Modern Eldrazi: Sell or Hold?

Economics forum

Posted on Feb. 7, 2016, 3:34 p.m. by KB2187

I just got the creature base for Modern Eldrazi (Endless One, Eldrazi Mimic, Reality Smasher, Thought-Knot Seer, Matter Reshaper) and have 1 Eye of Ugin. Is it time to sell them on the aftermath of the PT? I would only need Modern staples (lands, enemy fetches, Snaps, etc.) I'm leaning toward yes.

PepsiAddicted says... #2

sell within the next few days imo

prices wont go up anymore as soon as ppl adjust their sideboard strategies and start beating eldrazi

February 7, 2016 3:41 p.m. Edited.

seuvius says... #3

I was just about to ask this very question. I am extremely paranoid of a ban.

February 7, 2016 3:50 p.m.

JA14732 says... #4

Ban won't happen until the fall, at the earliest.

February 7, 2016 3:52 p.m.

saj0219 says... #5

I'd sell soon. They'll still rise for a few days, but my guess is they won't put up these sorts of results in the future. It'll be a strong deck to be sure and has shown itself to be the real deals the hype is at its highest now after it steamrolled the tournament (and I don't think it'll steamroll another in quite the same way).

February 7, 2016 3:56 p.m.

I think it's a safe assumption that Eye of Ugin will get banned at somepoint, based solely on it basically being a land that can tap for 2 mana multiple times a turn in the Eldrazi deck.

February 7, 2016 5:10 p.m.

What about Urborg, Tomb of Yawgmoth? Seeing as it's played in builds in every format it's legal in, in addition to the Eldrazi builds?

February 7, 2016 6:10 p.m.

zyphermage says... #8

Well whether a card is played in another format has no bearing on whether it is banned in modern. Urborg, Tomb of Yawgmoth is not a sol land. It also has an upside of often helping the opponent, fixing their colors, and turning fetch lands into mana without losing life.

As far as Eye of Ugin I can see it being banned but not anytime soon. Whoever thinks that the eldrazi deck is not the real deal needs to stop kidding themselves. I'm thinking of the version that is so ludicrous it runs chalice as a turn 1 possibility. Like Jacob Wilson said something like "most modern decks have around 18 1 cmc drops". That turns off a third of a persons deck while playing threats that replace themselves that also outclass other all other midrange decks. Sol lands enabling this deck to play large threats early and/or multiple early threats, while playing around land destruction quite well is great.

Normally I argue for every deck to remain in existence, however I am thinking in terms of how the mindset tends to be going. I like high powered decks and I like cards that an entire deck is built around (splinter twin, birthing pod, stoneforge mystic, etc). Both sides of the argument have points on the eldrazi deck. The main crux against an early banning is because just that, it is too early. I would put money on it being banned by next year, maybe even another year, but it will happen.

February 7, 2016 6:52 p.m.

I sold everything today. This deck is good but only until someone finds the loophole to shut it down. Eye will drop before fall of 2016 and the ban hammer will fall. You can do what you like but i would sell out asap. Rebuy eye next year for pennies on the dollar you sold for.

February 7, 2016 7:10 p.m.

seuvius says... #10

Yeah I think I'm about to sell my eldrazi deck as well.

February 7, 2016 7:59 p.m.

zyphermage says... #11

How long have you been playing it? Seems too early to sell out to me. I think usually right before summer prices will probably hike up more. Maybe at least get more use out of it, but I would sell before say October.

February 7, 2016 8:04 p.m.

Nemesis says... #12

so... While we're on the topic of bans, what are your thoughts on a Chalice of the Void ban?

February 7, 2016 11:35 p.m.

KB2187 says... #13

My issue with wanting to sell/trade now, is that I don't want to commit to buying the other parts of the deck (Eye of Ugin, Simian Spirit Guide, Chalice of the Void, etc.). I think I'd rather trade for other staples that I could use in Modern that may not see a ban. I'm really fearful that this will get nerfed.

February 7, 2016 11:50 p.m.

zyphermage says... #14

Yeah ok that makes sense. I am not authority by any means either. Reading back I sounded as if it were certain. It does depend on how people move and what new cards are coming to us also.

