new to magic wanna make a type 2 mill deck. not sure what it means

Deck Help forum

Posted on Feb. 17, 2012, 1:38 a.m. by navyguy

i am wanting to make a mill deck i like the idea of pissing off the enemy i wish i knew more but i am wanting to make a deck that goes one on one i dont need a group gang deck. and i am not sure what people mean by b/u and other type of decks like that. if you know a fun mill deck or something that does control really well hit me up with ideas. i really wann tick off my cocky brother. he plays a white deck and trying to make a vampire deck. also zombiees seem like fun but if you have ideas or tips please comment on this. i would like alot of ideas.

Epochalyptik says... #2

UB (or B/U) simply means blue black. The colors in Magic are frequently abbreviated as single letters: W (white), U (blue), B (black), R (red), and G (green).

Many color combinations also have names: UW (Azorius), UB (Dimir), BR (Rakdos), RG (Gruul), GW (Selesnya), WB (Orzhov), WR (Boros), UR (Izzet), UG (Simic), BG (Golgari), WUG (Bant), WUB (Esper), UBR (Grixis), BRG (Jund), and RGW (Naya). The bicolor names come from the Guilds of Ravnica, while the tricolor names come from the Shards of Alara.

A large part of the advice I usually give depends on a given player's budget, design choices, preferences, goals, etc.

For mill, you'll probably want to go UB, since blue and black offer the best options for milling. If you're playing casually, that also means you have some older cards available for consideration. How exactly do you want to mill your opponent? Control mill focuses on slowly destroying a deck while preventing threats from hitting the field, while aggro mill uses creature-based mill strategies and actively engages the opponent.

However, going by the thread name, I gather that you want to make a Type II (Standard) mill deck, which means you only have cards from Scars of Mirrodin, Mirrodin Besieged, New Phyrexia, Magic 2012, Innistrad, and Dark Ascension available to you. The good news is that you can still go for either a control setup or an aggro setup, but you'll likely end up blending the two a bit to make up for weaknesses in each design.

As for ideas, there are literally hundreds. Any kind of deck you want to make can be done given the proper format and cards.

February 17, 2012 1:54 a.m.

Epochalyptik says... #3

As a side note, the tricolor combinations in my previous post are what are called "allied colors," meaning that they're next to each other on the color pie. Enemy tricolors (WGB, WUR, BUG, BRW, and RUG) do not have formal names, although BUG and RUG are easily said and recognized acronyms.

February 17, 2012 1:57 a.m.

KorApprentice says... #4

Undead AlchemistMTG Card: Undead Alchemist is an excellent aggro mill card in Standard at the moment. It has a nice habit of picking up speed since it gives you more zombies to mill with while you mill. The best part is that his second ability is not reliant on you dealing damage with a zombie, it will trigger when you are milling with cards like Increasing ConfusionMTG Card: Increasing Confusion. It gets really fun when you equip your alchemist with a Trepanation BladeMTG Card: Trepanation Blade.

February 17, 2012 2:04 a.m.

i am personally a fan of the turbo fog variant of mill. it is a strategy where you simply prevent combat dmg every turn with cards like FogMTG Card: Fog and Clinging MistsMTG Card: Clinging Mists or clear the board with Day of JudgmentMTG Card: Day of Judgment and then drop a Jace, Memory AdeptMTG Card: Jace, Memory Adept and mill them. and they cant kill jace with creatures as you can just negate the dmg with FogMTG Card: Fog.

February 17, 2012 3:39 a.m.

OmegaSerris says... #6

I wouldn't hold on to your affections for Turbo Fog for very long. Wizards has openly stated how much they hate that deck. (Look under the Clinging MistsMTG Card: Clinging Mists entry) So they obviously design around preventing that deck from making a return and denying it tools in other formats.

Anyways, another version of Standard mill that my friend has been successfully running is a mix of the Jace cards. Jace's ErasureMTG Card: Jace's Erasure and Jace's ArchivistMTG Card: Jace's Archivist obviously has a combo. But toss in UnsummonMTG Card: Unsummons and DisperseMTG Card: Disperses and the Archivist turns them into removal. Visions of BeyondMTG Card: Visions of Beyond can refuel your hand and also provide a killing blow with a pair of Erasures on the field. Toss in some Mana LeakMTG Card: Mana Leaks and maybe DissipateMTG Card: Dissipates and you're golden.

A few things he doesn't have (yet) but I think would improve it is (obviously) Jace, Memory AdeptMTG Card: Jace, Memory Adept, Snapcaster MageMTG Card: Snapcaster Mage, and Increasing ConfusionMTG Card: Increasing Confusion. He is also talking about going U/W (Blue/White) so he can add Day of JudgmentMTG Card: Day of Judgment and Oblivion RingMTG Card: Oblivion Rings for further control.

February 17, 2012 4:11 a.m.

navyguy says... #7

oh man i am so surprised that so many people want to help. and for that i want to say thank you. as for answering some questions. i cant play casual because my brother in law only plays standard....i made a old school sliver deck and i lvoe it but all he does is talk how it is broken. after reading what everyone has to say i guess i have my choices. the reason that i say that is because i didnt think that there was so much into it. and as for that undead alchemist that guy looks like it could be alot of fun. so i guess that kind of deck. if that helps if you have any tips or a deck that uses him well enough to tick off my brother in law that would be great. i am sorry to be asking for so much help but i work 50 hours a week and its like i dont have enough time..plus im buying a house...and just seperated from the navy. there is just so much in this game that i didnt think of. so if u have any ideas that would work please mention it so i can take a look at it. i was looking at thses two decks sacrifice all humans and zombies with a vengeance seems fun. but if you know a deck that i can look at to use that zombie alchemist guy that ould be great. but again thank you all so much and thank you so much. and thank for helping me understand deck and initials. you all have a good day.

