Post YOUR OWN card ideas for fun(:

Custom Cards forum

Posted on Oct. 10, 2013, 10:47 p.m. by Dreno33

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Name:

Cost:

Card Type - Subtype:

Card Text:

Flavor Text:

Power / Toughness:


grumblegamer says... #1

Manic Jester

2RBCreature- Clown

Unleash (when this card enters the battlefield you may put a +1/+1 counter on it, if you do it can't block)

tap: discard two cards at random, deal damage to target creature or player AT RANDOM

Everyone is born mad... Some just remain so.

3/2

November 11, 2013 10:30 p.m.

MinscAndBoo says... #2

Tentacled Oracle

1UU

Creature - Merfolk

Octopus, Serpent, and Kraken creatures you control cost 2 less to cast.

Monstrosity abilities of Octopus, Serpent, and Kraken creatures you control cost 2 less to activate.

Whenever a creature you control becomes monstrous, draw three cards.

UNLEASH THE KRAKEN!

1/3

November 12, 2013 3:41 p.m.

ErebusX says... #3

Pyria

November 12, 2013 4:49 p.m.

ErebusX:+1 is very powerful, but not to the point of being broken in my mind.

-2 is completely broken. Nicol Bolas, Planeswalker Is the one who has that middle ability, and he costs 8 mana in 3 colors, while Pyria costs 6 in only 1 color if you wanted to. The fact it becomes a black and red vampire is really broken for Rakdos Vampire decks, especially since it gains flying and haste.

-8 is just way too powerful. Take out the flying and hast eand it might be reasonable, but dude, permanent control of all an opponents creatures is an auto game-win.

November 14, 2013 6 p.m.

ErebusX says... #5

Emrakul-the-Format-Broken: Perhaps the second ability could be that you gain a emblem or token that grants all vampires flying and haste? The last ability could allow you to gain up to three creatures from opponents and they become red/black vampires in addition to their types.

November 14, 2013 7:15 p.m.

I agree. Let me suggest:

Pyria, Watcher of the Night

Planeswalker-Pyria

4 B/R B/R

5

+1: Put a +1/+1 on all vampires you control that dealt damage to a player this turn. (Let's bring aggro vampires back!)

-2: You gain an emblem with "Vampires you control have flying and haste.

-8: Gain control of all creatures target player controls until end of turn. They are black and red in addition to their other colors and vampires in addition to their other types.

If you really want to permanently gain control of creatures, make it so they remain black and red vampires for the rest of the game. Then throw down Olivia Voldaren and regain all their still-vampire creatures!

November 14, 2013 8:50 p.m.

ErebusX says... #7

Changed... What does everyone think?

Pyria

November 14, 2013 9 p.m.

And here's one of my Planeswalkers:

Tibalt, the Apocalypse Bringer

5RRRR

Planeswalker-Tibalt

Starts at 6 loyalty.

+1: Tibalt, the Apocalypse Bringer deals 5 damage to target creature or player. If a creature dealt damage this way would be put into a graveyard this turn, exile it and put three loyalty counters on Tibalt, the Apocalypse Bringer.

-X: Tibalt, the Apocalypse Bringer deals X damage to X number of creatures and/or players. Each player dealt damage this way discards a card.

-16: Tibalt, the Apocalypse bringer deals 13 damage to target player. Exile all permanents you don't control. Exile all hands. Exile all graveyards.

If planeswalkers could have flavor text: "How do you like me now?! Muahahaha! Now, to all of you pathetic mortals who doubted my power. BUUUUUURN! MUAHAHAHAHAHA!" (Note: The storyline in this set is that Tibalt absorbed the power of Liliana, Nicol Bolas and Chandra.)

November 14, 2013 9:03 p.m.

*Discards a card at random on the -X, to fit the old Tibalt's annoyingness

November 14, 2013 9:04 p.m.

ErebusX says... #10

November 14, 2013 9:46 p.m.

ErebusX says... #11

Nice, really expensive, though.

gonna need Mana Flare and a lot of proliferate...

November 14, 2013 9:47 p.m.

