Custom Commander: Zahttah, Blind-Mad Sultan

Custom Cards forum

Posted on Sept. 16, 2015, 7:23 p.m. by kanokarob

Designed this commander as a mono-black group slug general. If possible, I plan on making a mono-black group slug EDH deck that would/could use this as the commander.

http://i.imgur.com/IgBfQEf.png

jamkid23 says... #2

First off, what site did you use to create this? Secondly, that first ability could be used to kill everyone as soon as one player gains a life total advantage.

September 16, 2015 7:54 p.m.

kanokarob says... #3

I used Magic Set Editor, its a Program.

Also, I'm aware, hahaha it's a very silly ability.

September 16, 2015 8 p.m.

Screw the group slug, an 8/1 with shroud for 4?? Mono-black voltron would be fabulous with this.

September 16, 2015 8:06 p.m.

kanokarob says... #5

How're you gonna Voltron with Shroud?

September 16, 2015 8:07 p.m.

...ignore me.

September 16, 2015 8:12 p.m.

klone13 says... #7

lol @fam

September 16, 2015 8:18 p.m.

AwesomeName says... #8

Image for the lazy:

September 16, 2015 8:30 p.m.

Behgz says... #9

I love how any player may activate the ability of a shroud creature. Very unique.

September 16, 2015 8:40 p.m.

CuteSnail says... #10

What is the purpose of the last ability?

September 16, 2015 9:11 p.m.

kengiczar says... #11

The last ability lets you use his first ability an extra time. Imagine if it said "Untap up to four lands. Until end of turn mana produced by those lands may only be used to activate activated abilities". So the way it's worded also lets you use things like Journeyer's Kite, Skeleton Shard and Phyrexian Reclamation. Mostly though it's good with his ability.

September 16, 2015 9:39 p.m.

accelerando11 says... #12

I still can't get over how the first ability is basically ": You win the game. Any player may activate this ability." All you have to do is deal one damage to every other player, and then pay 4. Then just keep repeating the process until everyone is dead and you are at 1.

I honestly can't think of a workaround to this that doesn't take the intention of the first ability away, because as it is, this is a one-card insta-win (or insta-loss, if you have less life, but if you have less life, why would you cast it?).

September 16, 2015 10:20 p.m.

asasinater13 says... #13

each player may only choose to use it once per turn? for instance, player 1 activates, players 2, 3, or 4 are given the choice to continue, (if player 2 chooses), then only 3 and 4 have the option to continue now?

September 17, 2015 12:37 a.m.

kanokarob says... #14

No, each player can continue it as many time as they want. The whole process repeats itself.

September 17, 2015 8:08 a.m.

asasinater13 says... #15

I get that that's how it is, but that means that whoever has the highest life totala t teh start of the process wins the game on the spot. which is ridiculously broken

September 17, 2015 9:07 a.m.

kanokarob says... #16

He is Blind and Mad, lol. But I can change it. What do you think would be a good way to nerf it without hurting the flavor?

September 17, 2015 9:27 a.m.

kanokarob says... #17

Updated, players now must pay to repeat the process.

September 17, 2015 10:36 a.m.

MagicalHacker says... #18

  1. Shroud is no longer a keyword in Magic.

  2. Shroud is not a black effect.

  3. Untapping lands is not a black effect.

It might just be me, but I am not picking up on the flavor of this character. From the abilities, I guess he is a demon that is one with the earth and generous (at a price), but doesn't want anyone to know he exists. That seems REALLY weird. I think I may be able to provide more constructive criticism if I know what it is you are aiming for.

September 17, 2015 12:50 p.m.

kanokarob says... #19

  1. Shroud is necessary here to not abuse his 8/1 body for voltron as stated above.

  2. Countering isn't a green thing, and yet...

  3. See 2.

His flavor is that he's a demon who is mad and blind, cares very little bout what goes on around him, and tried to entice people with dangerous pacts for his own amusement, by doing things such as giving them the ability to activate his ability.

September 17, 2015 2:34 p.m.

MagicalHacker says... #20

"Mad and Blind" - blind definitely means he shouldn't be able to block, but mad could mean lots of things. Perhaps that part of his lore would be better suited when tacked on to his last lore element.

"Cares little bout what goes on around him" - he DOES NOT affect board state.

"Tried to entice people with dangerous pacts for his own amusement... giving them the ability to activate his ability" - this is the most central part of him, and I think that drawing one card and losing 1 life is neither dangerous, nor amazing enough to be considered a "pact". Not sure if this is broken, but this is something that I think would be extremely flavorful for him:


At the beginning of your upkeep, each player secretly chooses a number. Then those numbers are revealed. Each player with the highest number loses that much life and draws that many cards. (wording is from Menacing Ogre)


With that in mind, here is my suggested design:


Zahttah, Blind-Mad Sultan

Legendary Creature - Demon

~ can't block.

t the beginning of your upkeep, each player secretly chooses a number. Then those numbers are revealed. Each player with the highest number loses that much life and draws that many cards.

4/4

September 18, 2015 1:39 p.m.

kanokarob says... #21

Thank you for your input, but I feel the effect is flavorful as it is.

September 18, 2015 3:43 p.m.

This discussion has been closed