Tiny Bros.
Custom Cards forum
Posted on Jan. 25, 2015, 7:16 p.m. by JPODS0717
I am a huge fan of the tiny leaders format, and I thought I would give my ideas on commanders for the colors that do not have commanders yet. These include BUG, colorless, and five color.
(Insert Name Here) (BUG) 2/1
Play with the top card of your library revealed.
You may cast cards off the top of your library and play lands off the top of your library.
(Insert Name Here) (3) 1/1
3, T: Search your library for a colorless card with converted mana cost 3 or less and put it into your hand. Then shuffle your library.
(Insert Name Here) (3) 2/2
WB, T: Each opponent loses 2 life. You gain life equal to the amount of life lost this way.
UR, T: The next time you cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
BG, T, Discard a creature card: Draw two cards.
RW, T: (Insert Name Here) Deals 3 damage to target creature or player and you gain 3 life.
GU, T: Look at the top card of your library. You may put that card on the bottom of your library. Then, reveal the top card of your library. If it is a land, you may put it onto the battlefield tapped. Otherwise, put it into your hand.
What are your ideas? Do you like these ones?
The five color is obnoxiously cool. Honestly they're so many options you can use with it. I like all of them, although the bug one may be overpowered. Especially in tiny leaders.
January 25, 2015 7:58 p.m.
Well my reasoning behind the BUG one is that all of the colors have really good library interactions anyways (Courser of Kruphix, Oracle of Mul Daya, Dark Confidant, Future Sight and Magus of the Future). It is very broken but I think it also suits the archetype well.
January 25, 2015 8:16 p.m.
I disagree with the BUG one, as it basically gives you your deck as your hand size when it's on the battlefield in the late game, feel like the colorless one's tutor ability should cost 4, not 3 and the 5-color one is perfectly fine IMO. In fact, he may be more than fine and be super freaking cool-as a 0/1.
January 25, 2015 9:14 p.m.
nighthawk101 says... #7
: A mostly worse Magus of the Future, since it's three colors with worse P/T, and Legendary to boot. Not necessarily a bad thing, but it is pretty much mono-. Something more unique would be neat.
: That's a damn powerful tutor. Fetches any land, combo pieces like Grindstone + Painter's Servant or Time Vault + Voltaic Key , powerful equipment like Umezawa's Jitte or the Swords, and nearly all relevant mana rocks. Definitely needs to be toned down (and have a reveal clause).
: Alright, this is going to have some of my bias in it but I really dislike "toolbox" creatures with an activated ability for each color- or for one of five color combinations, as this one goes. No one ability is strong, and they are limited in execution due to the tap ability. Even with a deck built to abuse the tap ability, it wouldn't be game breaking. However, it would likely be run just as a five color Leader. I'm not sure how I feel about that.
January 25, 2015 9:15 p.m.
Alright, so how about these changes:
Colorless: Change the tap ability to 4, grab a nonland permanent with cmc 2 or less, reveal and put into your hand.
5-color: remove tapping from all abilities
BUG: I have no clue what to change for this one based on you guys' reasonings
January 25, 2015 9:27 p.m.
MagicalHacker says... #9
For the Sultai dude, since it's a strictly better Magus of the Future, what about this?
Qualli, Mystical Revealer
Legendary Creature - Spirit Advisor
You may play cards you own that are revealed.
2/3
As for the colorless guy, I think it would be more balanced if it searched for an artifact only. Specifically this:
Sinur the Intelligent
Legendary Artifact Creature - Artificer
: Search your library for an artifact card with converted mama cost of three or less and reveal that card. Shuffle your library, then put the card on top of it.
3/3
Lastly, your five color commander is actually a commander for every multicolored combination which actually imposes on lots of well set commanders. On top of that, he is too powerful AND he has way too many words for a text box. Here's what I suggest instead:
Zhuaris, Keeper of the Nexus
Legendary Artifact Creature - Golem
: The next spell you cast has Cascade. Until the next end step, spells you cast from your library have Cascade.
0/5
What do you think?
January 25, 2015 9:28 p.m.
nighthawk101 I disagree with your reasoning behind the BUG one. First off, he's meant to be legendary. He is 2 cmc less than Magus of the Future which is completely ridiculous. He lets you play lands for the green capability. the only thing I would add is if you play a nonland card from your library, you lose life equal to its mana cost.
January 25, 2015 9:32 p.m.
nighthawk101 says... #11
Random idea:
Druian, Ageless Recluse ()
Legendary Creature- Human Shaman (Rare)
When ~ enters the battlefield, draw seven cards.
Skip your draw step.
You have no maximum hand size.
1/3
January 25, 2015 9:33 p.m.
nighthawk101 says... #12
Oh, I managed to read Magus of the Future as ... smooth...
Magus of the Future does let you play lands. I'll stand by my statement that something more unique would be nice, but it's a fine card as it is.
Also, five cards for Druian. Not seven.
January 25, 2015 9:34 p.m.
MagicalHacker the 5-color is way too broken. it would cast your deck by casting one spell. the bug one is way too undertones but the artifact one is very good. I like that it puts iton your library rather than your hand, but it shouldn't be 2 to activate. maybe 3 or 4
January 25, 2015 9:35 p.m.
the card draw for that would make it banned. Sultai Charm makes you draw 2! that makes you draw 5??
January 25, 2015 9:36 p.m.
MagicalHacker says... #15
Cascade only gets cheaper cmcs. So casting a 3-drop gets you a free 2-drop which gets you a free 1-drop, which gets you a free 0-drop. 8 mana for 4 cards costing 6 total? Seems fine to me
MurderHood says... #2
I think they are pretty cool!
January 25, 2015 7:22 p.m.