Planar Anchor

Custom Cards forum

Posted on Feb. 12, 2015, 11:14 a.m. by FatherLiir

Artifact

Hexproof

Permanents you control cannot be exiled

Cards in your Library cannot be exiled

Cards in your graveyard cannot be exiled

lemmingllama says... #2

I highly doubt that this would be played, mainly since the cost is so high. You could probably reduce the cost of the card to without any repercussion

February 12, 2015 11:21 a.m.

The Doctor says... #3

I'd even say 4, as this is a situational card that has no immediate effect.

February 12, 2015 11:22 a.m.

squire1 says... #4

Question: Whenever I see a super protective card design, I ask this. What are you trying to nerf?

The reason that I ask is because sometimes the concept could be designed in a different way. This is a very niche card, but it might, if distilled down, be able to tack on to something else. So what cards are you trying to stop with this. in what format?

February 12, 2015 11:29 a.m.

ChiefBell says... #5

What does this do that you couldn't achieve by just having:

"All permanents you control have hexproof"

I can think of one card that would actually matter - Merciless Eviction

February 12, 2015 11:34 a.m.

Piemanny says... #6

I don't think it should be an artifact due to its interaction with darksteel forge and therefore having no way to remove artifacts. I think it should be an enchantment. From the looks of it its to bolster indestructible creatures and to stop graveyard hate. As squire1 said, the individual effects could be tagged on to other cards, but together its too much of a coverall for any exile effect. As a side note, rather than things you control, it could effect everyone.Its good that things that are exiled when cast still go to exile, i.e spells with flashback.

February 12, 2015 11:41 a.m.

lemmingllama says... #7

February 12, 2015 11:45 a.m.

MagicalHacker says... #8

Let's be honest, your design is poor for a couple of reasons: it's strange in terms of rulings as because there are so many weird exiling interactions that I can't even begin to try to figure out, it's in essence a limited effect on an expensive card which means it's going to be extremely hard to find a home, and it doesn't impact the board in any way other than MAYBE stop SOME removal.

Here's something I think would be a huge improvement on your design, but I would like to know what you think the mana cost should be:


AEther Portal (?)

Artifact

: Put target face-up exiled card you own into your hand.

Put a card from your hand on the bottom of your library: Put target face-up exiled card you own into your hand.

February 12, 2015 11:52 a.m.

Servo_Token says... #9

"Punch target Jace, the Mind Sculptor under an opponent's control in the face"

6 mana seems like a lot for this ability.

February 12, 2015 11:54 a.m.

MagicalHacker says... #10

If that's too different, this may be more along the lines of what your looking for:


Planar Anchor

Artifact

Hexproof

Cards can't be exiled.

Permanents can't be exiled.

February 12, 2015 11:55 a.m.

JWiley129 says... #11

MagicalHacker - your first design would never get printed as Maro has made it clear that the only way for a card to come back from Exile is if it was put there by an effect and the effect ended (e.g. Oblivion Ring). Cards like Torrent Elemental have been OK'd by Maro since it can only bring itself back.

February 12, 2015 12:08 p.m.

squire1 says... #12

agreed for that exact reason

i think MagicalHacker's second design is more what he was aiming for. But I think we still need to know a solid why. Karn, Ugin, O-ring, Merciless Eviction? each presents different work arounds, but people wanting to stop exile effects begins to defeat the purpose of exile effects the same way exile recursion defeats it. Exile is the ultimate'get rid of stuff' mechanic. If you make stuff able to get around that other than hexproof (which should have stayed shroud, different discussion), you end up wanting to design a 'I really really want to get rid of it' mechanic. Exile effects should exile. If they are too strong then ban cards for a meta.

BTW - this would also stop delve right?

IDK just seems not needed, need rationale.

February 12, 2015 12:27 p.m.

JWiley129 says... #13

I have thought about cards that have something like indestructible but for exile, and the only way to make them not broken would be to have them be very unimpressive. For example

Monk of the Still Earth -

Creature - Human Monk

If Monk of the Still Earth were to be put into exile from anywhere, place it in the graveyard instead.

2/2


This way the card can still get removed via exile effects, but doesn't make it nut-busted.

February 12, 2015 12:49 p.m.

meecht says... #14

Why not just make it "Cards and permanents cannot change zones"

I guess that would also completely cut off card draw, forced sacrifice effects (Kiki-Jiki, Mirror Breaker), and forced exile effects (Whip of Erebos).

February 12, 2015 2:07 p.m.

MagicalHacker says... #15

"~ can't leave the battlefield," would be cool but oh so broken. Both in power level and in rules xD

February 12, 2015 2:18 p.m.

Nigeltastic says... #16

meecht I really do not think you want that effect. Nothing could move from where it is, aka no casting spells, drawing cards, or permanents leaving the battlefield...

February 12, 2015 2:21 p.m.

meecht says... #17

Do I want it? No, definitely not because, like you said, the game would come to a halt. I completely forgot about the hand being a zone, though. Something like what MagicalHacker proposed is what I was shooting for.

February 12, 2015 2:58 p.m.

Piemanny says... #18

It would be an unhinged style card with a cumulative upkeep of (put an age counter on ..... eat the top card of your library for each age counter on ......)

February 13, 2015 11:52 a.m.

lothshteth says... #19

MagicalHacker's second design is what he was looking for. But, the can't change zones would be cool. Just ugly when it comes to creatures. Especially when toughness is reduced to 0. How about...

Noncreature permanents can't change zones.

February 16, 2015 1:11 a.m.

This discussion has been closed