New Card - Myth Realised
Modern forum
Posted on March 12, 2015, 2:56 p.m. by ChiefBell
Now obviously this card isn't game breaking but I think it's pretty great. It may be good in something like Delver, or perhaps UWR control.
In some ways it shares certain characteristics with Tarmogoyf:
They both cost ludicrously little mana to cast.
They both become threats naturally over time, as you play the game.
For the most part, they both are removed by spells that cost either the same, or more mana. Granting no immediate tempo advantage to the opponent.
However on the other hand; this card takes time to get big, and therefore it gives the opponent time to plan. It can be ruined by any 'return to hand' effect. It's also a bad top deck.
What do you guys think? Modern playable? T1, T1.5, T2? Or just bad?
VampireArmy says... #2
Bro i need a playset but can't buy them right now! Slova or someone who pre-ordered should look at my binder. I might trade for them with a little extra thrown in
March 15, 2015 2:43 p.m.
julianjmoss says... #3
slovakattack I dont need anymore. plus it would be stupid to invest in them now. Im on the hunt for tundras at the moment.
March 15, 2015 2:43 p.m.
They're falling super fast in Europe. From 7 euros to 6 euros in a day.
March 15, 2015 2:44 p.m.
slovakattack says... #8
It's 4 bucks to preorder from SCG non-foiled. Buying a playset wouldn't be awful.
March 15, 2015 2:48 p.m.
slovakattack says... #13
Good man. See if you can snag some in trades at release?
March 15, 2015 2:55 p.m.
Sorry but I don't see this card as something I would want to invest in right now... we haven't seen it get played in anything. Has anybody play tested with this card even? It's kinda really random and it's the greatest thing in your opening hand but in the late game it really really sucks. I'm not particularly a fan of this cards chances in modern and especially in legacy.
March 15, 2015 8:07 p.m.
julianjmoss says... #17
vishnarg we havent seen it played in anything because it isnt released lol. here is my deck for legacy mythic delver. Ive play tested it and had a lot of success. It can also pump itself so its decent late game and acts like a white goyf. maybe you should test with it, because i know i have and its stellar.
March 15, 2015 8:17 p.m.
I got my playset at $18. Not bad really. It might turn out to be a horrible investment in the long run, but I genuinely see this card being played.
The biggest argument against it seems to be Abrupt Decay, but I just don't see that as a reason to not play a card. The same could be said about Tarmogoyf, Delver of Secrets Flip, Young Pyromancer or any other permanent with a CMC of 3 or less. In the kind of build your going to be running this card in, your opponent's Abrupt Decay is going to be dead in hand most of the time.
Testing has shown it has the potential to be a great card, whether it will or not depends on how much effort people put into running it and how much removal are willing to bring in against it.
March 16, 2015 8:30 a.m.
No removal argument is valid against this card. Removal arguments are only valid when the removal costs less than the casting cost of the card being removed. Goyf dies to abrupt decay and is still $200. Why? Because it costs the same as, or less than, most removal.
The 'dies to removal' argument is a tempo argument. It isn't valid for 1 mana cards.
March 16, 2015 8:52 a.m.
And for what it's worth, Thoughtseize also "really, really sucks in the late game". IMO, lack of late-game usefulness is never a good reason not to play a 1-CMC card.
March 16, 2015 8:52 a.m.
This card is great in the late game for control anyway. Running 25 lands -> spare mana -> pump it up fast!
March 16, 2015 8:53 a.m.
It's so nice to see people talking common sense about this card. All my locals are haters!
March 16, 2015 8:55 a.m.
In the UK they've dropped to around $5. Going to pick up a ton of them if they go to $4. I'm poor at the moment but not THAT poor. I couldn't afford them at $10, but at $4-$5, I'll try to snag 12 or so.
