I made some cards to help decide matches faster

Custom Cards forum

Posted on April 13, 2016, 2:13 p.m. by Argy

In my play group is a guy who often needs to leave early. As a result he often doesn't get to complete the game.

To address this I came up with a series of ten cards with the type "Decider".

The idea is you shuffle them, draw the top card, then after three turns whoever meets the win con wins the game.

Sometimes we don't use the Big Brother one because it can take a while.

Anyway, thought I'd share them. I have graphics I can share if anyone wants them.

LOW BALLER
Player with the lowest life total wins the game.

HIGH ROLLER
Player with the highest life total wins the game.

ZOOLANDER
Player with the most number of Creatures on the field wins the game.

BIG BUM
Player who has the Creature with the highest toughness wins the game.

PEST CONTROL
Next Player who plays a non-creature spell wins the game.

HOARDER
Player with the most cards in their Graveyard wins the game.

PAUPER
Player with the least cards in their Graveyard wins the game.

I DON'T READ GOOD
Player with least amount of cards in their Library wins the game.

BIG BROTHER
Players are eliminated every time they can't play a spell during a round. The last Player eliminated wins the game.

QUICK, BUILD A FORT!
Player with the most non-land non-creature permanents on the field wins the game.

MrIzzetMage says... #2

Haha. I love these ideas. Is the idea that when those are drawn they take effect? Or are they just chosen at random?

April 13, 2016 2:18 p.m.

GearNoir says... #3

Great ideas! I'd love to see the images.

Usually when this situation happens, if we don't just stop outright, we rely on chance - dice roll (highball/lowball) or split deck randomly and reveal (high CMC/low CMC). I like your idea better.

April 13, 2016 2:34 p.m.

Argy says... #4

Ah, I wasn't clear.

You shuffle the pile of ten, draw the top card, then after three turns you see who meets win con.

This is so each type of deck we play could find itself in the box seat or completely screwed.

April 13, 2016 2:54 p.m.

MagicalHacker says... #5

Interesting! My play group just lets the highest life total win each time, and if there is a tie, their life totals both become one at the beginning of the next upkeep.

SUPER SUDDEN DEATH.

April 13, 2016 2:56 p.m.

Argy says... #6

Yeah we have life total as one win con, but to us it's not always a fair indication of how people/decks have played eg. a Black player might sacrifice life for gain, while still keeping the upper hand.

April 13, 2016 2:58 p.m.

Atony1400 says... #7

I DON'T READ GOOD vs. my mill deck. Well, I guess you win!

April 13, 2016 3:25 p.m.

Atony1400 says... #8

Being serious now, great idea! For a sudden death card, I would make something like a Dictate of the Twin Gods, and deal double damage each combat until someone hits 0.

April 13, 2016 3:28 p.m.

Argy says... #9

Images and sometimes very obscure flavour text





















April 14, 2016 11:38 a.m.

This discussion has been closed