RDW with Teleportal?
Deck Help forum
Posted on March 17, 2014, 5:43 p.m. by Gorgosaurusrex
I've been putting together a RDW build for standard format play. I started off with a traditional mono-red devotion shell but that left me wanting more. With Master of Waves and Fiendslayer Paladin being popular I need an answer to them. I also have a hard time against R/G Monsters - I need a way to attack around the huge creatures.
So why not splash blue for Teleportal and a couple removal cards such as Rapid Hybridization and Cyclonic Rift ? This led me to the creation of U/RDW. I have had decent success in playtesting, but I am not sure if it actually warrants building or not. The deck is designed to curve out into an overloaded Teleportal for the win on T5 or 6.
Is this a reasonable idea for an FNM deck, or should it be scrapped? Any suggestions to make it better?