March 16, 2015 8:57 a.m.
slovakattack says... #24
vishnarg: The closest comparison that I can make to this card, is to AEther Vial. AEther Vial is weird, and a dead drop if you can't put it down on T1-2. The decks that run it run 4, and it's a 20+ dollar card for a reason.
March 16, 2015 10:11 a.m.
Femme_Fatale says... #25
So I just had a affinity storm game where turn 2 I had 3 Myth Realized's out on the field and turn 3 with 2 Puresteel Paladins on the field. Needless to say I comboed off pretty hard.
March 16, 2015 11:02 a.m.
Well Vial is a $20 card because of its playability in multiple formats and generally high demand. Also because, like you said, decks that run it will run 4.
Still, I don't think that comparing this to Vial is quote fair. Vial can do incredible things and if played on turn one gives you insanely good plays on turn 2 and 3. An opponent would likely never destroy your vial, but this will have a huge target on its back. I could be totally wrong of course. Time will tell.
March 16, 2015 11:39 a.m.
slovakattack says... #27
vishnarg: If you are playing against decks that use vial (Merfolk & Hatebears in Modern, and Merfolk and D&T in Legacy) and you don't destroy their vial asap, you're doing something wrong. Seriously, seriously wrong.
March 16, 2015 11:48 a.m.
VampireArmy says... #29
I feel vial is a good comparison
Top decking it late is not optimal BUT when you do and draw into further enablers it does actually dig you out of holes and possibly steal games. Myth does this as well
March 16, 2015 12:45 p.m.
Okay well then both will draw a removal spell if the opponent has one, but where you will always have the opportunity to Vial in response, Myth Realized will give you nothing. Plus, Myth realized can also be taken out by creature removal. I think it's much much more comparable to Young Pyromancer, really.
March 16, 2015 12:47 p.m.
It's not really entirely comparable to any creature because it doesn't die easily to creature removal. Like it might do eventually, but can't do instantly.
It's a weird one though. Probably worth more than $5 though so I'm about ready to invest.
Sold a sylvan library, entomb, and survival of the fittest. Only got like $40. Fucking European prices. That's ok though. You have your market, we have ours. Both are weird.
I heard goyfs in the us are falling. Not here in Europe though.
March 16, 2015 12:56 p.m.
Pyromancer and Myth: Great to drop on curve, provide automatic advantage for playing instants and sorceries, not ideal late game, both cost about two mana total to make effective in killing your opponent, etc.
March 16, 2015 1:12 p.m.
selesvyaloverer8 says... #33
pyromancer dies to lightning bolt and myth never does. Thats very important
March 16, 2015 1:30 p.m.
At least in the late game you can sink spare mana into this as well. But I don't see it in a Young Pyromancer // Delver of Secrets
Flip build, where your playing more aggro and I see it fitting in more of a /
/
control deck.
March 16, 2015 4:57 p.m.
bijschjdbcd says... #35
Doesn't seem great in Control, Cause ya know it doesn't control.
March 16, 2015 6:08 p.m.
At some point control needs to win. Stormbreath dragon doesn't control either. Neither does the splinter twin combo. They're both played.
March 16, 2015 6:16 p.m.
Serendipitous_Hummingbird says... #37
I see this as a 4 of in modern UW control.
I highly doubt that that will be enough to push it above $10, ever.
Rhino is a 4x of any junk build, and junk is the most played type in both modern and standard, yet the rhino is under $8 a piece.
March 17, 2015 12:10 p.m.
Rhino is currently under $8 a piece because Khans is the most printed/cracked set ever, is still currently in print and was released as a pre-release promo.
Once Khans rotates out of print it will slowly rise, I'd imagine around the $15 mark if we're lucky.
The price of this card depends on how much it becomes used in the future, and how much Dragons people start cracking (not tons I imagine, as there doesn't seem to be anything particularly worth cracking packs for)
March 17, 2015 12:14 p.m.
I think both this and Narset transcendent will be pretty huge.
March 17, 2015 12:15 p.m.
