Card creation challenge

Custom Cards forum

Posted on Aug. 28, 2015, 4:15 p.m. by TheNextRedDude

Ok, heres how this works. You create a card to the specifications of the person above you, then list your own card idea for the next person. I'll start.

Variety XX

Sorcery

If X is 2 or lower, draw X cards. If X is 3, put X +1/+1 counters on X target creatures. If X is 4, return X target creatures from your graveyard to the battlefield. If X is 5 or more, Variety deals x damage to target creature or player. If X is 10 or more, you win the game.

Create a life gaining multicolored Turtle with power twice it's toughness or vice versa.

pizzagod13 says... #1

Sifa Grent 2RB

Planeswalker

+1 destroy target creature or planeswalker-3 target opponent discards their hand and loses life equal to the number of cards discarded this way. That player draws cards equal to the number of cards they discarded-7 Destroy all creatures target player controls they lose life equal to the number of creatures destroyed this way. Draw that many cards.

For anyone wondering Sifa killed Dack's family.

Anyway do another but preferably not a walker this time

March 23, 2017 8:54 a.m.

TheACTR says... #2

Serra, Mother of Angel's

Legendary Creature-Human Cleric

Flying

Creatures you control have double strike and lifelink.

: Create a 4/4 angel creature token with flying and vigilance.

4/4

Next card: Make a card like Comet Storm or Strength of the Tajuru but for white, black or blue.

March 23, 2017 10 a.m.

pizzagod13 says... #3

Storm of necromancy XBB

Sorcery

Multikicker 1

Choose target creature in a graveyard, do this again for each time ~ was kicked. Put the chosen cards onto the battlefield if their power or toughness (whichever is higher) is less then or equal to x.

White or blue one next

March 23, 2017 11:03 a.m.

zephramtripp says... #4

Safety of Emeria

Instant

Multikicker

Choose target creature, the choose another target for each time ~ was kicked. Each of them gets protection from up to X target permanents or spells until end of turn.


Blue one next.

March 23, 2017 3:13 p.m.

joecool1299 says... #5

Mirror magic

Multikicker

Choose target creature then choose another target creature for each time ~ was kicked. Put X tokens onto the battlefield that are a copy of the chosen creature for each of the chosen creatures. exile them at the beginning of the next upkeep.


Come up with a sweet name first, then build the card around that.

March 23, 2017 11:32 p.m.

berryjon says... #6

Unyielding Truth of Lies

Legendary Enchantment Creature - Unyielding
Flash
Indestructible
When Unyielding Truth of Lies enters the battlefield, you may counter target spell. If that spell is countered in this manner, exile it instead.
: You may cast a spell exiled by Unyielding Truth of Lies, spending mana as though it were of any color (or colorless). If it is a permanent, exile the spell as it resolves, and put a token into play that is a copy of that spell. If it is not a permanent, Unyielding Truth of Lies exiles that spell as it resolves.
Unyielding Truth of Lies' Power is equal to your devotion to Blue.
Unyielding Truth of Lies' Toughness is equal to your devotion to White.
* / *


Take another crack at the Unyielding.

March 24, 2017 12:01 a.m.

nowis2000 says... #7

The Unyielding Nature of Death

Legendary Creature - Elemental

Shroud, Deathtouch, Trample

Whenever a creature dies, put a +1/+1 counter on ~ and you lose 1 life.

, Sacrifice a creature: Draw a card.

_"It may start in the distance, but sooner or later, death comes for us all." -Liliana, to Nissa.

-2/5


Make a creature based on the idea of an unstoppable force

March 24, 2017 12:14 a.m.

TheACTR says... #8

Golgori Juggernaut

Creature-Skeleton Beast

Deathtouch

: gains indestructible until the end of turn.

~ can deal its combat damaget to defending player as though it weren'the blocked.

~ comes into play with 2 +1/+1 counters on it. When ~ deals combat damage to a player double the number of counters on ~.

1/1

Next card: Make a card with retrace that gets better as the number of lands in your graveyard increases (a la Worm Harvest

March 24, 2017 10:13 a.m.

pizzagod13 says... #9

The Lands Revenge 3GR

Sorcery

Deal x damage to target creature or player equal to the number of lands in your graveyard.

Retrace

"The land burns with fury for those who destroy it"

Make a creature that exists in real life (I.E. a lion or something, preferably not human)

March 24, 2017 11:26 a.m.

MisterMystic says... #10

Citymonger Pigeons

Creature- Bird

Flying

At the beginning of your upkeep, Citymonger Pigeons gets a +1/+1 counter.

3/2

Pigeons always accompany urbanization.


Create a card based on a modern conflict (World Wars, American Civil War, French Revolution, etc)

March 24, 2017 1:44 p.m.

