counter on ~.
Whenever a non token creature dies Transform ~
He said he would lead fairly and just...
And the back of this card
March 7, 2017 1:06 p.m.
"Despot of Inadequacy"
Creature - Human Coward
Creatures your opponents control get +1/+1.
At the beginning of each opponent's upkeep, put a discord counter on ~, then that opponent creates a 1/1 soldier for each counter on ~.
When ~ has 4 or more discord counters on it, sacrifice it, then gain control of all creatures.
...when in truth, he couldn't even lead just fairly.
3/7
Do another one!
March 7, 2017 1:37 p.m.
Font of Wisdom
Creature - Vedalken Wizard
: Draw a card.
Whenever you would draw a card and it is not your draw step, put a Wisdom counter on Font of Wisdom. Then, if there are three or more Wisdom counters on Font of Wisdom, Exile Font of Wisdom then return it to the battlefield under your control transformed.
0/2
Flip!
March 7, 2017 1:51 p.m.
zephramtripp says... #23
Alec, Enlightened Wizard
Legendary Creature - Vedalken Wizard
Hexproof
Whenever you draw a card, put two +1/+1 counters on ~.
1/2
Another DFC.
March 7, 2017 2:33 p.m.
PistonGolem says... #24
Hoff, Gastaf Sheperd
Legendary Creature - Human
When ~ enters the battlefield or transforms into ~, create 2 0/1 White Sheep tokens
At the end of each turn, if a player cast no spells, transform ~.
1/4
Finish the back of this card, I'm pretty sure you know what to do.
March 7, 2017 3:21 p.m.
RazortoothMtg says... #25
Hoff, Sheperd Cultist
3/4
Sheeps you control get +1/+1.
Landfall- Create an 0/1 Sheep
Upkeep if a player cast 2 or more spells transform ~
Another!!
March 7, 2017 5:01 p.m.
Prison of Rot
Legendary Land
: Add to your mana pool.
Exile Three non-token creatures you control that do not share a name: Transform Prison of Rot.
What goes in is definitely not what comes out.
Flip it!
March 7, 2017 6:15 p.m.
The_Redpill says... #27
Rotting Sepulcher
Legendary Land
: Create an X/Y black zombie creature token, where X is the total power of creatures exiled with ~ and Y is the total toughness of creatures exiled with ~.
Make the back of a DFC.
March 7, 2017 6:43 p.m.
Spirit Eater(Spirit Eater is black)
Creature-Demon
Trample
:Exile a creature card from a graveyard. Put X +1/+1 counters on ~ where X is that creature's converted mana cost.
3/3
And now the front.
March 7, 2017 7:58 p.m.
Suspicious Jar
Artifact
: exile target card in a graveyard.
If suspicous Jar would be destroyed, instead transform it.
"Careful don't break that j... argh"
create any side of a dfc
March 7, 2017 8:37 p.m.
zephramtripp says... #30
Malleable Golem
Artifact Creature - Construct
: ~ gains vigilance until end of turn. Transform ~ at end of turn.
: ~ gains flying until end of turn. Transform ~ at end of turn.
3/3
Make the back side of this card.
March 7, 2017 11:27 p.m.
Solidified Statue
Artifact Creature - Golem
: Solidified Statue gets +1/+0 and gains First Strike until the end of the turn. Transform Solidified Statue at the end of the turn.
: Solidified Statue gets +0/+1 and gains Trample until the end of the turn. Transform Solidified Statue at the end of the turn.
3/3
Flippy Walker this time!
March 7, 2017 11:40 p.m.
Venser Returned
Planeswalker-Venser
-2: Return target creature you control or from your graveyard to your hand.
-3: Exile target creature. You lose life equal to that creature's power.
+0: Transform Venser Returned
Starting Loyalty 5
Make the other side of this and make it a Walker as well.
March 8, 2017 12:13 a.m.
Venser, Traveler of the Blind Eternities
Planeswalker-Venser
+2 Choose a card you own from outside the game. Shuffle it into your library
-3 Return target permanent from exile to the battlefield under your control. You lose life equal to the permanents CMC
If Venser, Traveler of the Blind Eternities loyalty would drop to or below 2, transform it.
Make a flip card where one side is a plant and the other side is an animal
March 8, 2017 7:47 a.m.
PistonGolem says... #34
Hanweir Cornrows
Creature - Plant
Defender
, regenerate target creature. If that creature is an eldrazi, transform ~.
0/5
I assume eldrazi count as animals, make the back
March 8, 2017 9:44 a.m.
zephramtripp says... #35
Herbal Monstrosity
Creature - Eldrazi Plant
Trample
~'s power and toughness are equal to the number of Eldrazi creatures you control plus the number of Plant creatures you control.
* / *
Make side of a flip card, not a DFC.
March 8, 2017 10:34 a.m.
Wounded Warrior
Creature-Human Warrior
~ comes into play with 2 -1/-1 counters on it. When the last counter is removed from it, flip it over.: Remove a -1/-1 counter from ~.3/3
Make the other half.
March 8, 2017 11:33 a.m.
MisterMystic says... #37
Renewed Champion
Creature- Human Warrior
Double Strike
Whenever Renewed Champion dies, you may pay and transform it. Prevent all damage dealt to it.
3/3
"Another recovery. Another idiot ready to injure himself again."
Keyword: Harry potter
March 8, 2017 12:30 p.m.
Orb of Prophecy
Artifact
When ~ comes into play, put a prophecy counter on two target creatures. When a creature with a prophecy counter is dealt damage by another creature with a prophecy counter, destroy that creature.
(This is the prophecy of Voldemort and his Chosen One and how there will be a fight in which one of them will die.)
