Extra Turn Idea

Custom Cards forum

Posted on May 27, 2015, 8:28 a.m. by klone13

swmbol:3 name

Instant Mythic Rare

Take an extra turn after this one.

Pretty much Time Warp except at instant speed.

klone13 says... #2

*

May 27, 2015 8:29 a.m.

branston567 says... #3

Is there a major benefit in it being instant speed? Doing it on your opponents turn is essentially the same, if they tap out then they will still be tapped out on your turn, if your baiting couynters you can still wait for everything to be off the stack and then cast it. Can't see any major benefits unless im being stupid?

May 27, 2015 8:40 a.m.

klone13 says... #4

Not particularly

May 27, 2015 8:41 a.m.

Cobthecobbler says... #5

It being instant speed gives you more mana to use, yes? At sorcery speed, you tap out, end the turn and untap again. Instant speed, keep the mana open, cast at opponents EoT, untap, turn, untap, end - right?

So I think it should cost more.

May 27, 2015 8:46 a.m.

klone13 says... #6

So maybe 4UU...

May 27, 2015 8:47 a.m.

Cobthecobbler says... #7

I mean, even 4UU is tough.

Maybe you could set it up more like Rout.

"You may cast this card at any time you could cast an instant if you pay more to cast it."

Then you could keep it at or make it , I can't tell if this is broken or not.

May 27, 2015 8:56 a.m.

JA14732 says... #8

I would say that it is broken. You get to keep up counterspell mana, and when your opponent decides to play it careful, they get Time Walk'd without taking a legitimate turn. Gets even worse with the addition of 1 Rewind.

May 27, 2015 9:20 a.m.

scopesightzx says... #9

The biggest reason instant speed matters is in multiplayer. Say you're in a four player game of edh, and opponent 1 goes to their endstep. You cast this before the turn is over and you get a turn before opponent 2.

It's very similar to Lighthouse Chronologist (which is a completely fair card in multiplayer lol). I think an effect like this should cost 6 because it's more disruptive at instant speed

May 27, 2015 9:22 a.m.

Cobthecobbler says... #10

I was leaning more towards broken, too. I mean, there IS a reason Time Walk, the OG, is sorcery speed, along with every other functional reprint after it.

May 27, 2015 9:25 a.m.

its better in EDH.

May 27, 2015 10:35 a.m.

jandrobard says... #12

Eh, It's not too OP. maybe at 4 it's "fair", but the original is fine.

May 27, 2015 1:02 p.m.

This discussion has been closed