Let's make it together!
Custom Cards forum
Posted on April 28, 2015, 11:21 p.m. by zephramtripp
I thought of an idea for creating some interesting custom cards.
So we make line by line on a card through comments.
One person makes name and cost
Another makes types
Third makes keyworded abilites
Fourth (opt.) makes any additional abilities
Fifth (opt.) makes flavor text
Sixth makes power/toughness
I'll start:
Malignant Badger
FAMOUSWATERMELON says... #3
If you do, exile the top X cards of your library.
April 28, 2015 11:26 p.m.
I'll work that in, but gimme a sec.
Whenever Malignant Badger attacks, target opponent reveals his or her hand and you pay X. If you do, choose target card in that opponent's hand with converted mana cost X and that player discards that card.
Maybe?
April 28, 2015 11:27 p.m.
DERPLINGSUPREME says... #5
If you control a creature named "charging badger"....
April 28, 2015 11:31 p.m.
FAMOUSWATERMELON says... #6
Malignant Badger gets +X/+X and trample until end of turn, where X is Charging Badger's power.
April 28, 2015 11:32 p.m.
You may put any number of creatures named Charging Badger exiled this way onto the battlefield
April 28, 2015 11:34 p.m.
"They say he was too little. They say he sucked. Now, they are afraid to 'bear" their own names"
(see what I did there?)
April 29, 2015 1:29 a.m.
JohnnyBaggins says... #11
I would like to start the new one! Wohey!
Xasthus, Apocalyptic Harbinger
April 29, 2015 4:48 a.m.
Cruelty 3 (When Xasthus enters the battlefield or attacks, distribute three -1/-1 counters among one, two, or three target creatures defending player controls.)
I'm going to feel really silly if Cruelty is an existing mechanic
April 29, 2015 8:03 a.m.
Cruelty 3 (When Xasthus attacks, distribute three -1/-1 counters among one, two, or three target creatures defending player controls.)
I'm going to feel really silly if Cruelty is an existing mechanic
April 29, 2015 8:04 a.m.
zephramtripp says... #17
"He was eventually going to slay them anyway." - Random scribe
April 29, 2015 9:34 a.m.
Legendary Snow Creature - Weird
(i can do flavor text for this one if no one else wants to)
April 29, 2015 11:59 a.m.
FAMOUSWATERMELON says... #20
Pay three snow mana:
(I love this, giving me some mide ideas :) )
April 29, 2015 12:32 p.m.
zephramtripp says... #23
Pay three snow mana : Untap all Weird creatures you control. They get +2/+2 until end of turn.
April 29, 2015 2:20 p.m.
"That weird is weird. Well, I guess it would be weird, if a weird wasn't weird. If the weird isn't weird, is the weird then still a weird?"
- Confused citizen
April 30, 2015 4:20 p.m.
FAMOUSWATERMELON says... #28
Creature - Human Genius
(I'm very interested in what this will turn out to be :) )
April 30, 2015 10:51 p.m.
Leafbladefighter says... #30
3, Search your library for a card named Dark Confidant, Snapcaster Mage, Tarmogyf, Young Pyromancer, or Stoneforge Mystic and reveal it to the opponent:
April 30, 2015 11:18 p.m.
Blizzicane says... #31
Put that card onto the battlefield with X +1/+1 counters, where X is the amount of non-basic lands you control.
(Yes I want to broken XP)
April 30, 2015 11:25 p.m.
FAMOUSWATERMELON That thing is dealing damage no matter what. And when it doesn't? It kills something.
April 30, 2015 11:32 p.m.
Leafbladefighter says... #36
=both aggressive attacker and scary blocker, A. K. A. Spiketown
April 30, 2015 11:32 p.m.
Ooh, I want to expand on that flavor text zephramtripp!
"Just wait until I win... Oh, wait, I just did."
April 30, 2015 11:35 p.m.
Leafbladefighter says... #40
We did it! We successfully made a joke set card that only needs tons of revision!!!!! Yayayayayayay!
April 30, 2015 11:36 p.m.
zephramtripp says... #41
I like it!
So now that that one's complete, I'll start another one.
This one will be a planeswalker.
Jorund, Mana Preacher
April 30, 2015 11:38 p.m.
Leafbladefighter says... #43
+1 Tap X creatures, where X is the amount of mana in your mana pool.
April 30, 2015 11:42 p.m.
Blizzicane says... #44
+0 Add X Mana to your mana your mana pool, where X is the amount of mana in your mana pool. Mana produced by this effect can be used as though it were mana of any color. Mana doesn't empty from your mana pool as steps and phases end until your next main phase.
April 30, 2015 11:54 p.m.
Leafbladefighter says... #45
The wording needs to be changed here because otherwise you have a new color of mana floating in your pool that's no colors but also not colorless.
April 30, 2015 11:57 p.m.
Leafbladefighter says... #46
Also the ability is considerably worse when using it precombat.
April 30, 2015 11:58 p.m.
Blizzicane says... #47
Oh crap your right! XO
+0 Add X Mana to your mana pool in any combination of colors, where X is the amount of mana in your mana pool. Mana doesn't empty from your mana pool as steps and phases end until your next precombat main phase.
That should do it. :3
May 1, 2015 12:14 a.m.
No. Doubling Cube. Savage Ventmaw. Wording police to the rescue!
+0 Double the amount of each type of mana in your mana pool. Until end of turn, mana doesn't empty from your mana pool as steps and phases end.
That should do it.
May 1, 2015 12:31 a.m.
-8 Add 10 mana in any combination of colors to your mana pool. Until the next upkeep mana doesn't empty from your mana pool. At the end of your turn lose X life where X is the amount of mana in your mana pool.
May 1, 2015 12:32 a.m.
K, I didn't do anything there. Let's make the ult.
-4 You get an emblem with "Whenever a creature you control attacks, untap all lands you control."
Yes, it combos with Hellkite Charger. No, I do not give a shit.
DERPLINGSUPREME says... #2
whenever ~ attacks, you may pay X
April 28, 2015 11:22 p.m.