The creation of my Land Destruction deck

Deck Help forum

Posted on May 18, 2012, 8:32 a.m. by magicite

So, I'm trying to build a deck around this mechanism. The problem is, bot the deck example that I'm finding in internet and the mechanism is hard, for me, to understund.I've understand that this kind of deck should be able to destroy any (or most) land that my opponent play, shouting down is play. The problem is... that it don't work. At least my deck.I'm trying it against the pyromancer ascension, affinity and modern jund, and I'm facing a couple of stupid problem -card cost for starting, and I simply can't lock the game-

Here is my decklist, soon I'll describe my playtest with my note. (advice on what to add would be wounderfull)

http://tappedout.net/mtg-decks/land-destruction-93/

Vman says... #2

Land destruction linked for convenience..

May 18, 2012 8:42 a.m.

magicite says... #3

thank @Vman

May 18, 2012 8:47 a.m.

I forgot how do you link decks again? I dont think its the same as linking a card.

May 19, 2012 4:24 a.m.

Vman says... #5

to link a card you take the last part of the link example:

the whole link is" http://tappedout.net/mtg-decks/bw-morbid-experiment/ "

i take out the bw-morbid-experiment

then i place it in double brackets [bw-morbid-experiment]

but double brackets would result in BW morbid experiment

people also tend to forget to put the number like

[[bw-morbid-experiment-22] for example

May 19, 2012 4:41 a.m.

magicite says... #6

First playtest, vs Pyromancer ascension storm:My hand: Sphere of the SunsMTG Card: Sphere of the Suns,Sphere of the SunsMTG Card: Sphere of the Suns,Ghost QuarterMTG Card: Ghost Quarter,Birds of ParadiseMTG Card: Birds of Paradise,Ghost QuarterMTG Card: Ghost Quarter,Copperline GorgeMTG Card: Copperline Gorge,Shivan WumpusMTG Card: Shivan WumpusA lot of mana, very little land removal, but I'm considering this hand as god hand, and so I keep.Pyromancer hand: ManamorphoseMTG Card: Manamorphose,ManamorphoseMTG Card: Manamorphose,Scalding TarnMTG Card: Scalding Tarn,Sulfur FallsMTG Card: Sulfur Falls,IslandMTG Card: Island,Desperate RitualMTG Card: Desperate Ritual and another Sulfur FallsMTG Card: Sulfur FallsOk, first of all, I'm not so pratical about this deck (i use more jund and affinity) I'm using this as an exercice for practice. So I don't know if this is a good opening hand. It look fine to me, as I'll be waitnig for the Pyromancer AscensionMTG Card: Pyromancer Ascension while perfectioning my hand. I keep even that.

I start whit the Pyromancer and drop an IslandMTG Card: Island, then pass.Whit the LD I draw BramblecrushMTG Card: Bramblecrush, then drop an unttapped Copperline GorgeMTG Card: Copperline Gorge (first land) and tap it for the birds. Pass to the pyromancer.With PAS I draw... Pyromancer AscensionMTG Card: Pyromancer Ascension. I drop Sulfur FallsMTG Card: Sulfur Falls, Desperate RitualMTG Card: Desperate Ritual, than a ManamorphoseMTG Card: Manamorphose, draw another and cast Pyromancer AscensionMTG Card: Pyromancer Ascension.With the LD I draw Roiling TerrainMTG Card: Roiling Terrain, I play a Ghost QuarterMTG Card: Ghost Quarter and tap my land for a Sphere of the SunsMTG Card: Sphere of the Suns.Than I tap it and the bird and play another one.As PAS I draw Steam VentsMTG Card: Steam Vents and I play it (tapped), then I play a ManamorphoseMTG Card: Manamorphose. I gain a counter on the ascension, found a Serum VisionsMTG Card: Serum Visions, and play it.For seer Luck I find another Serum VisionsMTG Card: Serum Visions. In any case, my Pyromancer AscensionMTG Card: Pyromancer Ascension is about to turn itself on. The first two card of the deck are Pyretic RitualMTG Card: Pyretic Ritual and Faithless LootingMTG Card: Faithless Looting.I put them back in their order as it mater not (I'm about to play another serum). The first two card now are Pyretic RitualMTG Card: Pyretic Ritual.I pass.As LD I draw a MountainMTG Card: Mountain, I play a Ghost QuarterMTG Card: Ghost Quarter and a BramblecrushMTG Card: Bramblecrush on Pyromancer AscensionMTG Card: Pyromancer Ascension. For mana I tap The bird, the double land a quarter and the sfere with 3 charge.Then I break one quarter and one special land of the PAS (excanged for a mountain). I pass.As Pas I draw Gitaxian ProbeMTG Card: Gitaxian Probe (the quarter shuffled the deck). I play a Sulfur FallsMTG Card: Sulfur Falls, and Faithless LootingMTG Card: Faithless Looting, drawing Gitaxian ProbeMTG Card: Gitaxian Probe, Steam VentsMTG Card: Steam Vents. I discart Scalding TarnMTG Card: Scalding Tarn and Steam VentsMTG Card: Steam Vents.I flashback Faithless LootingMTG Card: Faithless Looting, drawing GrapeshotMTG Card: Grapeshot and Desolate LighthouseMTG Card: Desolate Lighthouse. I choose to discart a Desolate LighthouseMTG Card: Desolate Lighthouse and a Gitaxian ProbeMTG Card: Gitaxian Probe. Than I pass.As LD I draw A Shivan WumpusMTG Card: Shivan Wumpus, and I choose to play it (after have played a mountain). So let speak about this creature a little.