Name: Young AEtherlingCost: 2 U UCard Type: CreatureSubtype: ShapeshifterCard Text:
U: Exile Young AEtherling.
1: Return Young AEtherling to the battlefield if it was exiled at the beginning of your upkeep.
1: Young AEtherling is unblockable this turn
1: Young AEtherling gains haste until end of turn.
Power / Toughness: 4/3

No room for flavor text. In picture, would be a red & blue aetherling smiling and instead of in a fighting position, they're playing with eachother (not in a dirty way haha) or they're in playful positions (ie: the blue one in the foreground has his hand in the shape of a gun and grinning, & in the background the red is doing a cartwheel)

November 15, 2013 2:30 a.m.

Soul Cannon

6 colorless

Artifact

Soul Cannon cannot be the target of spells of its owner. When this card enters the battlefield, remove all counters from all creatures you control. During your upkeep, place a charge counter on Soul Cannon.

Remove 2 charge counters from Soul Cannon and Sacrifice it: Soul Cannon deals X damage to target player, where X is the number of counters removed from all creatures you controlled when Soul Cannon entered the battlefield. If Soul cannon is destroyed with 2 charge counters on it, its owner takes X damage.

"Hit or miss - it ends here."

November 15, 2013 3:53 p.m.

jonhydude says... #14

@MadDreams, You cant activate an ability if the card is in exile.

November 15, 2013 4:17 p.m.

jonhydude This is true facepalm

November 15, 2013 4:34 p.m.

now to make Wood Elemental good

Name: wood elemental 2.0

Cost: 2GG

Card Type - Subtype: creature-elemental

Card Text: Wood Elemental's power and toughness are equal to the number of untapped forests you control

Flavor Text: better everyone

Power / Toughness: /

November 15, 2013 4:49 p.m.

Annihilate the Infidels

Instant

5BBBBB

Destroy all creatures you don't control, then sacrifice all creatures with mana cost 5 or less. Search target player's library for all creatures with converted mana cost 3 or less and exile them. Then search target player's library for any number of nonland cards with converted mana cost 2 or less and exile them. All players shuffle their libraries.

November 16, 2013 8:20 p.m.

Spark of Randomness

Instant

0

Spark of Randomness is blue.

Shuffle any number of target player's libraries.

Flip a coin. If you win the flip, draw a card.

"Uncountable is the number of wars that have been won not by the blade or the spellbook, but by the irreversable desision of fate."

November 16, 2013 8:26 p.m.

jonhydude says... #19

Spark of randomness should also have "If you lose the flip, each opponent draws a card"

November 16, 2013 8:58 p.m.

erabel says... #20

Spark of Randomness is very, very red. It isn't blue at all. It embodies randomness and involves a coin flip. And there really should be some kinda drawback to the coin flip, because free card draw is kinda a thing.

November 16, 2013 9:07 p.m.

Spark of Randomness

0

Spark of Randomness is colorless.

Shuffle any number of target player's libraries.

Flip a coin. If you win the flip, draw a card. If you lose, discard a card.

November 16, 2013 9:18 p.m.

*Spark of Randomness is Red

November 16, 2013 9:19 p.m.

Kentaro Cokichi

17BBB

Legendary Artifact Creature- Spirit Golem

Kentaro Cokichi cannot be countered by blue spells or abilities.

When you cast Kentaro Cokichi, destroy target permanent, then search your library for any number of lands and put them onto the battlefield. Then shuffle your library. For each land you control, put a 5/5 Golem Tank artifact creature token with First Strike, Trample, and attack each turn if able onto the battlefield. Look at the top card of target player's library. You may put it on the bottom. If you do, return target card from your graveyard to your hand. If you don't, Kentaro Cokichi fights target creature.

Kentaro Cokichi's power is equal to the combined power of all other creatures on the battlefield and his toughness is equal to the total toughness.

Deathtouch, Defender, Indestructable, Protection from all colors, protection from colorless permanents you don't control, Amplify, Bloodthirst 1, Delve.

Offensive Strategist (Creatures you control get +1/+0. If they share a creature type with this creature, they get +1/+1 instead.)

Whenever a non-changeling creature an opponent controls dies, return it to the battlefield. It is a changeling in addition to its other types. Put 2 -1/-1 counters on it.

