Nervous Breakdown

Custom Cards forum

Posted on June 5, 2015, 1:32 p.m. by Ruffigan

Made this for a design prompt on Tumblr. The stipulations were to make a red card using a strong emotion other than anger, so I chose anxiety. Flavorwise, you have a nervous breakdown, obviously; you can't handle the spell you were about to cast and hurt others unintentionally. Mechanically it plays on reds secondary ability to interact with the stack and its penchant for card disadvantage. Can be used to combat Blue decks mid-game or as a finisher in a discard heavy deck.

This seems really good in burn decks, for at least 4-5 damage.

June 5, 2015 1:50 p.m.

Runlue says... #3

Can I, like, get 4 of these, please?

June 5, 2015 1:58 p.m.

Like the art :)

June 5, 2015 2 p.m.

Arvail says... #5

That is obscenely good. It even fuels further copies of itself.

June 5, 2015 2:01 p.m.

Jay says... #6

But you have to consider that, although you're getting 4 or 5 damage, you're spending 2 cards to get it. Very balanced IMO. It's also fun because if your opponent tries to counter a vital spell of yours you can just counter it yourself for value. Neat interactions are plentiful with this, I'm sure.

June 5, 2015 2:03 p.m.

CharlesMandore says... #7

I think it should be all players. Nervous breakdowns affect everyone involved.

June 5, 2015 2:16 p.m.

MagicalHacker says... #8

I think the wording should make the countering part a cost, and maybe do something like the cost of the ability of Nivmagus Elemental. Basically the wording would be this:


As an additional cost to cast ~, exile a spell you control.

~ deals X damage to target creature or player, where X is the number of spells in your graveyard that share a type with the exiled card.

June 5, 2015 2:17 p.m.

Ruffigan says... #9

Thanks for the comments everyone. And I agree MagicalHacker, though it lowers the power of the card slightly.

June 5, 2015 2:28 p.m.

Jay says... #10

I don't think it should be an additional cost. That means if they counter it you lose both spells, which is awful. Just make it part of the resolution.

June 5, 2015 2:53 p.m.

Ruffigan says... #11

Nervous Breakdown

New syntax, previous ability.

June 5, 2015 3:08 p.m. Edited.

MagicalHacker says... #12

Well now they can just counter the other spell and it does counter both. :P

June 5, 2015 5:38 p.m.

Runlue says... #13

MagicalHacker Not if, in response, you counter your own spell FIRST... I think... don't quote me on that, I suck when it comes to the stack. But I'm fairly certain that's how it goes.

June 5, 2015 6:08 p.m.

Ruffigan says... #14

It could have Split Second but then you would be unable to chain them together (though I don't know if red would have the mana to do that anyways).

June 5, 2015 6:20 p.m.

MagicalHacker says... #15

YEAH DUDE! Add split second to the design from post 8 and I think you are GOLDEN

June 5, 2015 6:33 p.m.

GoofyFoot says... #16

Counterbalance would still go on the stack.

June 5, 2015 8:11 p.m.

MagicalHacker says... #17

Sure it gets around split second, but I think that that particular wording is both most in line with the way spells are made currently AND in line with balancing the card itself.

June 5, 2015 10:56 p.m.

MinscAndBoo says... #18

Sweet idea! +1 from me

June 6, 2015 5:30 p.m.

This discussion has been closed