February 18, 2012 1:55 a.m.

OmegaSerris says... #8

Oh, no problem navyguy. That's why we are here. :-)

With Undead AlchemistMTG Card: Undead Alchemist, you'll probably want U/B (Blue/Black) for zombie support. You can then add Diregraf CaptainMTG Card: Diregraf Captain and Cemetery ReaperMTG Card: Cemetery Reaper. Geralf's MindcrusherMTG Card: Geralf's Mindcrusher can help finish them off and Increasing ConfusionMTG Card: Increasing Confusion is in my opinion one of the best mill cards to be printed since Lorwyn.

You will want to keep the field clear if possible, so your zombies can keep swinging, so Black Sun's ZenithMTG Card: Black Sun's Zenith would be very useful. Spot removal like Go for the ThroatMTG Card: Go for the Throat and Tragic SlipMTG Card: Tragic Slip will let you handle specific threats. You should probably consider some graveyard removal like Nihil SpellbombMTG Card: Nihil Spellbomb since recent standard treads are moving towards graveyard love.

February 18, 2012 3:39 a.m.

navyguy says... #9

might i ask what are fast zombies that i should put out there. since i know putting 4 of each card yes is good for my draw but that takes my entire deck. so what fast zombies should i put? so i can keep it balanced? or is hat what the go for the thraot and tragic slip and blan sun's zenith is for?

February 18, 2012 7:50 a.m.

navyguy says... #10

is GravecrawlerMTG Card: Gravecrawler a good card to put in as a fast zombie? because that makes it so i can keep swinging.

February 18, 2012 7:56 a.m.

navyguy says... #11

and also Highborn GhoulMTG Card: Highborn Ghoul for fast guys sorry for the individual chat i am going off what i find since i dont own any magic cards right now except for the slivers.

February 18, 2012 8:30 a.m.

OmegaSerris says... #12

GravecrawlerMTG Card: Gravecrawler is a great zombie. Another one is Diregraf GhoulMTG Card: Diregraf Ghoul. An argument could be made for Black CatMTG Card: Black Cat too. You said that your opponent might be going vampires, that means Highborn GhoulMTG Card: Highborn Ghoul isn't going to be all that helpful.

I know people are liking Geralf's MessengerMTG Card: Geralf's Messenger, but he is more for a aggro/life deck, not Milling. You don't want to divide your attention between them losing life and milling cards or you will never be able to do either one.

February 18, 2012 9:49 a.m.

navyguy says... #13

oh man i didnt even think of that. ok thank u that helps me out alot of from what you said about taking life or milling them good point i didnt think of that i thought that i could do one or the other. but focusing as one makes sense. so i will mill them. thank for that imput. the cat is nice and so is that ghoul. if you have anymore info for helping me build a deck so far i have the idea for

Undead AlchemistMTG Card: Undead Alchemistx 3GravecrawlerMTG Card: Gravecrawler x 4 Diregraf GhoulMTG Card: Diregraf Ghoul x 2Black CatMTG Card: Black Cat x 2Diregraf CaptainMTG Card: Diregraf Captain x2Cemetery ReaperMTG Card: Cemetery Reaper x 2Geralf's MindcrusherMTG Card: Geralf's Mindcrusher x 2

this is 17 creatures is this strong enough.

Increasing ConfusionMTG Card: Increasing Confusion 2UnsummonMTG Card: Unsummon 3DisperseMTG Card: Disperse 2Go for the ThroatMTG Card: Go for the Throat 3Tragic SlipMTG Card: Tragic Slip 3Mana LeakMTG Card: Mana Leak 3DissipateMTG Card: Dissipate 3

Jace's ErasureMTG Card: Jace's Erasure 2 does this work with the undead alchemis if i have them discard a creature? if not then i dont know if i would toss this in.

21 instant/ sorcries

IslandMTG Card: Island x 10SwampMTG Card: Swamp 10

20 lands

Vault of the ArchangelMTG Card: Vault of the Archangel 2Trepanation BladeMTG Card: Trepanation Blade 2

4 atricafts

62 cards i believe

if you can think of articats or lands or creatures taht owuld help awesome. since i am building this from the cards i see here. and if you dont like please tell me what would make this work better. or what to remove to add. and also not sure planes walker the black one bringing back stuf seems cool and so does jace but just dont know what to do because again there is soooo much to this game. and if you know good combo lands tell me i was thinking of adding the vault of the archangel where i pay 4 and i tap it to give all my guys +1 and deathtouch. so again i love the input tell me what you think

February 18, 2012 12:16 p.m.

Jace's ErasureMTG Card: Jace's Erasure does indeed work with Undead AlchemistMTG Card: Undead Alchemist. Alchemist's ability says "Whenever a creature card is put into an opponent's graveyard from his or her library..." It doesn't specify that a certain effect had to put the card there, just that it had to be milled.

Use PonderMTG Card: Ponder. It's a great card for finding an answer to the board state whenever you need to.

Also, be careful about how many of each card your deck runs. A deck with only a few copies of a lot of different cards will be naturally inconsistent compared to a deck with a lot of copies of only a few different cards.

Your deck link is here: undead mill

To link a deck, you double-bracket the slug name of that deck, which is the block of text between the last pair of slashes in its URL. I've bolded your deck's slug name here:

http://tappedout.net/mtg-decks/undead-mill/

February 18, 2012 1:33 p.m.

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