BUG Mulch Deck Help

Deck Help forum

Posted on Aug. 30, 2012, 12:11 a.m. by benignDerivative

Hey there, I'm new to the community, thought I'd check it out and get some hopefully good feedback from here. I've been trying out a BUG self-mill style deck for Standard play, however I keep running into the usual issues: Delver, hard control, or Nihil Spellbomb /card:Tormod's Crypt. At the same time, I think I need to somehow increase the speed of it. Here's my list:Lands (24) -2x Darkslick Shores 3x Drowned Catacomb 4x Forest 4x Hinterland Harbor 2x Island 3x Nephalia Drownyard 2x Swamp 4x Woodland Cemetery

Creatures (24) -4x Armored Skaab 4x Boneyard Wurm 4x Ghoultree 4x Gravecrawler 4x Kessig Cagebreakers 4x Splinterfright

Spells (12) -4x Forbidden Alchemy 4x Mulch 4x card:Tracker's Instincts

Sideboard (15) -3x Crushing Vines 2x Dismember 3x Gnaw to the Bone 2x Laboratory Maniac 2x Phyrexian Revoker 3x Witchbane Orb

Any advice would be appreciated. :)

Roborapter says... #2

screeching skaab is great for extra mill and power, also ulvenwald tracker can take out their creatures because yours should be huge! and i usually play dream twist over forbidden alchemy just because the flashback is way more reasonable and speeds up the mill greatly

August 30, 2012 1:56 a.m.

Roborapter says... #3

ooooo, and artful dodge for your un-trampling ghoul trees, or rancor works too

August 30, 2012 1:57 a.m.

This discussion has been closed