Green enchantment - the natural order

Custom Cards forum

Posted on April 19, 2016, 9:03 a.m. by bennybubbles

In a vacuum, what does everyone think of this card;

The Natural Order

You can't cast noncreature spells.

Creature spells you cast cost less.

I think it is leaning toward being too cheap, but I don't know too much about design so I need another opinion.

Thanks in advance.

Boza says... #2

First off, avoid naming this Natural Order. "Nature's way" will do fine.

In a vacuum, I think it is entirely too expensive. I could be playing Heartless Summoning for the same benefit with a much less severe drawback.

April 19, 2016 9:34 a.m.

See I'm going the opposite direction on it. I think it's too cheap. A vacuum doesn't exist and this shuts down archetypes of decks completely and favors only creature decks.

It basically reads 3 Non creature decks lose the game and I'm a green player and I think this card would be too powerful

April 19, 2016 12:46 p.m.

TreeCat says... #4

Keep in mind it only effects you, so it does nothing to your opponent.

April 19, 2016 1:04 p.m.

blazorthon says... #5

Other cards with similar effects are arguably much cheaper. Heartless Summoning is one example, but another is Semblance Anvil, which is cheaper in mana cost and easily stackable. Urza's Incubator is another which has no drawback at all in a tribal deck.

Considering that you can only get one of your custom cards out without a creature that lets you play enchantments without casting them (for the most part) and it has no drawback at all in a creature-oriented deck, I think it could be cheaper or have some other effect at its current cost.

April 19, 2016 1:49 p.m.

bennybubbles says... #6

The natural order is only the playtest name, so it will definitely change. What if I added a "You may cast creature spells as though they had flash"? How should it be costed then?

April 19, 2016 6:14 p.m.

blazorthon says... #7

Looking at Yeva, Nature's Herald, I think that 3GG is right on if you specify green creatures for both effects. Yeva is 2GG for the same effect while also having a fairly good 4/4 body for its mana cost even without its second effect. That its difficult to have more than one of your enchantments out at once even compares nicely to Yeva being legendary.

April 19, 2016 9:17 p.m.

bennybubbles says... #8

See the thing is I don't want to make it only green, I considered it and it doesn't match the tribe, which is RG. I would be happy with it being red and green, would it work as 3RG?

April 20, 2016 1:38 a.m.

TreeCat says... #9

The problem still is, if I needed flash I would run Vedalken Orrery, and if I needed the ramp I could any number of cards. It only fits in edh, but its drawback is massive there.

April 21, 2016 4:57 p.m.

bennybubbles says... #10

Well it's being designed for a custom set with only block constructed and limited in mind, so there won't be huge amounts of options like in modern, edh etc. In hindsight I probably should have mentioned that in the post.

April 22, 2016 7:32 a.m.

Boza says... #11

For Limited, it is not spectacular, but could be good - about the same level and effect on the game as Cryptolith Rite.

Block constructed, not so much, as it is fairly overcosted - you need to cast 3 dudes to make this save you a single mana.

April 22, 2016 7:39 a.m.

TreeCat says... #12

Three dudes with 2 generic in their cost.

April 22, 2016 2:53 p.m.

bennybubbles says... #13

So to make it useful in block constructed, I should reduce its mana cost?

April 22, 2016 4:42 p.m.

Boza says... #14

Maybe make it cost ?

This means it has several more things going for it:

a/ more flavor
b/ ways for decks of all colors to use, albeit at a steep cost.
c/ scalable, for a steep cost, to green decks.

April 25, 2016 2:56 a.m.

Denial048 says... #15

I would happily pay 6 life and two mana to put this out turn two, as would most anyone playing a creature based deck. Especially in an Artifact deck, now all your 2-drops are free.

April 26, 2016 4:05 a.m.

Boza says... #16

Well, in block and limited, it is not that great and 6 life is a real cost in those formats.

Also, by including phyrexian mana, you can change the name to Unnatural Order, which has a nice ring to it.

April 26, 2016 4:10 a.m.

bennybubbles says... #17

Phyrexian Mana though won't work, as it doesn't fit the flavour of my world, which is Muraganda (dinosaurs). Additionally, when the RG mechanic lets you cast creatures cheaper at the cost of becoming vanilla, making it phyrexian mana would let you get out big guys much quicker than I want.

April 26, 2016 8:10 p.m.

This discussion has been closed