Yeah, if this get's played in Legacy, we'll my $18 set I picked up will gain me some lovely profit (theoretically, as I actually play Legacy, so no doubt will use them!)
March 17, 2015 12:16 p.m.
I don't see Narset being that huge, her card is cool, but it's very lacking in the "does something when it hits the field" area. Card draw is nice, but there are better ways to do it outside of Standard than this. The rebound is cool, but not always relevant, especially in a control deck (who wants to rebound a counter spell?). The ultimate is, well it's an ultimate, but even that only hose's non-creature decks.
She's cool, I like her, but I don't see her having a huge impact on Modern or beyond. She will see play no doubt, but I don't see her being a game changer. 4CMC in modern is a highly coveted spot, and the card needs to be doing something asap.
March 17, 2015 12:20 p.m.
I am very opposed to the hype that this card receives - it is in the same as monastery mentor for me. This card is better than mentor, but there is no eternal shell for this card. In modern:
UWr control will generally want a threat that is reliable if drawn in the late game. Now UWr scepter control might be a different story.
In legacy, Miracles, the natural (and possibly only) home for this card is viable at best. having 4 tops means you can essentially cast a noncreature spell AND find a late game myth more easily. Every turn and that deck tends to struggle to close out the game in the more grindy matchups.
March 17, 2015 12:24 p.m.
Boza, I understand what you're saying with late game draws. This is less than ideal, in that regard. Though you can pump excess mana in to make it huge.
I don't know if that's enough to make it truly BAD though.
March 17, 2015 12:28 p.m.
In modern, the lack of reliable ways like countertop to lock the game up makes this a less optimal late game play than say AEtherling, which usually requires a couple of swings to finish a game. You do not want it late game, so you do not want to play 3-4 of those, in addition to the lack of space in the deck, but if you play it as a 2-of or 1-of, you will have difficulty finding it early on when it is needed.
I just do not see what is the right number of this card you want in a modern deck.
March 17, 2015 12:34 p.m.
Also worth pointing out that shells come and go, and may be made. I understand there's no 100% fit now - but to the future, who knows?
Maltanis - rebounding removal spells creates soft locks. 'if you play anything it will instantly die'. Jace is often seen in control decks and she gives you draw as a plus ability. That's big. Gideon is also seen. I'd wager that she's somewhat better than both.
March 17, 2015 12:34 p.m.
Boza - Snapcaster mage with cryptic command usually gives you amply opportunity. No, it's not a lock but it's pretty debilitating.
I understand what you're saying. It's like Bitterblossom. You want 4 so you get it down early, but you don't want 4 because its bad in the late game.
March 17, 2015 12:36 p.m.
Forgot to mention, playing any number of this card will introduce a lot more variables to your deck, where a control deckbuilder will want the deck to behave in a similar way every game. It actually makes you modify the way you play when you do draw it and behave differently when you do not have it in your opening hand. certainly something a control player does not want.
Funnily enough, what about 4c/5c burn, with no permanents, only non-creature burn and 4 of Myth realized as a cheaper Shrine of Burning Rage?
March 17, 2015 12:38 p.m.
Yeah, rebound on a wrath is cool, but the ability is wasted on a single piece of removal (your opponent can play around it to some extent).
If your speaking about Jace, Architect of Thought, his + ability is good against aggro, our biggest weak point in control, and his - ability gives multiple cards. Narset says you MIGHT be able to draw a card, assuming you run no creature spells, if it's a land, a snapcaster etc, it's pointless. Gideon at least makes it damn difficult for decks to smash face.
I don't doubt she will see play, but I don't see her doing anything super special. She's just going to help you smooth things out a little, and run better against midrange decks (and control cares very little about midrange usually)
slovakattack says... #1
julianjmoss: shakes fist
I wound up getting my set in the end. No hard feelings. I actually have a surplus Japanese alt. art ugin now, if you're interested :P
March 15, 2015 2:42 p.m.