MonoG Wurms - please suggest
Deck Help forum
Posted on Dec. 19, 2012, 6:30 a.m. by ChLange
Hey there,
over the last few weeks, I have build me a Mono Green Wurm deck. It runs pretty well (the two Skeletal Wurms are my latest addition, I didn't have an opportunity to playtest them yet).
Mostly, my problems are these:
- I do not draw my Ramp-Cards / don't have quickly enough the mana I need to play the ones I have on my hand (maybe due to bad shuffling)
- Token-Decks, since only a part of my wurm trample
- decks which pump out more than one creature per turn (e.g. Angle Decks)
I would like to ask you if you do have any suggestions how to make this deck work better / more stable.