Blue white spirit deck, almost finished?

Deck Help forum

Posted on Jan. 27, 2013, 10:47 a.m. by Cairney

Hey all, just wanting some advice on a deck I feel is nearly finished now. I've been refining it and it's starting to win fairly constantly now, just wondered what people's thoughts were on a couple of things.

First of all, here is the deck:

Land -

5 plains

5 islands

4 glacial fortress

4 sejiri heights

4 seachrome coast

Creatures-

4 Drogskol captain

3 spectral rider

3 fog bank

3 mindshrieker

3 Geist of saint traft

3 latch seeker

2 angel of flight alabaster

Enchants and Artifacts -

4 oblivion ring

3 spirit mantle

3 steel of the godhead

2 negates

2 vapor snags

3 spectral flight

1 long forgotten gohei

So. I'm pretty happy with the creatures and the deck overall, obviously the point is to get the drogskols out and make everything hex and creature proof then attack.

My questions are: Should I put more dual lands in? Im thinking things like hallowed fountain, guildgates etc, or should I just stick with basic islands and plains?

Also, are my enchants good to go, would anyone change anything?

Any help or suggestions or ANYTHING would be awesome. Thanks guys!

TL:DR - What would make my deck better?

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