Possible Commander
Custom Cards forum
Posted on Feb. 27, 2015, 9:01 p.m. by buildingadeck
I wanted a commander that could have an effect in the command zone, and this is what I came up with. Is it broken?
buildingadeck says... #3
The activated ability was meant to reflect all three colors, but I agree that it is a bit broken. What if it were Scry 1, do 1 dmg, gain 1 life?
February 27, 2015 9:16 p.m.
scopesightzx says... #4
You could honestly split the ability into a modal one.
RWU Tap: Choose one:
-Scry 1
-Deal 2 damage to target creature or player
-Gain 2 life
February 27, 2015 9:58 p.m.
buildingadeck says... #5
True. I am thinking about taking out white from the ability because her ability upon death is pretty white as well as her Vigilance static mode. This would make the activated ability a 1UR, reusable Magma Jet with less scry. Would that be more balanced?
The only reason I'm against modal is because I don't think it will fit on the card.
February 27, 2015 10:05 p.m.
What if instead of paying mana and tapping it was sacrifice her for the scry/life/damage?
February 27, 2015 10:37 p.m.
buildingadeck says... #7
She then costs 7 to cast, and it only goes up from there, which is pretty rough.
February 27, 2015 10:38 p.m.
Idk, just thought it was cool with the command zone ability. You could change what the activated does.
February 28, 2015 12:39 a.m.
Hjaltrohir says... #9
THe command zone ability is a little awkwardly worded. I would word it:
When ~ is put into the command zone from anywhere, all commander damage you have taken is reduced to 0.
That also sounds a little awkward but oh well.
As for her ability, I would do: ~ deals 2 damage to target creature or player. Then if a player lost life this turn gain 2 life and if a creature died this turn, scry 1.
February 28, 2015 2:30 a.m.
TheAmazingSalsa says... #10
@awesomeguy37: How about "Commander Damage can't be assigned", or "All Commander Damage is reduced to zero"?
February 28, 2015 7:15 a.m.
Both of those wordings sound like they shut down commander damage for the rest of the game.
I think the casting cost should be a lot higher. Resetting commander damage is a new effect and it shuts down voltron and hurts a lot of decks. It just seems way too powerful. Especially at such low cmc.
February 28, 2015 7:48 a.m.
DERPLINGSUPREME says... #12
give her lifelink amd give her a second ability that makes her otherone better. like something that gives her deathtouch or something.
TheAmazingSalsa says... #2
Her activated ability is just too good... I'd rather have her deal 3 damage to herself, so she basically resets the game whenever you need her to.
February 27, 2015 9:12 p.m.