in light of that new tuck rule

Custom Cards forum

Posted on April 2, 2015, 5:24 p.m. by VampireArmy

Fanatical Rage - 1RR

Enchantment - Rare

Whenever enchanted creature attacks, it deals damage equal to Its power to its controller.


Sudden Disloyalty - 3RR

Instant - Rare

Target creature spell enters the battlefield under your control. You lose life equal to its power.

Im iffy about this one as i fear it might not quite work correctly by the games rules

Epochalyptik says... #2

You would need to change the wording on Sudden Disloyalty. It'd be easiest to just gain control of the creature spell and have a clause that sets up a deleayed triggered ability to deal damage on ETB (life loss isn't red).

April 2, 2015 5:25 p.m.

lemmingllama says... #3

I'd personally say that we need some Ertai's Meddling type cards, ones that can make a Commander vanish for a couple turns before returning.

April 2, 2015 5:26 p.m.

klone13 says... #4

sudden disloyalty should have split second.

April 2, 2015 5:26 p.m.

VampireArmy says... #5

Well at least the balls rolling right? I feel casual groups could proxy these if needed :)

Inivation is fun and i thoroughly enjoy making cards

April 2, 2015 5:30 p.m.

VampireArmy says... #6

Oh and split second seems like a very good idea

April 2, 2015 5:33 p.m.

Servo_Token says... #7

Sudden disloyalty:

Choose one:

Exile target creature, then have it enter the battlefield under your control.

Choose target card in a command zone, and put that card into play under your control.

Is this what you might be shooting for with this one?

April 2, 2015 5:39 p.m.

Servo_Token says... #8

*Then return it to the battlefield under your control, for that first ability.

April 2, 2015 5:40 p.m.

ThatJunkMage how would that interact with Conspiracies, seeing as they're only ever in the Command Zone anyways.

April 2, 2015 5:41 p.m.

Servo_Token says... #10

Looks like you just stole your friend's conspiracy card. I guess it'd still have the effects that your friend drafted it with? I'm very unfamiliar with the conspiracy cards, though, so it might swap over to your choices.

April 2, 2015 5:48 p.m.

The first one is incredibly evil towards commander damage (looking at you Prossh), so I would probably make it one more mana.

The second one is... interesting. I would definitely play it (if I played EDH that is).

April 2, 2015 5:52 p.m.

Ohthenoises says... #12

FAMOUSWATERMELON Commander damage doesn't apply to non-combat damage.

Otherwise Heartless Hidetsugu would be broken beyond all belief.

April 2, 2015 5:55 p.m.

Ohthenoises Oh I know that. I wasn't referring to dealing combat damage, but rather to a case where a buffed-up Prossh was trying to deal 21 damage in one turn (very doable, I think). This would automatically win you the game if your opponent has less than 19 left, as it triggers when attacking. And it's not a one-of-a-time thing.

April 2, 2015 6 p.m.

Ohthenoises says... #14

Fair enough, just wanted to point that out. Misunderstood ya.

April 2, 2015 6:01 p.m.

KalvinHobbez says... #15

I originally felt like the tuck rule wasn't that bad, but now that I played monored EDH a bit more...it does kind of ruin a lot of Chaos Warp for them. I mean Chaos Warp can still take out threats, but its worrying because sometimes the major threat is just the commander...so I'd agree that more red control on commanders would be nice. Maybe fool around with concepts like Act of Treason? Blue is about permanent control, red about temporary smacks to the face. Maybe you have a spell that is temporary take over but if you pay an additional cost you can instead take that creature permanently?

April 2, 2015 6:49 p.m.

MagicalHacker says... #16

So is sudden disloyalty supposed to work like a Desertion or a Gather Specimens?

April 3, 2015 7:49 a.m.

VampireArmy says... #17

Yeah something like that except with a damage draw Back considering we're doing it in red. Seems to fit since you would be controlling them through anger which would cause them to lash out at you first before going after the opponent

April 3, 2015 11:18 a.m.

MagicalHacker says... #18

In that case, I'd use the wording on Gather Specimens + "when a creature enters the battlefield this way, it deals damage equal to its power to you."

But that'll be funny with Whip of Erebos xD

April 3, 2015 11:38 a.m.

VampireArmy says... #19

:T that is unfortunate but helpful to know. Maybe I'll tool it around with that in mind.

April 3, 2015 11:40 a.m.

MagicalHacker says... #20

No it's such a exception case that it doesn't mean the card needs to change! Literally do Gather Specimens and that text, and you could bring it down to 4 mana imo.

April 3, 2015 11:43 a.m.

DBCooper says... #21

pretty cool idea, sudden disloyalty would be very good.

April 3, 2015 6:24 p.m.

This discussion has been closed