Next card: Keyword Unicorn
March 9, 2017 9:12 a.m.
RazortoothMtg says... #39
Golden Unicorn
WWW
Artifact Creature-Unicorn
When ~ dies, put X Gold tokens with "sac for one mana" where X is ~'s power.
4/4
Keyword: Make a good werewolf legend. I bet its already been done here just do it again
March 9, 2017 2:39 p.m.
Rahilda, Gatherer of the Pack
4
Legendary Creature - Human Werewolf
Hexproof, Haste
When [name] enters the battlefield, reveal the top 7 cards of your library. Put any number of werewolf cards into your hand and the rest on the bottom of your library in any order.
Werewolves cost less to cast and have ": Transform this creature."
4/4
Flip Side:
Rahilda, Alpha of the Vildin
Werewolves you control get +2/+2 and have trample and haste and cannot transform.
At the beginning of your upkeep, you may have ~ fight another creature you control. If you do, put a +1/+1 counter on ~. If you do not, transform ~.
6/6
Do another legendary werewolf!
March 9, 2017 4:59 p.m.
Tovolar, Lupus MaximusLegendary Creature - Werewolf Berserker
Haste
Non-human werewolves you control can't transform.
Attacking Wolves and Werewolves you control get +X/+0 Trample and Menace until the end of turn where X is the number of attacking Wolf and Werewolf creatures you control.
3/3
Next card: Make a new card type.
March 9, 2017 6:54 p.m.
Unassailable Perfection
Command
(This card begins play in the Commander Zone. If you have no Commander, exile this card)
While your commander is on the Battlefield, this card has "Upkeep: ". If you do not pay the upkeep, remove all counters from this card.
Whenever you block a creature, put a Life counter on this card.
Whenever you prevent damage to yourself, put a Life Counter on this card.
If this card has more Life Counters than your life total, and your life total is equal to or exceeds your starting life total, you win the game.
Let's see another crack at something like that. A Commander-specific Conspiracy type of card.
March 9, 2017 8:01 p.m.
zephramtripp says... #43
Multiclass: Rogue
Command (This card begins the game in the command zone.
Commander creatures you control have "Whenever this creature deals combat damage to a player, draw a card" and ", Discard a card: This creature gains hexproof until end of turn."
Make another multiclass.
March 10, 2017 8:52 a.m.
PistonGolem says... #44
Multiclass: Artificer
Command(This card begins the game in the command zone. If you have no commander, exile this card.)
Commander creatures you control have "Whenever this creature enters the battlefield, create a 1/1 Thopter" and "Whenever an artifact creature deals damage to a player, Scry 1" in addition to all of their other abilities.
Make another Multiclass Command.
March 10, 2017 9:31 a.m.
Professor for Lost Minds
Multiclass: Human Wizard
Command ( This card begins the game in the command zone. If you have no commander, exile this card )
Commander creatures you have ": Draw a card and then discard a card. Each player loses life equal to the discarded card's converted mana cost"
1/3
Make another card that damages all players
March 10, 2017 3:49 p.m.
Explosive Failure
Instant
Split second
Destroy target artifact or land. If an artifact is destroyed in this way, ~ deals damage to each player equal to the artifact's mana cost.
Make an instant or sorcery that can be played from your command zone
March 11, 2017 8:50 a.m.
Bravo-Uniform-Romeo-November
Legendary Instant-Command Strike
(You may begin the game with this card in the command zone and can cast it any time you can cast an instant. After casting it, you may put ~ back into the command zone. ~ costs 2 more to cast for each time you have cast it.)
~ deals 2x damage to target creature or player where X is the number of times you have cast it.
Do another.
March 11, 2017 10:04 a.m.
The_Redpill says... #48
Soul Syphon
Legendary Sorcery
(You may begin the game with this card in the command zone and can cast it any time you can cast an instant. After casting it, you may put ~ back into the command zone. ~ costs 2 more to cast for each time you have cast it.)
Create X 1/1 white and black spirit creature tokens, where X is the number of creatures on the battlefield.
Make a legendary land that can be your commander.
March 12, 2017 4:21 p.m.
RazortoothMtg says... #49
Tazri's Headquarters
Legendary Land
General's Home- General Tazri (You may have two commanders if one of which is ~ and the other is General Tazri. This means you can play this from your command zone.) (basically partner if your commander is the land and the other is something else, don know how to word it)
When ~ etbs, pay for each time you've played it before this game or sacrifice it. (A.K.A commander tax)
: Add One mana of any color, only to cast ally spells.
Allies you control have : Add one mana of any color to your mana pool, activate only to cast allies.
WILD
March 12, 2017 7:15 p.m.
joecool1299 says... #50
I like this space, Let's try...
Bolas palace
Legendary land
General's home-Nicol Bolas (You may have two commanders if one of which is ~ and the other is Nicol Bolas. This means you can play this from your command zone. When it enters the battlefield pay for each time you've put ~ into play or sacrifice it)
Add , or to your mana pool. Activate this ability only if your Nicol Bolas is your commander.
: Sacrifice ~, search your library for a bolas planeswalker card and put in into your hand. Then shuffle your library.
Sacrifice ~, Return target Bolas planes walker card from your graveyard to play.
In here I see it all. My past, My future, My ultimate victory.
WILD
PistonGolem says... #1
Alara's Confluence
Legendary Creature - Elemental
Spells in your hand cost less for each color of mana that your basic lands can produce that do not share a color with the spell. (Ex. Green spells can cost less if you control an island, mountain, swamp, and plains.)
0/5
The effect gets stronger, and eventually hits the strongest point at colorless spells.
Create a new artifact-based mechanic, and put it on a card.
March 5, 2017 9:01 p.m.