TheACTR says... #11

Simo Hyh

Legendary Creature-Human Soldier

:Put a patience counter on ~.

:Destroy target attacking creature if that creature's CMC is less than the number of patience counters on ~.

1/2

(Simo is a Finnish Sniper during the Winter War. He was nicknamed White Death due to his white camouflage which blended into the snow. He holds the record of the most confirmed Sniper kills in any major war.)

Make another but this time from any time period.

March 24, 2017 2:38 p.m.

Busse says... #12

Caesar's Demise

Instant

Destroy target creature. Each player draws a card, then discards a card.

"In the end, not even politics could save him..."


Make something Egyptian. Maybe in Amonkhet we find something similar.

March 24, 2017 2:46 p.m.

joecool1299 says... #13

Since I don't think they'll touch it with a ten foot poll.

The plagues

At the beginning of your upkeep target opponent may let you search your library for two permanents and put them onto the battlefield. If they do not put a plague counter on ~.

Creatures your opponents control get -x/-x where x is the number of plague counters on ~

If ~ has ten or more plague counters on it Sacrifice ~ and destroy all creatures you don't control and all lands, then search your library for two permanents and put them onto the battlefield.


Let's see we've done eqypt, we've done Roman. I'm thinking Babylon but really any cool history card you can think of.

March 24, 2017 4:19 p.m.

Busse says... #14

Hanging Gardens of Babylon

Legendary Land

Hanging Gardens of Babylon enters the battlefield tapped.

: Add to your mana pool equal to three times the amount of Forest permanents that you control.

If you control and own four permanents called Hanging Gardens of Babylon, you win the game.

Astonishingly vast and beautiful, the gardens are truly a wonder.


Make an artifact or land related to an actual building of the world (Pizza Tower, Empire State Building, Eiffel Tower, etc).

March 24, 2017 5:02 p.m. Edited.

zephramtripp says... #15

Leaning Tower

Artifact

Leaning Tower enters the battlefield tapped and doesn't untap on your untap step.

: Destroy target land.


Make a card that doubles upkeep triggers without doubling up keeps.

March 24, 2017 7:22 p.m.

markbeloit says... #16

Temporal Repetition

Enchantment

Whenever another ability triggers during your upkeep, copy that ability. You may choose new targets for the copy.


Make a burn spell that has green as one of its colors.

March 24, 2017 8:02 p.m.

Busse says... #17

Blazing Fangs

Instant

Blazing fangs deals 3 points of damage to target creature, then target creature you control fights target creature you don't control that was dealt damage from Blazing Fangs.

Never. Ever. Underestimate your prey.


Make something cool for allies... and make it white.

March 24, 2017 8:38 p.m.

berryjon says... #18

Outreach Angel

Creature - Angel Ally
Kicker and/or
If the Kicker was paid, Outreach Angel enters the Battlefield with Flying. If the kicker was paid, Outreach Angel enters the battlefield with a +1/+1 counter on it.
Whenever Outreach Angel, or another Ally you control enters the battlefield, if Outreach Angel has Flying, all other Allies you control gain Flying until the end of the turn, and if Outreach Angel has +1/+1 counters on it, all Allies get +X/+X until the end of the turn, where X is equal to the number of +1/+1 counters on it.
2/2


Another Kicker-Ally, different base color this time.

March 25, 2017 12:06 a.m.

MisterMystic says... #19

Kiora's Lieutenant

Creature- Merfolk Ally

Kicker

If Kiora's Lieutenant was kicked, you may distribute three +1/+1 counters among creatures you control.

Whenever Kiora's Lieutenant or another Ally you control enters the battlefield, you may reveal the top card of your library. If it's a creature card, put it into your hand.

2/2


Make an actually good Ally commander (3 colors or more).

March 25, 2017 10:29 p.m.

TheACTR says... #20

Ghorn, Division Captain

Legendary Creature-Orc Soldier Ally

If an ally would trigger an enter the battlefield ability, that ability triggers an additional time.

3/3

Next card: Make a legendary land. It has to be either a plains, forest, mountain, island or swamp (not more than one) and it also cannot be basic. Other than that, it can have any abilities.

March 27, 2017 9:27 a.m.

Busse says... #21

Route 66

Legendary Land - Plains

: Add to your mana pool.

All creatures you control have haste.

I'm on a highway to hell...!


Make a legendary creature that is also a subtype of land (plains forest mountain island or swamp).

March 27, 2017 10:05 a.m.

zephramtripp says... #22

Jaconius, Island Fish

Legendary Land Creature - Island Fish

Islandwalk

0/2


Make a green creature with unearth.

March 27, 2017 11:09 a.m.

PistonGolem says... #23

Perennial Burstbramble

Creature - Plant

Haste

When ~ enters the battlefield or attacks, create a 0/1 Saproling token.

