Anticipate

Modern forum

Posted on March 17, 2015, 1:52 a.m. by IndepenentMeta

Anticipate has be the card that makes super friends decks with blue more consistent. Your able to search the top three for lands or watever you might need and it's an instant. Prolly has to be the best reprint choice for modern. I personally think we could see some superfriends at modern top tables now

bigguy99 says... #2

Superfriends isn't enabled by a draw spell. The deck is cute at best and can't compete with what's good right now.

March 17, 2015 1:57 a.m.

vishnarg says... #3

No, it won't be. There are so many better blue card draw options in modern, namely Serum Visions, Gitaxian Probe, Sleight of Hand, and most similarly to Anticipate, Telling Time. Even if Anticipate was playable, Telling Time is better.

March 17, 2015 1:58 a.m.

Servo_Token says... #4

Agreed, Telling Time is just in all ways better than Anticipate.

March 17, 2015 2:03 a.m.

IndepenentMeta says... #5

Serum visions you might not get the right draw then the scrys might suck n draw more crap after that. With anticipate you can more less shift what you need. You can pick a card you can chain like jace's ingenunity then draw three or if you need land drops. Helps with that. Telling time is almost the same thing so I guess it's up to tech choices in what you want.

March 17, 2015 2:06 a.m.

IndepenentMeta says... #6

bigguy99 there's ways for grixis to get a top table.

March 17, 2015 2:09 a.m.

IndepenentMeta says... #7

Serum Visions and Anticipate to me are the best ones there. As far as probe goes I would never tech it just for a look at the hand I'd rather peal something bad and not get the draw then stare at what's gonna kick my ass and get the draw. Slight of Hand is another bad example not just cause something's worth -1 less mana doesn't mean it's automatically the best card.

March 17, 2015 2:11 a.m.

iLikeDirt says... #8

IndepenentMeta, for starters Super Friends is an archetype that only tends to work in standard due to how much more pressure creatures create in Modern (ie Tarmogoyf and Zoo's creature suite like Wild Nacatl and the swarm that is Robots). I would be willing to wager that 8-9 times out of 10 you would be run over at most any event that is even somewhat competitive.

Second, Gitaxian Probe is an AMAZING card. You would NOT play it in a control deck by any stretch of the imagination, but in tempo and combo decks it puts in some SERIOUS work.

Third, Serum Visions is hands down the best dedicated cantrip we have in blue for modern right now. Anticipate is pretty good, I personally think it could see play in Storm or Scapeshift because unlike Telling Time, if you whiff on 2/3 cards you aren't forced to see one of them again. However thats just it, cards like Anticipate and Serum Visions don't see play typically in a control shell. Control decks choose instead to rely on the fact that Remand, Cryptic Command, and Electrolyze all draw a card on resolution. That way, they don't take up slots needed to either win or control the game by finding ways to forcibly draw answers. Frankly, if a control shell is going to run a dedicated draw spell it'll be a 1-2 of Sphinx's Revelation almost purely because it gains life.

March 17, 2015 2:31 a.m.

ChiefBell says... #9

Serum Visions is hands down the best draw spell in modern. Partly due to cost. Also because unlike Anticipate you're not forced to put the other two cards on the bottom - you have a choice. It's almost the definition of strictly better. Almost.

March 17, 2015 4:57 a.m.

KrosanTusker says... #10

And Sleight of Hand costing rather than makes a huge difference. In anything other than dedicated control, the extra mana makes Anticipate nigh unplayable, and in control, as iLikeDirt said, there are plenty of better options, all of which do something more than just card selection.

March 17, 2015 7:30 a.m.

sylvannos says... #11

If you're playing a control/superfriends build, Think Twice, Shadow of Doubt, Squelch, Cryptic Command, and Remand are going to be far better than Anticipate.

Anticipate is better for combo decks. Looking at 3 cards and picking one is always powerful because you get to ship redundant lands and combo pieces to the bottom.

March 17, 2015 7:48 a.m.

I now some of y'all don't play yugioh but there was a point where they ran 3x pot of duality. To make decks consistent with what they had thin their hands. Anticipate brings the same aspect to the table. And even anticipate could combo with terminate. Anticipate resolves pick up terminate 2x mana left for the terminate terminate. It hasnt been in the format before right? Maybe this is a good chance to test play it out. I could see it get play time in modern by the next tourney...

March 17, 2015 12:16 p.m.

Grixis superfriends

That's basically how I'm running it

March 17, 2015 12:18 p.m.

vishnarg says... #14

That's a cool story. But this isn't YuGiOh.

March 17, 2015 12:20 p.m.

Oh no I know that br it applies basically the same as yugioh. If I need a land I'll add a land if I have enough land I'll add a kill spell if I can pay for it I'll add some draw power. Very much the same... Idk why magic players think this is a whole world a different. There's only a hand full of things that set the two apart

March 17, 2015 12:28 p.m.

ChiefBell says... #16

Uh yes it has. We've had Telling Time and Sleight of Hand for ages. Both rarely, if EVER, played.

March 17, 2015 12:38 p.m.

But to me anticipate is the better of the three. Idk I thnk I might make that super friends deck and see how it goes in modern

March 17, 2015 12:43 p.m.

bigguy99 says... #18

Yugioh needs one card to go off. Magic needs more. Don't compare the two. Besides, the comparison isn't even accurate. Very few decks actually have the option of even considering Anticipate while Pot of Duality is a commonly used card. Just leave Yugioh out of any discussion.

