I'm building a custom set!!
Custom Cards forum
Posted on Sept. 19, 2021, 5:56 p.m. by TypicalTimmy
Just a little teaser for y'all...
TypicalTimmy says... #3
shadow63, each of the 16 Daedric Princes are being tied to different forms of play. For example, Boethiah (Prince of anarchy and sedition) is tied to Monarch. Malacath, Prince of Strength is tied to voltron. Sheogorath, Prince of Madness has a Chaos Warp-like effect. Azura, Prince of Dawn and Dusk has a Day / Night cycle.
Hircine here cares about Werewolves. So far I've done 7. The others are Clavicus Vile who cares about trading permanents, and Namina rewards you greatly when opponents lose the game.
I am designing them for the following:
- 5 mono-colored
- 10 Guild
- 1 Colorless
It is also worth noting that the Daedric Princes are neither male nor female, rather choose the form they inhabit and will change their form to better suit their desires. However, they are technically both formless and genderless. As such, some artwork I am choosing may appear "off". For example, I have Boethiah represented as female, despite mostly being shown as male, because the artwork was too amazing to not use that I found.
September 19, 2021 7:28 p.m. Edited.
Wendithewendigo says... #4
Are you going to make an LDB card? Also is mora going to be mono-blue or dimir? And I'm assuming jyggy is going to be white? Is sheo rakdos or pure red? I have many questions
September 19, 2021 9:06 p.m.
TypicalTimmy says... #5
Mora is Dimir, unless I find a better fit in which case mono-blue.
Jiggy is colorless.
Sheo, for now, is Izzet.
September 19, 2021 9:25 p.m.
TypicalTimmy says... #6
The Shrines I am still working out. They will be legendary artifacts, not unlike the Monuments from Amonkhet and not the Shrines of Kamigawa.
They will offer a cost reduction of their specific Prince and offer a boon when you control both.
I'm thinking when they ETB you can pay a flavorful sacrifice to tutor the Prince into hand, it'll give a cost reduction to cast them, then once on field you get a benefit for having them.
I plan on the 16 Princes at Mythic, 16 Shrines at Rare. I'd love to do their artifacts but that's another 16 so that's pretty freaking heavy on that side so maybe the Shrine makes token Daedra artifacts?
I'm going to design the set to follow the Oblivion Crisis, allowing me to actually use Gates. Each Gate will feature different regions of Tamrial as a whole. The Gates fit both flavorfully and mechanically as I can also explore Guilds, not unlike Classes in D&D's Forgotten Realms.
Guilds such as the Mages Guild, Dark Brotherhood, Fighters Guild, Bards College, Imperial Legion, one of the many Vampire Clans, etc.
Likely these will be Shard / Wedges. For example, Dark Brotherhood could be Grixis.
September 19, 2021 9:32 p.m. Edited.
Oh I didn't mean I had issues with the card. But designing a whole set will be a lot and if you need help that's probably one of the biggest groups
September 19, 2021 9:35 p.m.
TypicalTimmy says... #9
Mechanically, I have the following:
(Note: These are major themes. Something that is listed only once, such as Monarch, won't be included)
- Guild Gates tied to Guilds
- Venture into Dungeons
- Quests (Enchantment: Complete objective, get reward. Fail, get penalty)
- Schools (Subclasses of Instant and Sorcery spells that are more powerful in certain circumstances)
- Fateseal returns baby!! represented via Elder Scrolls
For example,
Summon Daedra
Sorcery - Conjuration
Create a 4/4 red Daedra creature token with trample.
Kaim, Conjuration Master
Legendary Creature - Human Wizard
Whenever you would cast a Conjuration spell, you may pay any number of times. Copy that spell for each time you paid the additional cost.
You may cast Conjuration spells from your graveyard. If you do, exile that card instead of putting it into your graveyard.
3/4
Just as a quick off-the-top example.
September 19, 2021 9:51 p.m. Edited.
I'd like to put some thoughts out there, but I feel like this set is full of references I'm not understanding...
September 19, 2021 10:54 p.m.
TypicalTimmy says... #12
Currently, Mora is Dimir and, of all beings, Molag Bal is mono-blue. It's an experiment I am running. Molag Bal's plane, Coldharbour, is a frigid ocean dotted in floating shambled cities. There is a sense of utter and complete defeat. He takes everything and gives nothing.
Blue is exceedingly amazing at control, so I wanted to see if I could push this with him. Molag Bal will also wait centuries to act his plans out and revels in the corruption and destruction of the mind.
While this sounds very much so like Dimir, Mora is the Prince who hoards knowledge and uses this knowledge to tempt and sway others. That is far more Dimir than just using it to control others. It is, in fact, exactly what the Dimir do on Ravnica.
I can always change them later on, but for now that's the thoughts.
September 20, 2021 12:06 p.m.
Daveslab2022 says... #13
I feel like with the new daybound and nightbound mechanics, that Hircine’s ability to flip werewolves isn’t very relevant.
All of those werewolves with day bound and nightbound couldn’t be transformed by him, I’m pretty sure.
September 22, 2021 12:12 p.m.
TheOfficialCreator says... #14
Very cool! I'm excited to see where it goes!
shadow63 says... #2
Check out custom magic on reddit they can help you out
September 19, 2021 7:21 p.m.