Fun New Day/Nights
Custom Cards forum
Posted on Sept. 12, 2021, 2:13 a.m. by Stardragon
I'm super loving the Day/Nightbound and i haven't even played it yet. Any way here some Day and nightbound cards that are hopefully fun and not game breaking
Guardian Angel 3
Creature-Angel Cleric
Flying, Lifelink, Defender
Whenever you become the target of spell or ability Guardian Angel loses defender until the end of the turn and gains Vigilance
Daybound
3/5
Destroying Devil
Creature-Devil Mutant
Haste, Trample, First Strike
At the end of the combat phase if this card dealt damage you may destroy target artifact or non-basic land if you don’t draw a card than discard a card
Nightbound
5/5
Thraben Stalker 2
Creature-Human Werewolf Rouge
Skulk
Whenever this card deals combat damage to player or planswalker create a 2/2 green wolf token
Daybound
2/2
Gavony Killer ()
Creature-Werewolf Berserker
This card must attack each turn if able
Other Wolves and werewolves you control gain +1/+0 and if they dealt combat damage to a player untap them while attacking
Nightbound
4/5
Morning Watchman 2
Creature-Human Werewolf Scout
Vigilance
Whenever a non-werewolf human or angel enters the battlefield gain 2 life
Daybound
"He guards against Inquisitors, Hunters and threats other that stalk the day"
3/3
Evening Ripper ()
Creature-Werewolf
Double Strike
When day turns to night this card fights target creature and gains +3/+0 until the end of the turn
Nightbound
3/3
Tina, Cursed Hunter 3
Creature-Human Werewolf
1: Deal 3 damage to target creature if it was a Werewolf, Wolf, Devil, Demon or Vampire deal 5 damage instead and gain 3 life
"Once bitten..."
4/4
Tina, The Towns Enemy ()
Creature-Werewolf
Menace
Wolves and Werewolves deal 2 extra damage to non-Werewolf Humans and Angels during combat or by their abilities
Nightbound
"Twice anguished"
6/7