Deck needs help fighting at my FNM
Deck Help forum
Posted on Aug. 7, 2012, 11:33 p.m. by Nimblesloth007
This deck has come about mainly from pressure in my metagame and i am looking for advice on smoothing it out into a well oiled winning machine. Of course, if this isn't possible with my deck Id like to hear that too.
The main decks I keep losing to in my meta are Black Market decks, Wurmcoil/artifact ramp, and Superfriend types.
The Black Market deck is being shared by several folks, and it features trading post with lots of ramp, till they drop Liliana, Karn, Gravetitan, or Griselbrand (sometimes all of them!). The Wurmcoil is nasty breed of Scars block artifacts that eventually floos the field with crazy Wurms. Superfriends features green to mana ramp , blue for control, then dropping Planeswalkers everywhere.
My measly deck idea to flood the field with fast creatures, then crash and burn with BLood Artist just can not stand up to it. Any advice?
Nimblesloth007 says... #3
As far as my deck, it revolves around recursion from Gravecrawler and Geralf's, with Black Cat added in for synergy to Gravecrawler plus random discard when it dies (either from a Bonesplinter or chump block). With the recursion, Blood Artist hangs about doing damage each time my zombies die, with Falkenrath Aristocrat swooping in for haste damage and sac'ing Thatcher tokens or recursive zombies.
Black Market functions by ramping lands, using Solemn Simulacrum, pristine talisman, then dumps Liliana of the Veil, Gravetitans, Karn, or Griselbrand way ahead of schedule (i.e,... Ive seen a griselbrand as early as round 5.).
The Wurmcoil decks use similar ploys that utilize plenty of artifacts to ramp into 6 mana, then drop Wurmcoils (typically tutored by Treasure mages.)
Superfriends gets Jideon, Tamiyo, or Jace planeswalkers out quick fast and in a hurry, all the while countering or controlling everything you have. Which is why I include Appetite for Brains to pick their P'walkers early.
August 8, 2012 1:06 a.m.
That's basically what I thought. It's just a lot different than my local meta. I have been hearing things about Black Market decks recently though. They sound interesting.
I feel like a lot of your deck is sideboard cards that you're running mainboard out of fear of these decks you want to beat. My best advice is to a) run a tight list that you're very comfortable with and b) find answers that are wider open than things like Appetite for Brains . The brains is a best a sideboard card and I really don't think that Black Cat is constructed playable. I'd probably just run four of Duress and call that good on the hand disruption unless you really feel like it's that big a part of your gameplan. Surgical Extraction might prove valuable as well, especially when paired with Duress . That's why I pointed you to Zealous Conscripts . It's in your current colors and can help you deal with both problematic fatties and Planeswalkers.
If both the Wurmcoil deck and Black Market decks are as prevalent as you say they are I'd be running some sort of artifact disruption plan main. Manic Vandal might do you some good because it's nice and aggressive and you're not running any artifacts yourself. I'd also find some way of dealing with Wurmcoil that doesn't involve killing it. It's never good when you've killed it.
August 8, 2012 1:21 a.m.
Nimblesloth007 says... #5
Very true...I may move to 4 Duress, which might help against the spell heavy Delver decks also. Against Wurms ive though about running Sever the Bloodline , but I havent quite decided yet. Black Cat i pretty meh, If i dropped them I would have a lot more room for cards that were more applicable. Thanks for the advice.
August 8, 2012 2:02 a.m.
after looking at your deck I'm thinking why not Smallpox ? A good number of ramp decks rely on their turn 2 ramp spell for acceleration and will often keep a 2 land hand if they have the ramp spell as well and Smallpox can keep that opponent out of the game (or at least make them slower and less able to interact with a fast zombie deck), it is especially devastating if the ramp deck went with a green sun for bird as their ramp spell. Against control any situation where you're getting two of their cards (or more) gone is pretty good, as for the disadvantage you get it's effect is reduced greatly as you posses an excess of lands than what other zombie decks run and you can just discard Gravecrawler .
Now a summary of that brick of text: Smallpox = 6+ cmc bombs land later (if at all), opponent's lose advantage and you can shrug off the effects, finally this and Black Cat = genius!
August 8, 2012 2:55 a.m.
oh also Smallpox can kill Knight of Glory and Mirran Crusader !
August 8, 2012 2:57 a.m.
Twosocks42 says... #8
Bonfire of the Damned has had a major impact for good reason- the card is brutal. If someone is loading down on problem creatures, you can burn them all away, and on the miracle draw, for cheap.
Another consideration: Magmaquake : Gets rid of all their creatures and all their planeswalkers in one go. Unlike other burns, which lets you redirect damage, this one does damage directly to them, and all at once (for those superfriends decks or even these black market decks).
August 8, 2012 3:47 a.m.
Nimblesloth007 says... #9
Smallpox is something I will definitely be looking into, thanks Demarge. Bonfire would be awesome, I just cant afford it, but I will be taking a look at Magmaquake...i like the inclusion of dealing damage to Planeswalkers, thanks Twosocks42.
August 8, 2012 4:58 p.m.
I don't know how I feel about Magmaquake . Spells like that have been in standard before M13 and were generally not considered playable. How many times have you seen someone playing card:Devil's Play recently?
Smallpox is worth considering, but you really have to build your deck to take advantage of it. It can leave you as screwed as your opponents. The other thing about it is that at a cost of 2 black, it's only going to be ending those turn two ramp spells as long as you're on the play. Not really as reliable as I think you want. I think Duress will serve you better.
burnsbabe says... #2
I'm having a pretty hard time looking at your list, figuring out what it's doing, and checking it against what you say you're playing against most. I'd really need more info about how the three deck types you say you're trying to beat function to be able to truly help.
I do think you need a copy or two of Zealous Conscripts if there really are that many Planeswalkers and large beaty things running around in your meta though.
August 8, 2012 12:33 a.m.