Looking for Advice on a Red Acceleration Deck
Deck Help forum
Posted on Feb. 22, 2012, 7:45 p.m. by SpammyV
Hello! I've been thinking recently of building a red acceleration deck, the kind that can play a 6+ mana creature as early as possible. I know I need multiple copies of rite-of-flames, Infernal Plunge , Seething Song , and [Geosurg]]e to pull it off, and as many as possible. This deck is intended for casual play.
I'm aware of the turn 2 12/12 Furyborn Hellkite strategy, just looking for a few options in addition to him. There's a lot of White control floating around the casual meta, so I've also heavily considered Akroma, Angel of Fury to get around that problem. I'm also willing to consider a third option, red or colorless, around the 6-8 cost range, for not to high a cost. Ulamog's Crusher ? Annihilator 2 can't do anyone a favor early in the game.
And early game advice would also be appreciated. I'm looking at Skirk Prospector in addition to Goblin Arsonist and Goblin Fireslinger (To pull off the turn 2 12/12 trick), so I have a little flexibility in that I can more or less pool mana between turns if I need to. Also, how useful would Lightning Bolt s and Shock s be to help weaken/finish opponents? Fireball ? If I don't use Geosurge it can give me a lot of mana to throw into one of those.
Any advice or perspective would be appreciated. Unless your advice is, "Johnny don't do it!" in which case use the codeword "muskrat."
Since its red, you can't forget about Koth of the Hammer , especially if it's mono red.
February 22, 2012 9:34 p.m.
Will Koth work as quickly as I need though? I'm not supposed to have a lot of Mountains on the field when this deck explodes. I don't know if there's a word for this accel spell into accel spell thing, but I like explosion. Then I can make jokes about explosions of flavor and my deck exploding in your face.
At any rate, Koth just seems... slow. I suppose he could work after I've exploded into a big creature to give the deck some staying power afterwards and extra mana for another big creature if I've spent all my accelerants.
Splashing extra colors feels... dangerous. While Tinder Wall is excellent, I'm concerned about actually being able to cast it quickly enough. I'll definitely keep that suggestion in mind though... Tinder Wall is excellent.
February 23, 2012 12:53 a.m.
Typically, a deck like this uses Empty the Warrens or Grapeshot to overwhelm the opponent turn two or three. in these instances, you would be playing a "storm" deck, revolving around the fact that you play your entire hand in one hit (5 or 6 spells), and then cast the aforementioned cards, replicating the effect for every spell you played before it during your turn. 12 goblins turn one is pretty much game over for your opponent.
Another deck you can possibly build would be the Goblin Charbelcher deck. i'll link my own deck so you can take a peek:
It can win before your opponent takes a turn, but has to be aggressively Mulliganed to be effective.
February 23, 2012 2:15 a.m.
pmcwilliams says... #6
I ran into a similar deck based around Charmbreaker Devils today. They should do the trick. Being able to re-use two geosurges a turn or two later is very useful, especially when coupled with the above mentioned [empty the warrens]] and [grapeshot]]
While you are at it, throw in an Assault Strobe or two and you will be doing well.
As for mana, I have seen many suggestions but [grinning ignus]] seems like a sensible option if you don't draw a perfect first hand. Storing a little mana on the field is never a bad thing.
April 6, 2012 11:53 a.m.
pmcwilliams says... #7
Another variant on the deck can focus on haste and trample with cards such as Blistering Firecat and Ball Lightning . Throw an Assault Strobe on the firecat and you are a turn ahead of the Furyborn Hellkite with more damage.
How possible?
T1: mountain, Rite of Flame , Pyretic Ritual , Seething Song , Blistering Firecat , Assault Strobe
14 Damage and still room for another card. Not bad for turn one. Note, this combo doesn't rely on Geosurge which limits what type of spell the mana may be spent on.
Likelihood of having this hand? Not so high, hence the above mentioned Charmbreaker Devils .
Also note, the morph cost of Blistering Firecat is essentially another form of mana storage similar to Grinning Ignus should you fail to draw the perfect hand.
April 6, 2012 12:15 p.m.
A Braid of Fire could be useful in the deck you are talking about. You could get out 4 pretty quickly.
Vorxis says... #2
I'd suggest going red/green for your strategy, utilising cards such as Tinder Wall
, Simian Spirit Guide
, Elvish Spirit Guide
, Manamorphose
, Lotus Petal
and Burning Wish
, along with your mana producing spells. A turn two Ulamog's Crusher
should be easily achievable with a handful of those cards.
February 22, 2012 8:28 p.m.