Avenge 4 (When this creature is put into a graveyard from the battlefield or becomes exiled from the battlefield, put 4 +1/+1 counters on target creature you control.)

November 17, 2013 12:52 a.m.

Rid the Masses

2R

Instant

Rid the Masses deals one damage to each creature. Destroy all creature tokens dealt damage this way.

November 17, 2013 1:28 a.m.

Korombos says... #25

@AJtheConquerer on that theme...

Rid the Titans

5W

Sorcery

Exile all creatures with power 6 or greater.

November 17, 2013 6:11 a.m.

Zinriel says... #26

creature i thought of doesnt really have a mana cost or P/T it's more of a concept for a weird theme i suppose you'd call it, a "Colourless" Creature "You may only use one type of mana to cast this creature, if white was spend to cast it, it gains vigilence, if blue was spent to cast it, it gains flying, if black was spent to cast it, it gains.." idk intimidate or deathtouch or somthing "if red was spent to cast it, it gains haste, if green was spent to cast it, it gains trample, if colourless or no mana was spent to cast it, it gains annahilator 1"

November 17, 2013 10:53 a.m.

Zinriel says... #27

Mirran Soil (or somthing else Mirran)

Basic Land - Mirran Soil

T: Add 1 Colourless Mana to your mana pool

November 17, 2013 11:15 a.m.

speaking of Mirran: my riff on Mirran/Phyrexian Crusader:

Mirran Avenger

2BR

Creature-Human Knight

Double Strike, Protection from White

Mirran Avenger enters the battlefield with +1/+1 counters equal to the number of poison counters you have.

"A symbol of what Mirrodin must become to shatter Phyrexian perfection"

3/3

(an idea occurred to me a few weeks ago. So Elesh Norn glassed Sheoldred and Urabrask's domains, making Phyrexia focused towards Bant Colors. This got me thinking that the Mirran rebels in a hypothetical Return to Phyrexia would be Black-Red: holdouts who keep to the shadows, using whatever dark magics and guerrilla tactics they can to keep pecking away at Phyrexia. I'm aware that it wouldn't happen this way because Wizards doesn't like mixing +1/+1 and -1/-1 counters in the same set but I liked the idea of a creature that resists Phyrexian influence through sheer hatred of Phyrexia)

November 17, 2013 12:09 p.m.

pic

My concept for a card that was actually supposed to be a joke, but can be quite useful in the right circumstances.

November 17, 2013 2:12 p.m.

Mass Murder

Instant

BB

As an additional cost to cast Mass Murder, sacrifice X creatures.

Destroy X creatures.

November 18, 2013 1:19 a.m.

matbyrne says... #31

Rolan oliver

BUG

Planeswalker-rolan

+1: tap target land. It doesn't untapped during its controller's next untapped step. Add one manage of any color that land could produce to hour manage pool.

-2: Sacrifice a creature: choose 1-- draw X cards or; add X mans to your manage pool where X is the sacrificed creature's toughness.

-4: put a 0/0 black and green leech creature token with deathtouch and hexproof onto the battlefield. It has "this creature gets +1/+1 for each land your opponent's control".-9: Each opponent loses X life. You gain X life and draw X cards. X is the number of lands your opponents control.

November 18, 2013 8:11 p.m.

matbyrne says... #32

Roland starts with 2 loyalty

November 18, 2013 8:14 p.m.

Vadalken Shieldmage

Creature- Vadalken Wizard

1UU

Hexproof

3/3

November 19, 2013 8:10 p.m.

Chosen of the Gods (for the new set)

5RRGGBBUUWW

10/10

Chosen of the gods can't be countered

indestructible

Vigilance, trample, haste, lifeline

Whenever Chosen of the Gods attacks, scry 3

Wheneve chosen of the Gods leaves the battlefield, shuffle it into your library, then scry 3

November 20, 2013 10:16 a.m.

@AJtheConquerer: Don't do Haste. That's a game ender here. Give them even just a slim chance to board wipe and save themselves.

November 20, 2013 2:18 p.m.

Nah, haste is fine for a 15-drop, especially since it's vulnerable to Path to Exile , an instant. But it needs a reanimator block like Progenitus . Maybe even a hardcasting limitation.

