Looking for sideboard suggestions for Bant aggro
Deck Help forum
Posted on May 27, 2013, 10:15 p.m. by WomboCombo
Hello,
Recently I've come up with a G/W/U aggro deck that I'm happy with, but I'm a little stuck on what to have in my sideboard. The deck originally centered around Evolve/Undying mechanics working together, but I've recently splashed white in to this combination to improve it.
At my last FNM, the deck was able to keep up with and often deck other aggro decks, but I found that removal (board wipes, angel of serenity) hurt me severely. I have a few ideas floating around on how to counter this while keeping within my mana curve and flavor of the deck, but am looking to get a few more comments if possible.
Here is a link to the deck Undying Evolution
Cards I am considering removing from sideboard:
Cards I am considering adding to sideboard:
Reasoning:
-Prime Speaker Zegana was originally in my mainboard, but i found her to be too slow and too expensive to be worth playing. There's no decks that she is really strong against, hence no reason to be in the sideboard.
-At my FNM, there are barely any decks with enough artifacts and/or enchantments to justify 3 Naturalize in the sideboard. Any enchants can be dealt with (at least temporarily) by Cyclonic Rift . Considering adding more boardwipe protection.
-Glaring Spotlight was always a maybe card. The passive effect of nullifying hexproof is nice, though barely needed in this deck. I sideboard this card in if I desperately need more hexproof and/or unblockable for my own creatures.
-Rootborn Defenses gives me protection from boardwipes (excluding things like Mutilate ) and allows me to populate. I'm not running a token deck, though there is enough tokens in Rapid Hybridization ,Geist of Saint Traft and Advent of the Wurm to be useful.
-Selesnya Charm increases the amount of pump the deck has, exiles large threats like Thragtusk or Angel of Serenity or gives me another token to benefit from Zameck Guildmage and/or Master Biomancer , which leaves me plenty of options.
-Unsummon is cheap and can be used to either remove my opponent's creatures so I can swing for big damage OR remove my own creatures and save them from getting board wiped.