Izzet Legend idea

Custom Cards forum

Posted on April 25, 2015, 8:18 p.m. by JANKYARD_DOG

'Name', Spell Thief (2RU)2/3Legend - Human Rogue

When 'Name' attacks, put a 2/3 Illusion token into play that has ' creatures blocking this token do not untap during opponents next turn. Exile token at the end of that opponents turn. '

If 'Name' deals combat damage to a player, search that players library for an instant or sorcery card. You may cast this spell at no cost and as if it had flash. If the spell would be sent to the graveyard in this way, exile it instead.

Kryzis says... #2

this is way too OP. Imagine casting Time Stretch on turn 4 consistently in EDH?

Hell no.

April 25, 2015 8:20 p.m.

Yeah... no.

April 25, 2015 8:22 p.m.

TOO GOOD.

the illusion part is fine, but doing, lets say, Armageddon followed by more wipes on EVRY TURN?! its insane.

April 25, 2015 8:23 p.m.

JANKYARD_DOG says... #5

Think just taking out the 'free' part would make it better? Or mmaybe instead of from deck, gy instead?

April 25, 2015 8:35 p.m.

lemmingllama says... #6

You should probably exile the spell cast. It would help balance it a little. Also I love the design, very cool card!

April 25, 2015 8:36 p.m.

yes, yes it wood.

not the grave, though, too much like rexy

April 25, 2015 8:37 p.m.

Searching an opponent's deck/graveyard for any sorcery/instant is in any case ridiculously OP. Now add the token that acts as a Wall of Frost... I would just take out the sorcery/instant thing out. Or maybe make him cost one more and make the ability "when it deals combat damage, target sorcery/instant in your graveyard gains flashback until end of turn".

April 25, 2015 8:37 p.m.

JANKYARD_DOG says... #9

Wouldn't be much of a thief if he's taking it from yourself. What about cutting it to target instants only, as most of the super cards like board wipes are sorceries.

About the cost, if its not free then mana would have to be spent as if it is any color in this case. Would this still warrent its cmc to go up?

April 25, 2015 9:24 p.m.

I'd say id be fine with its current cmc and the changes.

April 25, 2015 9:26 p.m.

JANKYARD_DOG says... #11

Revised

'Name', Spell Thief () 2/3 Legend - Human Rogue

When 'Name' attacks, put a 2/3 Illusion token into play that has 'creatures blocking this token do not untap during opponents next turn. Exile token at the end of that opponents turn or until token leaves play.'

If 'Name' deals combat damage to a player, search that players library for an instant card. You may cast this spell using mana of any color. If the spell would be sent to the graveyard in this way, exile it instead.

Now all it needs is a name and art.

April 25, 2015 9:53 p.m.

ooo, oo! I got a name!

"Ixiomundus"

April 25, 2015 9:55 p.m.

well, Ixiomundus the spellthief.

April 25, 2015 9:56 p.m.

Popalofiti says... #14

Hexal, Spell Thief?

April 26, 2015 9:22 a.m.

JANKYARD_DOG says... #15

Ixiomundus sounds like an old dude, and Hexal sounds like a Goblin.

April 26, 2015 9:50 a.m.

Luken says... #16

Can we change it to"When "name" is unblocked and attacking, seaching defending player's library" allowing to steal opponents combat tricks along with promoting a bit more of a setback from this card that seems a bit too powerful so far?

Also, the majority of the Red cards in the first place are Goblins and it wouldn't be the first R/U Goblin commander. Hexal sounds fine.Legendary Creature - Goblin Wizard Soldier (Giving access to multiple tribals all related to him.Also since he feels completely Based on the two colors so far, giving him a more color based Mana cost would probably be more fitting as ""RRUU" or "RU(R/U)(R/U)"

April 26, 2015 10:10 a.m.