"when ~ enters the battlefield, if you didn't cast ~ from your hand, shuffle it into your library."

November 20, 2013 4 p.m.

MinscAndBoo says... #37

Found this amazing art here.

November 21, 2013 3:37 p.m.

Dreno33 says... #38

Time Split

  • 6UU, (8)

  • Enchantment

At the beginning of your upkeep, discard a card or sacrifice Split Second.

Spells and Abilities you control have split second.

"I can't think of a flavor text"

November 21, 2013 5:05 p.m.

matbyrne says... #39

Ostrava, the Chemiosage

1RU

Legendary creature-human wizard

Flash, haste

whenever a player targets him or herself with a spell, Ostrava deals 2 damage to that player.

Tap: you may choose a new target for target spell with a single target.

0/3

November 22, 2013 6:47 p.m.

Dreno33 says... #40

matbyrne - that legendary creature would be a cool general as WUB

November 22, 2013 7:05 p.m.

jonhydude says... #41

@Dreno33 lol, you have 'sacrifice split second' instead of time split.

November 22, 2013 7:31 p.m.

Dreno33 says... #42

jonhydude - hahahaha I made it when I just got home from work. Ima doofus. oh well, let it be let it be

November 22, 2013 7:36 p.m.

swkelly89 says... #43

Left Alone4BBWEnchantment-aruaEnchanted creatureDestroy all creatures you control except for enchanted creature.Enchanted creature gains +4/+4, vigilance, first strike, intimate and can block any amount of creatures

November 22, 2013 9:20 p.m.

matbyrne says... #44

Thanks for the compliment Dreno 33, but spell redirection and burn are red and blue (primarily red) things. If I were to turn Ostrava into an esper commander, I would probably alter him as follows.

Ostrava, Dreno's Preferred Commander

2BUW

Legendary Creature-Human Wizard

You have hexproof

Whenever a player casts a spell that targets another player, that player loses 2 life and you gain 2 life.

Whenever a player casts a spell targeting him or herself, counter it.

2/3

November 22, 2013 9:56 p.m.

DjinnjerVitis says... #45

Envoy of the Necropolis

B

Creature - Skeleton Soldier

Protection from Mono-Colored

Whenever an opponent casts a mono-colored spell, they lose 1 life.

1/2

(This is meant to be the dark mirror of Soldier of the Pantheon obviously)

November 22, 2013 10 p.m.

DjinnjerVitis says... #46

Envoy of the Necropolis

B

Creature - Skeleton Soldier

Protection from Mono-Colored

Whenever an opponent casts a mono-colored spell, they lose 1 life.

"The gods' always have an agenda"

1/2

(This is meant to be the dark mirror of Soldier of the Pantheon obviously)

November 22, 2013 10:03 p.m.

DjinnjerVitis says... #47

Helen Keller, The Unheard and Unseen

WW

Creature - Human Abomination

Helen Keller cannot be countered.

Whenever an opponent attacks, flip a coin. If its heads, Helen Keller blocks an attacking creature at random. If its tails, tap Helen Keller.

Opponents cannot play spells on your turn.

Spells and abilities your opponents control cannot force you to reveal your hand.

"They tried to reason with her, but it seemed she didn't hear or see them"

1/2

November 22, 2013 10:44 p.m.

matbyrne says... #48

That card is derrogatory, an inaccurate representation of the person, and in terrible taste for many reasons none the least of which is typing her as an abomination. Please have some decency ans remove it.

November 22, 2013 10:54 p.m.

matbyrne says... #49

These are two cards I want to see together in an awesome UG control deck.

Pinnacle Rise

1GGU

Sorcery

Draw 5 cards and discard 3 cards unless you discard a land

Mana Void

Land

If manage void is in your graveyard, whenever a player casts a spell, counter it unless he/she pays 1

If D

November 22, 2013 11:26 p.m.

jonhydude says... #50

matbyrne, Umm, Pinnacle Rise's text would make you draw 5 AND discard 3 unless you discarded a land, so condsider rewording it.

Maybe like:

Draw 5 cards

Discard 3 cards unless you discard a land.

November 23, 2013 12:34 a.m.

This discussion has been closed