Token Card (idk if something like this already exists, but from what I know nothing is identical)

Custom Cards forum

Posted on Feb. 18, 2015, 9:43 p.m. by klone13

Phyrexian Incubator

Enchantment

: Put a 0/1 spawn token on to the battlefield.

The mana cost seems a bit awkward, feedback is appreciated.

Goody says... #2

Broken

February 18, 2015 9:45 p.m.

klone13 says... #3

I was debating whether to make it phyrexian or not? Thoughts?

February 18, 2015 9:47 p.m.

SimicPower says... #4

The problem is that this can give you 7 tokens on turn 1 if you desire. That sounds a little too powerful. The activated ability probably needs to cost some non-phyrexian mana to activate.

February 18, 2015 9:48 p.m.

klone13 says... #5

would this be better: ?

February 18, 2015 9:49 p.m.

Epochalyptik says... #6

It's not the mana cost. It's the ability cost. NEVER make free-to-activate abilities.

February 18, 2015 9:52 p.m.

nighthawk101 says... #7

Phyrexian Altar says hi.

Free abilities are never good. Also, this should probably be an artifact.

February 18, 2015 9:54 p.m.

klone13 says... #8

so is this a non-broken version of the ability?

: Put a 0/1 spawn token on to the battlefield.

February 18, 2015 9:55 p.m.

nighthawk101 says... #9

Also, chump blocks for days.

February 18, 2015 9:55 p.m.

klone13 says... #10

Yeah it should be an artifact nighthawk101.

February 18, 2015 9:55 p.m.

square711 says... #11

Adding to the activation cost would make it slightly less broken, but still too easy to abuse with stuff like Voltaic Key.

And with phyrexian mana, this pretty much becomes a weird mix of Birthing Pod and Bitterblossom. Just thinking that something like this might exist makes my head hurt.

February 18, 2015 10:12 p.m.

klone13 says... #12

http://mtgcardsmith.com/display?img=1424315718607214&t=087280

February 18, 2015 10:16 p.m.

Hjaltrohir says... #13

As it is it is way too good. Make it and the ability or

February 19, 2015 7:28 a.m.

klone13 says... #14

What if I make it a creature with those abilities?

February 19, 2015 7:36 a.m.

Jay says... #15

I think you could keep the original and just have a clause saying you can only activate it once/twice per turn. Maybe make it sorcery speed too.

February 19, 2015 9:58 a.m.

Hemi-pwr says... #16

Or you can keep the card and its activation cost but add:

Place charge counter Phrexian incubator, pay activation cost per how many charges on Phyraxian incubator and put a 0/1 spawn token on battlefield.

Punish them for using it more than a few times.

February 19, 2015 10:58 a.m.

sonnet666 says... #17

February 20, 2015 4:38 a.m.

This discussion has been closed