I have been playing grixis with just a couple couples of baby jace. I was going to turning it into twin and enjoy swapping it around between combo and control. I bought copies of splinter twin in December, so I didn't see that one coming obviously.

I think Chalice of the Void is a seriously hateful card just as much or more so than Blood Moon. Both have been safe in modern forever. I think chalice is fine if the sol land effects decreased. Most decks have answers to get rid of it so my opinion is that it is safe as long as it doesn't get abused by enablers. I would like to of seen Blood Moon and Choke go away myself. Seriously how are hateful cards like that allowed in modern? I play legacy more but it makes more sense there. Mana denial is frowned on because it forces opponents out of the game but those cards take it to a new level. The blue camp is one that often doesn't want to be helped by some already because it is the best color. At the same time Snapcaster Mage could be better positioned. Even so my point is I hate choke.

TLDR conclusion: Hate cards don't get the axe as much as busted win type cards. I do think that if chalice gets played enough the field will change accordingly. This will happen both with answers and by not being as soft to it.

February 8, 2016 12:15 a.m. Edited.

Nemesis says... #15

I'll be honest with you, while yes, both Chalice of the Void and Blood Moon are hate cards, I feel like chalice is worse.

Blood moon you can work around by having basics. Chalice... if you're an aggro deck or if you're zoo, chalice set at 1 is back breaking.

February 8, 2016 12:55 a.m.

Maltanis says... #16

Chalice of the Void is actually a reasonably fair card. It simply punishes you for loading up on 1-drops in your deck. Again Blood Moon is fair because it punishes you for running lots of non-basic lands.

These cards have existed for a long time and people have played around them perfectly well.

Eye of Ugin is unfair when it lets you place 6 mana worth of cards onto the field on turn 1.

Eldrazi will be banned. I've been saying this since the deck first hit the scene even before Oath was released (I saw the stupidness in advance, if I was a regular tournament player I'd have been buying into the deck myself, but selling right about now after the PT)

We just witnessed one of the most ridiculous Pro Tours ever, and it was made so by the warping presence of the Eldrazi (Kozilek was obviously chilling nearby at the time)

February 8, 2016 5:02 a.m.

Nemesis says... #17

You see, my problem with what you're saying Maltanis is that aggro exists almost completely within the 1 and 2 drop range. Blood moon punishes land greed while chalice punishes an entire archetype.

And while yes, they've had to deal with it before, I'm fairly sure (correct me if I'm wrong) they didn't have to deal with it as a 4 of mainboard game 1. That sort of makes things significantly harder for the aggro player.

Though I do agree with you that Eye of Ugin is really strong too.

February 8, 2016 5:33 a.m. Edited.

Maltanis says... #18

Chalice of the Void has never been a big player because it is too slow. It is only because Eldrazi decks are running it with Simian Spirit Guide to drop it T1 for 1 that it becomes oppressive.

If the Eldrazi deck wasn't able to afford doing that because it has the lands to reduce the cost of it's cards (thus making the card disadvantage from Simian Spirit Guide less of an issue) it wouldn't be as strong a strategy.

February 8, 2016 7:47 a.m.

Fleetwood-Mat says... #19

Maltanis; It's still pretty strong. I've had games against burn where I just weather their turn 1 and 2 storms, drop the chalice for 1, and there's nothing they can do for the rest of the game. I've been using the card ever since I pulled it out of a pack of Modern Masters 2013, and I've noticed that it's one of the best cards against burn, bogles, affinity and infect. Honestly though, I would probably love modern more if those 4 deck archetypes die out anyways. Let's see some new stuff already.

February 10, 2016 2:12 p.m.

zyphermage says... #20

So you want aggro decks to go away or just be more expensive/less effective aggro?

February 10, 2016 4:06 p.m.

Fleetwood-Mat says... #21

that's not it at all, I just don't mind losing archetypes to gain new archetypes, I'm for the evolution of the game.

February 11, 2016 1:43 a.m.

zyphermage says... #22

I guess I don't follow because there are really only 4 archetypes and you want to remove 1? There's aggro, control, tempo, and combo, everything else falls under these. You don't want aggro so how would that add more types? There would be new decks but I do not think they would be any great decks. They would be tier 3 decks that appear to be good I imagine. In other words they would do well but would likely be low powered.

February 11, 2016 2:07 a.m.

This discussion has been closed