Sharuum the Hegemon
Deck Help forum
Posted on Jan. 21, 2013, 2:09 a.m. by Regiment47
I'm looking for suggestions, or ideas.
deck:sharuum-the-hegemon-edh-11-12-12-2
cartwheelnurd says... #3
How are you so perceptive? I would never have remembered something like that...
January 21, 2013 2:24 a.m.
Regiment47 says... #4
I keep working on it because I play with it religiously, but yes I'm willing to sell it if the offer is right. You are correct.
January 21, 2013 3:43 a.m.
Epochalyptik says... #5
What's your budget for improvements?
What's your meta? Which decks do you have trouble fighting?
January 21, 2013 4:10 a.m.
Regiment47 says... #6
I don't really have trouble fighting anything, thats why i've been focusing on refining my land base. I suppose that's the only place I can go from here. Ever since I added in all the mana rocks, I've been coasting against even the fastest green ramp decks. When Primeval Titan got dropped, my last big threat aside from Niv-Mizet drawing cards for general damage wins was removed and even that got banned. I really love combos, I'm trying to figure out if dropping Stonehewer Giant and perhaps something else to make room for some sort of Glacial Chasm combo would be worth it
January 21, 2013 4:19 a.m.
Regiment47 says... #7
I appreciate the insight of better magic players, its always nice to learn something new from outside my meta to bring into the game.
January 21, 2013 4:20 a.m.
Epochalyptik says... #8
If you have the budget, the ideal land base would contain the 3-3-9: three ABUR duals, three shocks (I think you're missing Watery Grave ), and nine fetches (in your case, Wooded Foothills is the only useless one).
What are your primary combos, and what secondary win conditions can you rely on if something happens to those combos? I see the ThopterBlade combo, which I assume falls into the first category.
January 21, 2013 4:52 a.m.
Regiment47 says... #9
It depends on the sitation, I tend to play my friends Rafik deck quite a bit, and it's a real pain in the butt. So I try to out aggro him. Generally this requires getting magister out as fast as possible. But my favorite go to is Forge+Disk or better yet Forge+Disk+Myco. I also really enjoy sculpting or metamorphing sharuum with disciple in play. I enjoy the amount of control I havecoveecmy own actions with this deck, it leaves very little to chance and I prefer that.
January 21, 2013 5:14 a.m.
Regiment47 says... #10
In well over a couple hundred games I've played, I've only won with general damage twice.
January 21, 2013 5:15 a.m.
Epochalyptik says... #12
I would suggest
I only recommend using the artifact lands because they interact well with Tezzeret the Seeker and other artifact tutors. Generally, their vulnerability makes them less than ideal.
This is probably what I would run, but playtesting may reveal better choices. I think this is a pretty acceptable list, but the pain lands could be dropped for superior cards.
Epochalyptik says... #2
Isn't that the deck you were trying to sell earlier this month?
January 21, 2013 2:14 a.m.