Standard Esper Help

Deck Help forum

Posted on April 30, 2013, 10:59 p.m. by Big_Ron

I have a decklist I was wondering what I will need to add for decks after Dragon's Maze becomes legal.

Creatures:9

3 Augur of Bolas

3 Snapcaster Mage

3 Restoration Angel

Spells:25

3 Azorius Charm

3 Blind Obedience

2 Detention Sphere

3 Dissipate

4 Lingering Souls

2 Sphinx's Revelation

2 Jace, Architect of Thought

2 Sorin, Lord of Innistrad

4 Supreme Verdict

Lands:26

3 Drowned Catacomb

3 Glacial Fortress

2 Godless Shrine

4 Hallowed Fountain

2 Island

3 Isolated Chapel

4 Nephalia Drownyard

1 Plains

4 Watery Grave

Sideboard:15

2 Devour Flesh

2 Negate

2 Rest in Peace

2 Ultimate Price

1 Witchbane Orb

2 Jace, Memory Adept

2 Obzedat, Ghost Council

2 Planar Cleansing

Well, first of all, two more Sphinx's Revelation . The deck can not function properly without 4; its endgame consists of chaining them. As for DGM, a quick run down of new options:

Warped Physique : excellent removal, killing everything from Flinthoof Boar to Falkenrath Aristocrat . I suggest 3-4

Far / Away : also great removal. More expensive, so only 1-3

AEtherling : great finisher, but overshadowed by Nephalia Drownyard for now. Maybe maindeck as a 1-2 of, but probably sideboard.

Blood Baron of Vizkopa : great card, protection makes it hard to remove and lifelink swings races. Maybe 1-2 of maindeck.

Crypt Incursion , Notion Thief : excellent sideboard cards

April 30, 2013 11:37 p.m.

This discussion has been closed