March 17, 2015 1:42 p.m.

Telling Time is just better. Either you get two good cards or Anticipate.

Also, the "combo" you suggested is nowhere near a combo.

March 17, 2015 2:55 p.m.

PValBlanc says... #20

IndepenentMeta Why do you constantly ask questions if you're going to argue against the answers every single time? If you're so confident that you've got it right why bother asking?

March 17, 2015 3:24 p.m.

Reminds me of a certain user with a green and blue name...

March 17, 2015 3:25 p.m.

quesobueno123 says... #22

Yourself? GlistenerAgent? Just kidding, I know who, it starts with tyfortheveno* you have to guess the last letter.

March 17, 2015 3:31 p.m.

Servo_Token says... #23

Have you ever seen both of these guys in the same thread before? Just some theory crafting here. And even if you offer completely solid proof that i'm wrong, i'm still not wrong.

March 17, 2015 3:37 p.m.

Yeah, should have thought that one through.

Also, we'd have to engage in some quantum physics to answer that question.

March 17, 2015 3:44 p.m.

Rayenous says... #25

The only card Anticipate could possibly replace is Telling Time all other spells mentioned fill a very different purpose in a deck. - Compared to any 1-drop sorcery, you have to remember that these are best played at end of your opponents turn to immediately set up your cards/options. - The sorceries set up an 'eventual' draw, and use some mana right away. (Slight but important difference)

When compared to Telling Time, we can simply look at the 3 cards and where they can/must go.

In both cases:
- Best card - goes to hand.
- Worst card - Goes to bottom of Library.

For the middle card:
- Telling Time - this card must go to top of Library.
- Anticipate - this card must go to bottom.

So the real comparison is. - Is it better to be forced to get rid of the second best card, or forced to draw it next?

I would say it's better to get rid of the second best card that might be okay, than to be stuck with the second best card when it is bad.

For me, this makes Anticipate slightly better... but that's just an opinion... and a fairly moot opinion as well, since neither are really quite good enough for regular modern play.

March 17, 2015 3:48 p.m.

Because at some point I realize where I'm wrong. Take my twin deck for example I was so sure on the stormbreaths then I saw a friend play a game and it completely changed my way of thinking. I can argue I love to but if you show me some videos of the deck techs your using and it works badass you know imma get on the gravy train

March 17, 2015 3:53 p.m.

Ooo joined the anticipate timetellers hate club ;)

March 17, 2015 3:55 p.m.

Rayenous says... #28

I can say that Telling Time is MUCH better in a Miracles deck. :-)

March 17, 2015 4:01 p.m.

When Telling Time was out I had a friend that played magic. And I remember one time he came crying to me because the effect of putting a card at the top wasn't always as good as he'd hoped. And then their was the people complains when a good card doesn't work as good as you hoped. Now we have a bunch of other people choosing that card over anticipate because it's the rebel thing to do. But as far as me teching Telling Time I refer you back to my first statement.

Slight of Hand is another one they say it makes a world of difference because it's one less. But I wonder what they think bout the extra card and the instant speed to Anticipate. Idk we re just gonna have to wait till the next scg modern and see if it gets any playtime

March 17, 2015 4:01 p.m.

Rayenous says... #30

Either way... I anticipate that time will tell.

March 17, 2015 4:01 p.m.

I wouldn't even know how to play that. Lol I saw a legacy open tourney with the winner placing first and all I saw him do is put a bunch of cards on the table and say I win!! Idk how the deck works at all lolz..

March 17, 2015 4:02 p.m.

Lol what a joke

March 17, 2015 4:03 p.m.

Telling Time is played in Scapeshift. It's very powerful there especially since you have a lot more shufflers than normal. In general, I just wouldn't play Anticipate.

March 17, 2015 4:13 p.m.

Rayenous says... #34

I can see that in Scapeshift. You want to ensure you are hitting every land drop and, as such, I can see it being much more likely that you want at least 2 of the 3 cards.

In any other deck, 2 land and another card would be horrible to hit with Telling Time, but fine with Anticipate.

March 17, 2015 4:19 p.m.

Agreed with ray

I'm picking up some grixis stuff this weekend including anticipates. I don't know why but I'm determined to show everyone on this board that they re wrong... I mean there's a reason why coast would pick this card to be in modern

March 17, 2015 5:16 p.m.

AllAroundGeek says... #36

What do you mean "coast picked this card to be in modern", Technically, wizards has chosen every card in Dragons of Tarkir to be in Modern. The only thing they really decide is which cards aren't in modern.

March 17, 2015 5:21 p.m.

It looks good ;D

March 17, 2015 6:04 p.m.

Rayenous says... #38

I think IndepenentMeta missed the part where I said "...neither are really quite good enough for regular modern play."

March 17, 2015 7:04 p.m.

AllAroundGeek says... #39

IndepenentMeta, I know you want to prove that your deck is good and you said you're gonna buy it, but I'll give you a warning. Don't drop 300$ on that deck, it's not worth it. I wouldn't buy it for 100$, it's just not good for modern, and it won't win. I'd just stick with splinter twin if I were you.

March 17, 2015 7:21 p.m.

sylvannos says... #40

I'm with Rayenous on this. I'd rather risk sticking a good card on the bottom than getting stuck with a bad card on top. When you're going off in Storm, you really need all the gas you can get. Telling Time can leave you stumbling into multiple lands or Goblin Electromancers. Anticipate just chucks all that crap to the bottom.

March 17, 2015 7:54 p.m.

This discussion has been closed