The Final 5 Partners
Custom Cards forum
Posted on Oct. 19, 2017, 5:17 p.m. by Phaetion
I love the Partner Mechanic from last year. I have all 105 combinations built (Half-decks are a genius idea!), but now I want to go further. I was annoyed when it now feels impossible to finish the Ally-colored part of the cycle. So, I'm going to finish it off and build half-decks for them. Here's what I got so far.
1. CARDNAME
Legendary Creature-
2/2
Auras/Enchantments cost less to cast.
Partner.
2. CARDNAME 3
Legendary Creature-
0/0
You may have CARDNAME enter the battlefield as a copy of a creature card in any graveyard.
When Cardname enters the battlefield, exile target instant or sorcery in a graveyard. If you do, copy it. You may cast the copy without paying its mana cost.
Partner.
3. CARDNAME
Legendary Creature-
1/3
, : Copy target triggered ability you control.
Partner.
4. CARDNAME 3
Legendary Creature-
4/3
When CARDNAME enters the battlefield, each opponent sacrifices a creature. CARDNAME deals damage to each opponent who didn't sacrifice a creature this way equal to a third of their life total.
Partner.
5. CARDNAME
Legendary Creature-
3/1
When CARDNAME enters the battlefield, target creature gets +X/+0, where X is equal to that creature's power, and gains trample until end of turn. Sacrifice that creature at end of turn.
Partner.
It's a work in progress, but that's what I have. I also wonder, that since the enemy-colored partners have synergies with their respective color combination (Kydele, Chosen of Kruphix pays for Thrasios, Triton Hero's ability, etc.), I'm beginning to wonder if I should start over and begin again with that in mind.
PhotogenicParasympathetic says... #3
Template the Blue/Black one as a 0/0 with the following:
You may have ~ enter the battlefield as a copy of a creature card in any graveyard.
When ~ enters the battlefield, copy target instant or sorcery in a graveyard. You may cast the copy without paying its mana cost.
If it enters as a different creature, it won't have the ETB effect to get an instant or sorcery, and since it's 0/0, if you choose the instant/sorcery, it immediately dies after triggering it's ability, so you get either a creature, or an instant/sorcery, not both.
October 19, 2017 7:10 p.m.
PhotogenicParasympathetic says... #4
Although, worth noting, that as templated, this goes infinite with Dread Return or any other reanimator spell, giving victory via Zulaport Cutthroat or Blood Artist, etc.
October 19, 2017 7:12 p.m.
PhotogenicParasympathetic says... #5
So perhaps add an "exile target instant or sorcery" before copying clause?
October 19, 2017 7:13 p.m.
The Rakdos one should say "When CARDNAME etb, CARDNAME deals damage to each player equal to the number of lands that player controls." All damage in Magic has a source. Things don't just take damage.
The ability on the Rakdos one is also, to my knowledge, more of a Gruul thing. See Treacherous Terrain.
Hope that helps!
October 19, 2017 8:43 p.m.
MindAblaze: I forgot to add it. X is equal to that creature's power.
Ithyn: I admit I struggled with Rakdos. I was looking for a punisher kind of card.
PhotogenicParasympathetic: Interesting template. Will edit.
October 19, 2017 9:06 p.m.
Maybe something with either sacrificing permanents or taking damage would work better then?
I admit I'm not an expert on Rakdos either, though.
October 19, 2017 9:10 p.m.
Ithyn: Maybe...
When ~ etb, each player may sacrifice a creature. ~ deals 6 damage to each opponent who didn't sacrifice a creature this way.
Partner.
October 19, 2017 9:12 p.m.
I don't know enough about Commander to know if that's a decent ability power wise, but it definitely fits Rakdos better.
October 19, 2017 9:15 p.m.
Ithyn: I'll do that then, for the time being. Although...I just got a better idea, riffing off of Dire Fleet Ravager.
Thanks everyone for contributing so far.
October 19, 2017 9:24 p.m.
MindAblaze says... #13
The damage for lands thing would work in Rakdos, see Anathemancer. That card does only hit you for non-basics.
Would forcing them to sac a nonbasic then dealing damage equal to the number of permanents put in an opponents graveyard this turn Work?
October 20, 2017 11:28 a.m.
MindAblaze: For that effect, I was thinking more Acidic Soil. What I have now is a etb effect that's a fusion of Mogis, God of Slaughter and Dire Fleet Ravager.
October 20, 2017 2:55 p.m.
An update: Added P/T to the remaining 4 partners. Now, I'm wondering whether do have the Selesnya partner's ability reduce the cost of aura or enchantments. Any thoughts?
x12721 says... #2
Interesting idea!
October 19, 2017 6:05 p.m.