jund needs help
Deck Help forum
Posted on June 5, 2013, 3:03 p.m. by Khanye
deck has been performing decently well, my only problem comes against control matchups, more importantly ones that mill...
please help refine the sideboard. latest things that have given me problems: Renounce the Guilds , Nephalia Drownyard , Devour Flesh
im thinking Witchbane Orb x 3 would be a good sideboard against these matchups, not sure though. Slaughter Games helps get rid of threats, but I cannot survive against the control mill. last game, i was sitting at 65 life, but 0 cards in deck.
deck: Jund
Man i run jund and run into the same issues. Witchbane orb is definitely a good choice, Ive also found Ranger's guile and skylasher to be useful cards against control.
June 5, 2013 8:14 p.m.
detentionsphere says... #4
First of all, you may not need to worry that much about Esper control, since it has been decreasing in popularity recently.
That aside, I am an Esper player and can tell you what really wrecks us:
Sire Of Insanity and Rakdos's Return . These are already in your deck.
Planeswalkers. You have Garruk, Primal Hunter already; I would chuck a few Garruk Relentless Flip or Liliana of the Veil in the sideboard.
Kessig Wolf Run . 22 lands seems too few; I would cut the Zealous Conscripts for another Wolf Run.
Anything that counters Supreme Verdict or Sphinx's Revelation - Duress is the best. Others include Golgari Charm and Reverberate .
Pithing Needle , which can stop both Drownyard and AEtherling .
June 6, 2013 12:30 a.m.
Thanks detentionsphere, I know esper is slowly dying, but my meta is full of control / mill. Sire Of Insanity and Rakdos's Return have definitely won me games against the control matchups. I used to run the Garruk Relentless Flip mainboard, took it out for the conscripts. This deck has never had issues with mana, even with only 22. I will try the suggestions and see how I do. Bant / grixis / esper control variants are all over my meta right now.
Necromancing says... #2
This is just how I like to play Jund, but this is my sideboard
Pithing Needle 2x -- To deal with AEtherling and utility lands like Nephalia Drownyard (might help you out a lot) and every other activated ability you don't feel like putting up with. But even for utility lands, I mainboard 1 Ghost Quarter
Golgari Charm 1x -- Mostly for the regenerate mode, for control decks that play board wipes. The -1 / -1 helps against some aggro decks and it makes me feel a little safer that I can at least attempt to destroy any enchantment bothering me.
Mizzium Mortars 1x -- Again, already have 1 in the sideboard. This is for creature heavy decks.
Reverberate 2x -- This is the only effective thing I could think of for fighting Sphinx's Revelation . I thought of maybe using Skullcrack , but they'd still gain the card advantage. So why not copy the spell? Even the playing field a little if not greatly.
Abrupt Decay 1x -- One in the sideboard 'cause I mainboard 2.
Rakdos Charm 1x -- A little extra grave hate, just 'cause I mainboard 3x Deathrite Shaman already
Tribute to Hunger 1x -- Another way to make opponents sacrifice for those pesky Predator Ooze s or Geist of Saint Traft , as I run 1 mainboard, 2 Liliana of the Veil and 1 Sever the Bloodline
Slaughter Games 2x -- Because I already have specific cards for specific types of hate in my deck, this is good overall. It makes it so that, for example, I have 3 Deathrites + 1 Rakdos Charm + 2 Slaughter Games to fight reanimator. You can mix it up really well -- it's a very versatile card.
Sire Of Insanity 2x -- For control match ups (more specifically, Esper or Bant). 'Cause your opponent having card advantage is never a good idea.
Deadbridge Chant 1x -- Late game card advantage, great synergy with Sire of Insanity.
Rakdos's Return 1x -- 1 in the mainboard already, I'd throw in another against control match ups.
So there you go. That's how I play Jund, but again, my sideboard works mostly 'cause I know what to swap out from the mainboard and what's already in the mainboard.
June 5, 2013 4:23 p.m.