JANKYARD_DOG says... #17

You have a point there about the mostly goblins in R, most humans are W or U, some G and R, and most Rogues are B or U that I've seen. Not sure I've ever seen any creatures with 3 sub types though. So, if we make the cost strictly colored as RRUU I would say Goblin Wizard as not alot of soldiers in U and it would be less likely a tri-colored deck would use this card.

If changed to "When "name" is unblocked and attacking, search defending player's library" I think that would make it more powerful than it already is. Consider it is already unblocked and red has some quick buffs of its own, adding another combat trick would allow for the possibility of a massive amount of damage. Whereas if it is after damage has been established it would be limited to Draw, Protection, and/or Removal spells mostly. Counters are also instants, but I don't think they would be useful in this case.

April 26, 2015 12:10 p.m.

I assumed he'd either be a wierd like Melek, Izzet Paragon or an elemental, b/c red and blue seem to have LOTS of those. green too, but I really think that elemental would be the right type for him.

April 26, 2015 2:19 p.m.

JANKYARD_DOG says... #19

R/U Elemental? fire and water... Steam? Steam Thief... Hmmm. Never thought of Weirds though. All these options now, might just have to draw a type out of a hat. Though I still like the idea of him being able to fit into a tribal theme, like Goblins. Not sure if weirds are a tribal type or not, I've heard of elemental tribal (not recently mind you), but hey maybe it doesn't need to be tribal to work out. Also not being tribal makes it more challenging to work with I suppose.

April 26, 2015 2:37 p.m.

Popalofiti says... #20

You COULD make a weird deck, but you will have 6-7 four of's. It'd probably also be very horrible, but still, it can be done!

April 26, 2015 2:43 p.m.

Luken says... #21

Popalofiti, your forgetting that it could also be a commander for EDH, with the current setup also there looks to be a ton of more of interactions with the card which where tribal aggro would more likely be played, if moved to standard it would more then likely see alot more based on pulling out their resolves and solutions for your own gain which would probably fit more of an early Temur Aggro or R/B/U control, or even a R/U/W Aggro. Wow. Lots of possibilites with this guy in standard.

April 26, 2015 2:52 p.m.

then just to elementals.

April 26, 2015 2:54 p.m.

JANKYARD_DOG says... #23

I was thinking Standard mostly, but versatility in formats is always good. Should submit to MTG once its all sorted out. So in light of these facts I think going for the tribal idea is the best idea. So Goblin 'Something', Wizard?, Soldier?, Monk?, Shaman?

April 26, 2015 3:21 p.m.

wizard. definantly wizard.

the others don't even make sense.

April 26, 2015 3:22 p.m.

JANKYARD_DOG says... #25

Yea, not sure a goblin would be allowed in a monastery... Now for the Final revision

Hexal, Spell Thief

Legendary Creature - Goblin Wizard 2/3

When Hexal, Spell Thief attacks, put a 2/3 Illusion token into play tapped and attacking that has 'creatures blocking this token do not untap during opponents next turn or until token leaves play. Exile token at the end of that opponents turn.'

If Hexal, Spell Thief deals combat damage to a player, search that players library for an instant card. You may cast this spell using mana of any color. If the spell would be sent to the graveyard in this way, exile it instead.

OK, Hope all wording is right so there are no loopholes. Missed the fact that the token didn't have haste, so added that.

Few notes regarding rulings:

Card is retrieved after combat damage is applied so combat tricks are out of the question.

If the spell retrieved is countered in any way it is not exiled and will instead go to the owners GY.

If token is destroyed during combat or by other means during the turn it has been blocked, the blocking creature will be able to untap as normal during the controllers next turn.

Hope all is explained well enough and that it would be legal and not overpowered. Wish I had some artistic talent, draw something up that looks like someone fighting an illusion and the goblin standing behind picking his pocket.

April 26, 2015 3:51 p.m.

It's still pretty nuts in a deck built around it, but much better than the first version.

April 26, 2015 3:52 p.m.

This discussion has been closed