even if its one more month like to make the best out of this deck
Deck Help forum
Posted on Sept. 4, 2013, 1:04 p.m. by Sagi007
walkers dont die they call obzedat my 5-color deck of planeswalkers.
updated with more drawpower.
after looking at it since quite some time i noticed i played Glaring Spotlight in the sideboard. while i know the reason being against hexproofbuilds.
think is Glaring Spotlight enables my removal and walkers to hit their creatures paried with fieldwipe i already have it should work.
on the other hand there is Far / Away forcing sacs getting past the hexproof. with a fuse of increasing my chances my removing their manadork defence.
last thing...What are your thoughts on Erase agaisnt Burning Earth 5color pretty much needs full non-basic lands making this card hurt to a point it singlehandedly makes me lose the game.
other option is adding basic lands but i feel 5-color would become way to clunky to be playable.
Far / Away trumps Glaring Spotlight , it is much less narrow. Also, Golgari Charm and Ray of Revelation are my preferred outs to Burning Earth .
September 4, 2013 1:59 p.m.
@RickyHoeppner havnt played it some time last time i went to FNM with it i didnt have Sphinx's Revelation at 3(only had 1) and was using Heroes' Reunion for cheap recurring lifegain. 7 is huge to get back from aggro or soacking bonfires.
it did fine last time i went but that was before m14 came out.
@Blakkhand yes i did think of Golgari Charm but for some reason i replaced it with Erase forgot why. think i like Ray of Revelation more though ill try that one.
September 4, 2013 5:17 p.m.
notamardybum says... #6
if you're having the golgari charm specifically for the enchant destruction, then erase is better because it has flashback.
Sagi007 says... #2
in short
Glaring Spotlight vs Far / Away
Erase agaisnt Burning Earth
thoughts?
September 4, 2013 1:04 p.m.