Unearth

1/1


Create a legendary creature that synergizes with Embalm.

March 27, 2017 11:21 p.m.

berryjon says... #24

Lord of Wrappings

Legendary Creature - Cleric
Whenever a non-Legendary token creature would enter the battlefield under your control, you may pay . If you do, put an additional copy of that token into play under your control.
Sacrifice a token creature: Regenerate target creature you control.
0/4


Hypothetical card with Exert.

March 28, 2017 1:44 a.m.

TheACTR says... #25

Kyyot, Keeper of the Seals

Legendary Creature-Jackal Warrior

As long as ~ is untapped, artifacts you control are indestructible.

When you attack with ~ you may exert him. If you do artifacts you control cost 2 less to play until he untaps.

1/3

Next card: Make a card that would allow the Grandeur cards to work in commander.

March 28, 2017 9:11 a.m.

LoneCrusader says... #26

Mirror of the Self

Legendary Artifact

As Mirror of the Self enters the battlefield, name a legendary creature card with Grandeur.

You may discard any creature card from your hand in order to pay for the named creature's Grandeur cost.

March 29, 2017 2:17 p.m.

LoneCrusader says... #27

Make a card similar to how Assemble the Legion and Descent into Madness work.

March 29, 2017 2:18 p.m.

MisterMystic says... #28

Gathering Storm

Enchantment

At the beginning of your upkeep, put a power counter on Gathering Storm. Then you may cast an instant or sorcery spell with converted mana cost less than or equal to the number of power counters on Gathering Storm.


Make a card based on a well known RPG (bonus if an action RPG)

March 29, 2017 5:19 p.m.

zephramtripp says... #29

Dungeon Master's Ring

Legendary Artifact

Whenever a player casts a spell or activates an ability, that player rolls a twenty-sided die. If they roll less than a 10, you may choose new targets for the spell.


Inspired by the best RPG, clearly.

Make a red-green control enchantment.

March 29, 2017 11:57 p.m.

LoneCrusader says... #30

Nature's Blaze

Enchantment

Whenever a player casts a noncreature spell, Nature's Blaze deals 3 damage to that player.

March 30, 2017 2:51 p.m.

LoneCrusader says... #31

Make a card that would fit into a G/W creature based midrange deck.

March 30, 2017 2:53 p.m.

berryjon says... #32

Caller of Escalation

Creature - Jackal Soldier
Hexproof.
During your upkeep, put an Age counter on Caller of Escalation.
For every three Age counters on Caller of Escalation, all your creatures get +1/+1.
If Caller of Escalation has 6 or more Age counters on it, all your creatures gain Trample.
1/1


Another Caller of... for another colour pair! Same theme and style.

March 30, 2017 7:15 p.m.

zephramtripp says... #33

Caller of Desolation

Creature - Crocodile Warrior

Deathtouch

At the beginning of your upkeep, put an age counter on ~.

Creatures your opponents control gget -X/-X, where X is the number of age counters on ~ divided by three, rounded down.

If ~ has six or more age counters on it, creatures you control have menace.

1/1


Continue the cycle.

March 30, 2017 10:23 p.m.

Busse says... #34

Caller of Vindication

Creature - Angel Soldier

Flying

At the beginning of your upkeep, put an age counter on Caller of Vindication.

For each three age counters on Caller of Vindication, creatures you control get +0/+1, and creatures your opponents control get -0/-1.

At the beginning of your upkeep, if there are six or more age counters on Caller of Vindication, destroy target permanent.

1/1


Another Caller of...

March 30, 2017 11:18 p.m. Edited.

berryjon says... #35

Caller of Creation

Creature - Vedalken Wizard
: Regenerate Caller of Creation
At the beginning of your upkeep, put an Age counter on Caller of Creation.
While Caller of Innovation has three or more Age counters on it, you may cast non-Artifact Creature spells for less.
While Caller of Innovation has six or more Age counters on it, creatures you control gain : Add to your mana pool.
1/1


Another!

March 31, 2017 12:12 a.m.

Bobbbyyy says... #36

Caller of Spontaneity

Creature - Wierd Wizard

prowess

At the beginning of your upkeep, put an age counter on Caller of Vindication.

Instants and sorceries you control cost less to cast for each three age counters on Caller of Spontaneity.

If there are six or more age counters on Caller of Spontaneity, all instants and sorceries in your graveyard have flashback, the flashback cost is equal to thier mana cost.

1/1


another

March 31, 2017 7:58 a.m.

PistonGolem says... #37

Caller of War

Creature - Human Wizard

Vigilance

At the beginning of your upkeep, put an age counter on ~.

At the beginning of combat on your turn, create a 2/1 Red and White Soldier token with Haste for every 3 age counters on ~.

If there are six or more age counters on ~, attacking creatures you control gain double strike.

