Can This Turn-3 Infinite Landfall Improve?
Deck Help forum
Posted on Dec. 27, 2020, 12:53 a.m. by bjgivesbj
Good Morning Community,
Today I began to play with a combo that I discovered accidentally as I was searching for U/W cards with exile effects. I stumbled upon Ruin Ghost, and an idea clicked that ideally finds turn one Ruin Crab, turn two, Ruin Ghost, and turn three Retreat to Coralhelm. If I'm not mistaken, Ruin Ghost can blink the same plains that was tapped for its ability, returning it to the battlefield untapped. when it returns to the battlefield, Retreat to Coralhelm should be able to untap Ruin Ghost, so that the user can rinse and repeat, while Ruin Crab passively mills multiple opponents. I've also added some other landfall cards that generate tokens such as Emeria Angel.
My main question is has this combo been found before? Nevermind, I'm sure the answer is yes, I just want to be let down easily.
I guess I'd like to know your thoughts on the efficiency of the deck. Should I add more removal? Counterspells? More card draw or cycling to find the combo pieces? Creature protection like Dive Down? Would you splash another color to get more value?
How would you feel if you played this deck against your friends? How would you feel if you had to play against this deck?
plakjekaas says... #3
I'm playing a deck with possible infinite landfall combo's that has more pieces interacting with Retreat to Coralhelm, maybe not from turn 3, but still, redundancy is key in commander:
Oboro, Palace in the Clouds / Meloku the Clouded Mirror / Trade Routes / Living Twister can all return a land to hand for 1 mana
Walking Atlas / Llanowar Scout / Sakura-Tribe Scout / Skyshroud Ranger can then put the land back in play and trigger Retreat to Coralhelm to untap itself.
Lotus Cobra will help you make all the mana you need. Knight of the Reliquary + Retreat can put all your forests and plains into your graveyard for a big Splendid Reclamation. Tunneling Geopede / Spitfire Lagac will kill your opponents even if they'd play an Eldrazi Titan that shuffles back their graveyard. I'd also include a few ways to give haste to a creature, so you won't have to wait a turn before you can combo.
So the best tip I can give you with this combo: breach out to more colours than just Blue and White. Landfall decks just work best with Green included, because Green can get you a lot of lands into play, even when you're not going infinite. There's more landfall pieces in existence than alternatives to Retreat to Coralhelm, so that might improve the consistency of the deck, making it more enjoyable to play, even if you're having a hard time assembling the combo.
Unless you want to challenge yourself and make a Landfall deck without green. In that case I'm all for it and wish you the best of luck!
MagicMarc says... #2
Hello, I see you have found the Retreat to Coralhelm + Ruin Ghost combo!
There are a number of support cards for the combo including other win conditions. Like direct damage to the face from Sunscorched Desert.
I put a deck together a while back with an outline of the card choices. Take a look and see if there is anything that can help you decide what to include in your deck: Ruin & Roil.
December 27, 2020 2:32 a.m.