May 19, 2012 2:17 p.m.

magicite says... #7

It's the best BrowbeatMTG Card: Browbeat yet. As, if my opponent choose to let it pass, I have a 6/6 trampler for 3R. Or else, is clause of putting it back on top of deck is even better, as you keep casting it forever-changing de facto the math of our deck.Until I have this 6/6 trampler, because my opponent can't sacrifice land anymore. The problem are the first 3 turn where you are ramping to 4, in order to play that card. What apen before that?In any case, I have just win.As PAS I sacrifice a island, and as LD I pass.I draw Misty RainforestMTG Card: Misty Rainforest, I play it and use to search an island. Then I choose to pass.I replay a Shivan WumpusMTG Card: Shivan Wumpus, and as PAS sacrifice another island. With LD I pass.I draw Faithless LootingMTG Card: Faithless Looting and play it. I discard Scalding TarnMTG Card: Scalding Tarn and a Gitaxian ProbeMTG Card: Gitaxian Probe, than I pass.I replay a Shivan WumpusMTG Card: Shivan Wumpus, but this time I choose to let it pass. (I shouldn't know that my opponent have two into his hand). As LD I pass.With Pas I draw Seething SongMTG Card: Seething Song, and pass.With LD Roiling TerrainMTG Card: Roiling Terrain, but I play another Shivan WumpusMTG Card: Shivan Wumpus. And here troumble as PAS, I can't sacrifice a land, as I need it. And I can't let it pass as two 6/6 are too. I have just lose.

My opinion: I win, but mostly because my deck have a lot of removal to noncreature card. If not, I would have just lose.

May 19, 2012 2:18 p.m.

magicite says... #8

Second playtest, vs Affinity:My hand: Sphere of the SunsMTG Card: Sphere of the Suns,Birds of ParadiseMTG Card: Birds of Paradise,Ghost QuarterMTG Card: Ghost Quarter,Birds of ParadiseMTG Card: Birds of Paradise,Ghost QuarterMTG Card: Ghost Quarter,ForestMTG Card: Forest,Lightning BoltMTG Card: Lightning BoltA lot of mana, But no Land destruction spell. I choose to muligan.New hand: Sphere of the SunsMTG Card: Sphere of the Suns,Birds of ParadiseMTG Card: Birds of Paradise,Lightning BoltMTG Card: Lightning Bolt,MountainMTG Card: Mountain,Acidic SlimeMTG Card: Acidic Slime,Molten RainMTG Card: Molten RainI choose to keep this.Affinity hand: Mox OpalMTG Card: Mox Opal,Mox OpalMTG Card: Mox Opal,Vault SkirgeMTG Card: Vault Skirge,GlimmervoidMTG Card: Glimmervoid,Blinkmoth NexusMTG Card: Blinkmoth Nexus,OrnithopterMTG Card: Ornithopter and DispatchMTG Card: DispatchI don't like this hand. For Affinity I preffer quantity of creature more than mana, and the fact that I haven't even the Tempered SteelMTG Card: Tempered Steel on that hand, make me want to mulligan even for the affinity.New hand is:OrnithopterMTG Card: Ornithopter,Steel OverseerMTG Card: Steel Overseer,MemniteMTG Card: Memnite,MemniteMTG Card: Memnite,FrogmiteMTG Card: Frogmite,OrnithopterMTG Card: OrnithopterI Like and decide to keep this hand.

I start whit the Affinity and drop everything beside Steel OverseerMTG Card: Steel Overseer, then pass.Whit the LD I draw BramblecrushMTG Card: Bramblecrush, then drop a MountainMTG Card: Mountain. Pass to the affinity.With Aff I draw Signal PestMTG Card: Signal Pest. I attack and deal 4 damage, than pass.With the LD I draw Shivan WumpusMTG Card: Shivan Wumpus, then I pass.Aff draw Blinkmoth NexusMTG Card: Blinkmoth Nexus, play it and Signal PestMTG Card: Signal Pest. I kill it with the Lightning BoltMTG Card: Lightning Bolt and take 4 damage for the attack.with the LD I draw Mwonvuli Acid-MossMTG Card: Mwonvuli Acid-Moss, and I choose to surrender.

Affinity is to fast, and it cards have casting cost that is to low. It's true that the after mullingan hand was a god hand one, but still...

May 19, 2012 2:58 p.m.

Vman says... #9

try posting that as you're updates or description for ur ld deck itl be easier for other people to know your problems and try "deckcycling" it all da time so it goes front page

May 19, 2012 11:37 p.m.

magicite says... #10

@Vman: probably yes, but it wouldn't up my topic in the forum.

In any case: after some more playtest against jund and affinity, my oppinion is that my deck is "to slow", it can't destroy enough land. I keep winning the pyromancer ascension storm deck due to the fact that I had removal to enchantment, but if I was aware of the esistance of the past in flame variation of the modern storm deck, I would probably have lose due to my incomplete lock to the land.

So, I'm back to progectation of the deck.

May 21, 2012 1:56 p.m.

This discussion has been closed