Made his for my girlfriend. Is it a decent learner deck?
Deck Help forum
Posted on Oct. 26, 2012, 1:14 p.m. by Ohthenoises
Decided to finish this deck Krenko's Commandos for my girl. Do you all think that it is easy enough to learn with? She's a intelligent person who catches on to rules quickly but is he deck simple enough?
pookypuppy6 says... #3
Ummm....and this is supposed to be a learner deck for a new player?...EDH is probably not the best starting point, especially with infinite combos involved, even for an intelligent person who catches rules quickly. There is a buggerton of keywords from Champion and Echo to Cycling, Suspend, Devour and Offering . Planeswalkers and Untap abilties too too.
When teaching a new player, even an intelligent one, it is often best to start with a regular 60 card deck where more 2, 3 or 4-ofs can exist in the deck; that gives a smaller card pool for players to remember, which in turn can lead to easier understanding of their mechanics and what they do, which can then be later applied to more cards. Giving a newbie an EDH deck this complex (complex for aggro) is like trying to teach someone to cook by giving them 20 ingredients at once.
October 26, 2012 2:25 p.m.
pookypuppy6 says... #4
Also, a lot of the cards have a bloody lot of text on them; that won't help with memory at all. You think Jar of Eyeballs is a card a beginner will understand the subtlety of? Or even remember what it actually does the second time they play it, or know how to use it? The deck simply isn't simple enough, and EDH will probably not be the format with which to make a simple deck for beginners.
October 26, 2012 2:28 p.m.
I'd start her off with a Standard-ish burn deck. RDW or things like mono-Green ramp/fatties are always the easiest for newbies to start with. At least until they get the basics down.
October 26, 2012 2:32 p.m.
cartwheelnurd says... #6
If she plays magic and wants to learn EDH, then as long as you don't try to pull off a crazy combo its shouldnt be too bad.
October 26, 2012 2:58 p.m.
Ohthenoises says... #7
Well I had a standard deck she liked and she has a really good grasp on the rules already. What I would be teaching her is when and why to play things so this is more advanced learning.
October 26, 2012 3:45 p.m.
pookypuppy6 says... #8
Well, I think that kind of learning could be accomplished just as well with a 60-card deck of memorable cards (possibly even do better), but hey. If the multiplayer format, mountains fo goblins and new, exciting if complex mechanics excite her, then by all means go ahead. But do take it a bit slower, because the worst case scenario is a new player getting overwhelmed by how complex the game can be and getting down or disinterested. If you take it slowly and simply, there shouldn't be a problem.
Have fun :)
October 26, 2012 3:49 p.m.
cartwheelnurd says... #9
If you generally understand the mechanics of the stack and phases of a turn, then a deck which has spells to utilize those mechanics would be good. From that point, you pretty much just get better through watching good players play and from practice. I learned a lot from watchin gpro tour top 8s on youtube...
Ohthenoises says... #2
This*
October 26, 2012 1:42 p.m.