How would I phrase this concept, "Mind Swap"?
Custom Cards forum
Posted on June 8, 2016, 2:24 p.m. by Gandolfini
I'm thinking of an idea of a "Mind Swap" type card. Basically you would gain control of your opponent, but your opponent would gain control of you.
Let me know what you come up with.
Gandolfini says... #3
Right! Exactly. And I'm thinking the effect would last until end of game.
June 8, 2016 2:32 p.m.
PistonGolem says... #4
So basically, you make as janky of a deck as possible, run that one effect and force your opponent to play you with your evil creation, right? I think it would be fun in a casual format, but that goes against the values of building your own deck just to be swapped with an opponents. It would encourage building bad decks and forcing your opponents to play using them. But very fun-sounding idea though.
June 8, 2016 3:04 p.m.
IcyLightning says... #6
This honestly sounds so much fun. The decks and maybe life would be switched as well I assume, because if only control is switched, your opponent would simply keep passing the turn or trying to self harm using your deck or mill since they'd be controlling it. Because otherwise when you swapped you would be using their deck to play against your life total right?
I do like the idea. I think that such a deck would need to find the sweet spot between being bad enough deck that when control is switched your opponent is screwed, but good enough that you can survive long enough to hit that point.
June 8, 2016 4:04 p.m.
PistonGolem says... #7
My inner troll gives me an idea. Make a very advanced combo deck that looks like a pile of jank to an opponent but if they give the deck back you can do some insane comboz.
June 8, 2016 4:11 p.m.
Gandolfini says... #9
I would be something like "You play as opponent, and opponent plays as you".Everything would be swapped including Life totals.
June 8, 2016 4:21 p.m.
amazingdan says... #10
Enchantment
When ~ enters the battlefield, choose an opponent. Swap life totals with that opponent. You control that opponent during his/her turn. That opponent controls you during your turn.
If you wanted to completely swap fields, add after the life totals part.
Your opponent gains control of each permanent you control. You gain control of each permanent that opponent controls.
June 8, 2016 5:45 p.m.
MagicalHacker says... #11
Honestly, simply switching control of a multiplayer game via "Each player controls the opponent seated nearest him or her on the left" would be interesting enough lol. And then when you have multiples, it stacks and can cancel itself out eventually.
June 8, 2016 6:01 p.m.
Gandolfini says... #12
I think that's close! One more thing, I think I need to reverse the win conditions as well. This phrasing is getting complex :)
Enchantment
When ~ enters the battlefield, choose an opponent. Swap life totals with that opponent. You control that opponent during his/her turn. That opponent controls you during your turn.
If you wanted to completely swap fields, add after the life totals part.
Your opponent gains control of each permanent you control. You gain control of each permanent that opponent controls.
If you would win the game, you lose the game instead. If you would lose the game. You win the game instead.
Atony1400 says... #2
So your thinking of a Worst Fears, but with a drawback that an opponent can control you?
June 8, 2016 2:30 p.m.