Squirrels in legacy
Legacy Deck Help forum
Posted on Nov. 30, 2020, 2:16 p.m. by I_Want_To_PlayAllTheDecks
I know squirrels will never be competitive or even semi-competitive in legacy, but I want to make the best squirrel focused deck there can be. The current win con is a lot of big hits with Squirrel Mob while protecting it with, Swarmyard and Veil of Summer. Does anyone know of any good cards for this or ways to make it the most competitive or better wincons? Just to reiterate, I know this deck will never be actually competitive.
I_Want_To_PlayAllTheDecks says... #3
MagicMarc, Thanks for the advice! While I do think UG would make the best deck, it is basically just a combo deck that happens to win with squirrel tokens, there is no fun squirrel synergies and also half the deck would be devoted to the classic blue legacy shell. I like Squirrel Wrangler Ramunap Excavator synergy and it seems fun to exploit. If you don't mind can you please explain the RG version more? I'm not sure I understand what your saying. I do sort of understand how it could work it just seems a little convoluted and ends up not helping that much without black drainers.
November 30, 2020 7:04 p.m.
Adding Red lets the deck get another way of winning by adding direct damage ability to the deck.
You put all your squirrel cards in that you want to use, right? For example; 4x Squirrel Mob, 4x Deep Forest Hermit, 4x Deranged Hermit and 4x Druid's Call. You can also use the wrangler and excavator, also any of the other squirrel cards like Squirrel Nest. Since you are also in Red, you then also get to play Burn cards,riot cards and anything in the Gruul family. Adding cards like Goblin Bombardment, Fling and Volcano Hellion gives an alternate win condition of direct damage. As well as more ways for explosive wins.
For example; Your life total is 20 and so is your opponent's. You have Squirrel Mob in play enchanted with Druid's Call. You also have Goblin Bombardment in play. You also have 4 other squirrels in play. You attack with the 6/6 mob and if you hit you do damage and if they can kill it you use protection to keep it around and if it took damage you get more squirrels and it gets bigger. Let's say they blocked it with a 4/4 and lost their creature and you get 4 more squirrels and now your mob is a 10/10 and you have a total of 8 other squirrels. What you then do is just cast Volcano Hellion targeting your Squirrel Mob in play enchanted with Druid's Call announcing any amount of damage you like. Let's say you announce 9. You and the mob both take 9 pts of damage. This creates 9 more squirrels bringing your squirrel count to 17. Your mob is now 19/19 and you have 17 squirrels to either sacrifice to goblin bombardment shooting your opponent in the face for 17 or wait and just attack with your mob again. If you put the right kind of protection for your creatures like stuff to make them indestructible or versions of giant growth you can name higher amounts of damage with the hellion and get even more creatures. Or just cast Fling, Soul's Fire or even Chandra's Ignition.
I didnt have anything solid in mind, just thinking of two color decks that would let squirrels put some hurt on people.
November 30, 2020 8:09 p.m.
I_Want_To_PlayAllTheDecks says... #5
MagicMarc, yeah the gruul idea seems nice and interesting to play. I was also thinking that UG would be the best for a durdly value engine if I didn't care about the $$ involved. Cards like Squirrel Wrangler and Ramunap Excavator would be the backbone supported by the classic blue shell of Ponder, Brainstorm and Force of Will. I could also include the new card Hullbreacher to hate out other blue decks. Which idea do you think would be the most powerful?
November 30, 2020 9:46 p.m.
You can look into a nic-fit shell with Deep Forest Hermit/Deranged Hermit and whatever jank you want.
December 1, 2020 12:29 a.m.
I_Want_To_PlayAllTheDecks says... #7
So I was actually thinking about what each color pairing brings to the table, mono-green is classic and cheap, UG is probably the best and has the most good cards and control but is expensive, BG has cards like Unearth and disruption, RG has the ability to pseudo-combo, and WG has Intangible Virtue. Which one is best?
December 1, 2020 8 a.m.
Blue Green is still the strongest, no doubt. There is still a Legacy legal infinite squirrel engine because of Intruder Alarm + Argothian Elder + Squirrel Nest. Then add counterspells and card advantage to infinite mana and infinite squirrels.
Anything else you would be playing for fun or thematic reasons. As you mentioned FOW and card advantage gives you a shell for most anything.
December 1, 2020 10:57 a.m.
If you are planning on casual Legacy play, I think either Red Green Or Black Green offer fun and less expensive alternatives than blue. Maybe not as powerful but certainly provide fun themes.
Going Red Green gives you Exploding Squirrels and going Black Green gives you Living Dead Squirrels. I mentioned some ways to go Red Green.
For Black Green you can either go for another infinite Squirrel and infinite mana combo using Deranged Hermit + Recurring Nightmare + Phyrexian Altar for infinite squirrels and also mana. Or just do some Golgari Good Stuff with repeatable removal and reanimation.
December 1, 2020 1:17 p.m.
MountainMan817 says... #10
I have a Legacy Bears Deck and Alpha Status always felt pretty decent and was on theme!
MagicMarc says... #2
I would think Squirrel Wrangler combined with stuff like Ramunap Excavator and ramp, or token bonused cards might make for some powerful "go wide" gameplay. With stuff like Deep Forest Hermit and Deranged Hermit. Or anthem cards like Coat of Arms and a lot of squirrel production.
Personally, an idea would be to go UG, find an infinite mana combo protected by counterspells and then kill a Liege of the Hollows on your opponent's end of turn to make an endless amount of squirrels and kill them on your turn.
If you are going to uber protect a Squirrel Mob then dropping Druid's Call on it lets you go big really fast if they have blockers.
Last idea, going RG for stuff like Squirrel Mob, Druid's Call and Goblin Bombardment or Terror of the Peaks style cards. Then just pebble them to death or smash face with your Squirrel Mob. If you go the RG route you can throw a Volcano Hellion at any creature with Druid's Call on it and probably instant win with the pebbles cards.
November 30, 2020 5:26 p.m.