having issues against aggro / blitz decks. Should I include more removal or more chump blockers?

Deck Help forum

Posted on April 23, 2013, 10:32 a.m. by Khanye

Jund Tomb of the Dragon Lich is the deck.

basing it off the interaction from Angel's Tomb. I have not been able to take it to a FNM yet, but in just casual play tests, aggro decks are still giving me fits.

it is the mass early creatures that are posing trouble. Not sure how I can last till turn 6 or 7, that is when this deck seems to be stabilizing.

I did have the keyrunes in originally, would it be wise to add them back?

Khanye says... #2

maybe adding the keyrunes back Rakdos Keyrune Gruul Keyrune will be good, and then also adding Farseek , just to get mana out asap?

April 23, 2013 10:38 a.m.

theemptyquiver says... #3

I am personally a player who gravitates towards removal in my decks. I find them to more stabilizing then simply throwing out chump blocking, unless you have some way of recurring tokens that can be used repeatedly.

If you have room for ramping, I don't see why you wouldn't do it if your deck needs to be sped up a little bit.

April 23, 2013 10:41 a.m.

Khanye says... #4

I am running Garruk Relentless  Flip for the tokens. as far as removal, in this deck, would it be better to run sweepers or spot removal. I am thinking because of the tomb, the indestructible lich, the dragon that temp lands and the keyrunes, I can start sweepers early while using the creature convertions to ping at them.

April 23, 2013 10:43 a.m.

theemptyquiver says... #5

if it was me (and i cannot stress that enough), I would use the sweepers...but only because i have an unhealthy obsession with board sweepers.

i think your reasoning sounds....sound.

April 23, 2013 10:47 a.m.

Khanye says... #6

currently deck has 3 Mizzium Mortars and 2 Blasphemous Act . does it need more?

April 23, 2013 10:50 a.m.

apt142 says... #7

Given a choice between removal and chump blocking, I'd go with removal. Aggro is all about getting that damage in quick and heavy. It is in their best interest to be strong in combat mechanics. So, having chump blockers means playing their game. And they are good at their game.

Play your own game. You need to hold off a bit to get your smack down out. So, look for cards that will trade you at least 1 for 1 or even 2 for 1 in the early game. That means removal and sweepers in my mind. And look for things that do it with little mana.

If you're seeing a lot of 1/1's coming your way, consider Electrickery . Tribute to Hunger and Barter in Blood might really work for you as well. The former takes a critter and gives you some life buffer to hang on. The latter could be really great in your deck with some tweaking. It's a 2 for 1 if you can keep your own guys from becoming fodder for it. Since your artifacts only play creatures part time, this could clear a path for you to hit back. But,that might take a little planning and rethinking because it will certainly kill your own Liches.

I might mainboard your Abrupt Decay s. Most aggro stuff is low casting cost. And those answer so many issues. Dreadbore is worth considering as well.

April 23, 2013 1:13 p.m.

Khanye says... #8

Barter in Blood might work, Electrickery could be great against a field full of lowbies. I am thinking about just putting the Abrupt Decay main board instead of Victim of Night , maybe sideboarding 2 of those for angels?

April 23, 2013 1:20 p.m.

Khanye says... #9

a friend suggested Kessig Cagebreakers + Parallel Lives combo for the deck, not sure if its a good fit, or if I should I should just invest in more removal. currently there are 18 ways of removal / disruption (discard + destroy effects).

another thing I thought about was to add Liliana of the Veil + Elixir of Immortality combo to the deck. That would basically keep them at bay, and give me recurrance as well as targets for the Phylactery Lich

April 23, 2013 1:25 p.m.

apt142 says... #10

The problem I see with the Kessig Cagebreakers + Parallel Lives combo is that it is slow. And by the time you have 4-5 mana you should be playing Archwing Dragon for heavy damage.

Elixir of Immortality is not a good fit for the Phylactery Lich because it removes itself from the board when you use it thus killing the Lich. So, you end up choosing between the lich and the card. It is better to grab something that you can use with the Lich. More keyrunes might be an option. Or Runechanter's Pike might work out with all that removal you'll burn through in the early game.

April 23, 2013 1:38 p.m.

Khanye says... #11

Runechanter's Pike is definitely be a good addition. I guess Elixir of Immortality could still work with Liliana of the Veil . I would not use it, until my yard was pretty full, and yes I would lose the lich to the sac, but you get your yard back, and plenty more ammo for lily.

maybe I take out the Kessig Cagebreakers and Parallel Lives and replace with 2 Runechanter's Pike and another removal?

April 23, 2013 1:44 p.m.

This discussion has been closed