The Maze's End

Lore forum

Posted on March 12, 2016, 5:39 a.m. by chosenone124

What is the magical artifact or power located at the Maze's End? All I've been able to dig up is that all the guilds met up and Jace somehow became the Guildpact.

Did he activate an ancient sacred artifact? Does the artifact grant the wielder infinite power? Is the maze still unsolved?

EpicFreddi says... #2

Didn't he unite all the Guilds when he connected there minds?

March 12, 2016 6:13 a.m.

chosenone124 says... #3

But what was at the Maze's End?

March 12, 2016 6:31 a.m.

EpicFreddi says... #4

Momir Vig, baking some biologically enhanced cookies?

March 12, 2016 6:35 a.m.

lemmingllama says... #5

At the end of the maze, there was the Forum of Azor.

I'll just link you to the MTG Salvation page for it, probably explains it better than I would. Click me

March 12, 2016 7:33 a.m.

scopesightzx says... #6

that's a good summary of the ebooks they put out for the block before they stopped making those

March 12, 2016 2:28 p.m.

chosenone124 says... #7

But the card Maze's End wins the game if you reach it. Logically, the prize of the maze is an incredible amount of power. The MTG Salvation page doesn't mention any magical power at the Forum. All we know is that the guilds tried to kill each other and Jace stepped in and magically became "the Guildpact"

March 12, 2016 5:26 p.m.

scopesightzx says... #8

if the guilds weren't united, Azor (the spirit who made the implicit maze) would trigger the Supreme Verdict, eradicating all life on the plane.

I guess getting a maze's end win is kind of like casting verdict and destroying your opponent?

March 13, 2016 4:09 p.m.

lemmingllama says... #9

I look at it as uniting all the guilds, therefore you control the entire power of the plane of Ravnica. All of Ravnica is pretty powerful, probably enough to defeat a single planeswalker.

March 13, 2016 4:22 p.m.

chosenone124 says... #10

scopesightzx Jace never had the power to use the Supreme Verdict, I believe every Azor gave each individual guild the power to trigger it. Also, the verdict is suicidal because it would kill the caster.

So lemmingllama, you believe that the power of Maze's End isn't magical, but just alliance based?

March 13, 2016 5:13 p.m.

lemmingllama says... #11

@scopesightzx Each individual runner was given the power to cast Supreme Verdict. Jace stopped them by linking their minds.

@chosenone124 I do believe that Maze's End is magical. However, I personally don't think that completing the maze granted the runner any additional powers. Niv-Mizzet did say that the runner who triumphed would gain the powers of the maze, but I don't believe it was ever made clear what the finalist would actually get.

March 13, 2016 7:45 p.m.

chosenone124 says... #12

I think I've figured out what the card Maze's End does to actually win, based on your theory. Basically, the person who won the Maze was Jayce, and all the others acknowledged him. So achieving the win condition for the card doesn't annihilate players with magic, it just makes them acknowledge you as the winner :D.

Either that or it has something to do with the Guildpact spell. I just discovered this page. http://mtgsalvation.gamepedia.com/Guildpact_(spell)

March 13, 2016 10:22 p.m.

lemmingllama says... #13

I was under the impression that the Guildpact only affected the people of Ravnica. However, I didn't know it had a "no planeswalker" policy, so it apparently can affect others. Hmmm.

And yeah, I assume it's just a Coalition Victory

March 13, 2016 10:29 p.m.

This discussion has been closed