Would you play this/ is it too good?
Custom Cards forum
Posted on March 23, 2015, 11:09 a.m. by happyman379
Here's the card
Dew of the Glen
Instant
You gain 4 life.
Draw a card.
Reviving Dose does almost the same as this for the same cost, is monocolored, and is a common. Yet it's barely played.
There's also this Zendikar card that gives you 2 life and cantrips, and it has rebound... can't remember what it's called, but it's pretty good.
So... this would be my 3rd option for lifegain in a U/W control build (not counting Sphinx's Revelation because come on). So, definitely not too good, just common-level good IMO.
March 23, 2015 11:44 a.m.
There's a thought experiment in Magic circles about "How much mana would you pay to gain X amount of life?". This is because pure lifegain spells are not good. Look at Resupply in DTK, it will hardly see any (competitive) play because it's for "gain 6 life, draw a card." Sphinx's Revelation is good because not only do you gain X life, but you draw X cards. Feed the Clan is probably as close as you'll get to a pure lifegain spell making waves in (competitive) constructed.
As for your card, I wouldn't play it. 3 CMC for 4 life and a card just doesn't do it for me.
danthek84 says... #2
It's an Ojutai's Command for 1 less mana with much less flexibility. I could see it being a playable uncommon. I'd use it :)
(only good in standard, not modern)
March 23, 2015 11:19 a.m.