1/1


One more!

March 31, 2017 10:34 a.m.

berryjon says... #38

Caller of Solidarity

Creature - Bird Advisor
Flying
At the beginning of your upkeep, put an Age counter on Caller of Solidarity.
For every three Age counters on Caller of Solidarity, spells that target a creature you control cost more to cast.
While Caller of Solidarity has six or more Age counters, you and Planeswalkers you control have Hexproof.
1/1


Still a few more combinations to go!

March 31, 2017 11:57 a.m.

MisterMystic says... #39

Caller of Rot

Creature- Zombie Wizard

Deathtouch

At the beginning of your upkeep, put an Age counter on caller of Rot. Then, every three Age counters on Caller of Rot, you may exile target creature from a graveyard or the battlefield. If caller of Rot has six or more Age counters on it, creatures you control have deathtouch.

1/1


More!

March 31, 2017 2:23 p.m.

zephramtripp says... #40

Caller of Deception

Creature - Human Wizard

Skulk

At the beginning of your upkeep, put an age counter on ~.

Whenever an age counter is placed on ~, if the number of age counters is divisible by three, put an age counter on each other creature you control.

Creatures you with six or more age counters on them have hexproof and ": Destroy target creature. "

1/1


Only left.

March 31, 2017 6:06 p.m.

berryjon says... #41

Caller of Hostility

Creature - Centaur Druid
Trample
At the beginning of your upkeep, put an Age counter on Caller of Hostility.
While Caller of Hostility has three or more Age counters on it, attacking creatures you control get +1/+0 for each other attacking creature.
While Caller of Hostility has six or more Age counters on it, creatures you control gain Haste and Trample.
1/1


Wild!

March 31, 2017 8:03 p.m.

Bobbbyyy says... #42

The Natural Cycle

Enchantment

Whenever you cycle a card create a 1/1 green saproling token.

Whenever you cast a creature spell you may pay if you do return target card with cycling from your graveyard to your hand

Whenever a creature you control dies put the top X cards of your library into your graveyard where X is that creatures power.


create some more cycle cards

March 31, 2017 9:10 p.m.

Gandolfini says... #43

"Keeper of Unborn Souls" No Mana Cost (Can't be Cast)

Color Indicator

Creature- Elemental

Cycling

When Keeper of Unborn Souls is in your graveyard, all creatures in controller's hand gain "Cycling "

0/0


Create a plant of some sort with 'defender' that slowly absorbs an attacking creature for mana.

March 31, 2017 11:59 p.m.

TheACTR says... #44

Seed of Yggdrasil

Creature-Plant

Defender

Whenever ~ blocks a creature, put a growth counter on ~. Creatures blocked by ~ get -X/-0 for each growth counter on ~.

Remove a growth counter from ~: add 1 mana of any color to your mana pool.

0/5

Next card: Make either a card with the Aftermath ability or a card like Archfiend of Ifnir in another color.

April 1, 2017 1:07 p.m.

zephramtripp says... #45

Sphinx of the Pure Tome

Creature - Sphinx

Flying

Whenever you cycle a card, you may pay . If you do, draw a card.

Cycling

6/6


Make a three cost artifact removal spell that cares about the graveyard and -1/-1 counters.

April 1, 2017 9:50 p.m.

PistonGolem says... #46

Adaptive Germination

Instant

Destroy target Artifact. If the artifact's controller has a card with the same name as that artifact in his or her graveyard, put a -1/-1 counter on all creatures he or she controls.


Create an Energy-Matters Legend.

April 2, 2017 9:21 a.m.

MisterMystic says... #47

Ulzari, Harnesser of the Wilds

haste

At the beginning of your upkeep, you get .

: Target creature gets +1/+1 until the end of turn.

: Creatures you control get +3/+3 and trample until the end of turn.

5/5

April 2, 2017 2:27 p.m.

MisterMystic says... #48

Make a Bolas planeswalker card that demonstrates his power during Amonkhet.

April 2, 2017 2:29 p.m.

The_Redpill says... #49

Nicol Bolas, Creator

Planeswalker - Bolas

+2 Destroy target land, then create a token copy of that land.

-3 Target opponent may let you gain control of target creature they control. If they don't, create a token copy of that creature with two additional +1/+1 counters.

-10 Do Shahrazad, except if you win, you win the game and if your opponent wins, they lose half their life rounded up.

5 loyalty


Come up with a cool name and make a card based around it

April 2, 2017 3:16 p.m.

zephramtripp says... #50

Heron Black, Renegade Wizard

Legendary Creature - Bird Wizard

Flying

Whenever a player casts a spell that targets a permanent, you may sacrifice a creature. If you do, destroy that permanent.

2/2


Make a legend that mirrors this one.

April 2, 2017 4:11 p.m.

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