Shotal Khan, Mardu's Freedom
Custom Cards forum
Posted on April 9, 2022, 1:56 a.m. by TypicalTimmy
A much deadlier version of Aurelia, the Warleader.
I wanted to exemplify what it means to be the leader of Mardu. Unless you throw piles of bodies under his blades, he's going to very quickly kill you with Commander Damage.
That's 12 damage if he connects both times.
seshiro_of_the_orochi says... #3
Great design. Double Strike plus Deathtouch is very cool. One suggestion: Replace Menace with Haste. He's a great beatstick, but very vulnerable to Removal. Giving him haste would massively increase the chance to get enough hits in to be lethal. Menace is a nice way to force a -2 out of an opponent, but I feel for the voltron route, haste would be more useful.
April 9, 2022 8:56 a.m.
TheOfficialCreator says... #4
Niko9 I never really understood why people say that combat damage doesn't matter in EDH since Najeela, the Blade-Blossom and Light-Paws, Emperor's Voice are both combat-oriented XD.
Speaking on the card itself, I think it's perfectly balanced! Having an extra combat step allows you to get through a total of 12 damage on a 7-cost, 3-color card, which is absolutely fine to me. I would love building a deck around this card!!! Great work as always Timmy!
April 9, 2022 12:33 p.m.
Grubbernaut says... #5
TheOfficialCreator In general, the "combat damage doesn't matter" bit is more for the cEDH side, though that's (unfortunately, imo) changing as hate bears are becoming more prominent in the meta.
Niko9 says... #2
I'm in for anything that brings more combat into EDH, and this guy sure does it. The art looks awesome, and I like the card a lot. Like, I'd build this, for sure.
And you know, it kind of reminds me of that thing when people say, combat damage doesn't matter in EDH, which I think is a little bit of a stretch. If two or more players at the table think that combat damage matters, then it really, really does : )
April 9, 2022 8:07 a.m.