Modern forum
Posted on Jan. 27, 2015, 6:35 p.m. by GlistenerAgent
I've been trying Quicken as a two-of (mostly because I don't own four) in my Scapeshift deck, and I find it gives your opponents a lot of the same worries as Twin. They can't necessarily tap out for Electrolyze or Desolate Lighthouse on your endstep, because you can simply win when they are tapped out. It's also nice when you have multiple Scapeshifts and can cast one on their endstep and one on your own turn.
I tried this because I often ran into the problem of blue opponents doing whatever they wanted on my endstep, and the card-draw goes well with the plan of the deck.
For reference, here's my list:
Mount Vesuvius Playtest
Modern
SCORE: 36 | 7 COMMENTS | 6729 VIEWSThoughts? Is this too cute to be good?
cosmokai2000 says... #3
If it seems to be performing, then it's probably good. Decks have to innovate somehow, and quirky ideas like this are a way to do it. It looks really solid to me!
January 27, 2015 6:56 p.m.
GlistenerAgent says... #4
That's the drawback I was thinking about. However, at 2 copies I think it gives me the best of both worlds in that I can draw it late game, but still have enough in the deck to matter. Having it in the opener still lets me EOT suspend/cast Search for Tomorrow or Farseek if I want, which isn't all bad.
January 27, 2015 7 p.m.
TBH, as a UWR control player, this scares me. I think Scapeshift's biggest drawback is the fact that it's sorcery speed. Adding Quicken can make it much more difficult to predict/play around. Couple that with the fact that most opponents won't see it coming the first time, and I think you could "steal" quite a few games. Stop telling people about it! Haha
January 27, 2015 7:19 p.m.
GlistenerAgent says... #6
Yep, that's the goal! Do you think that it's worth it, though? The replacement would be something like Peer Through Depths, but I'd like to see if this innovation pans out.
January 27, 2015 7:24 p.m.
Well first, I'll point out that I'm a control player, so my only real interactions with Scapeshift are from the other side of the table in that matchup. But my general impression of the deck is that it just kind of durdles around for 5-6 turns until it can find an opportunity to cast and avoid a counter. Adding in Quicken greatly increases the places you can safely cast Scapeshift. As a UWR player, I can tell you that I pretty much play my entire turn completely unafraid of anything the Scapeshift player can do. I just make sure to leave up mana for a counter, and then I do everything I want on their EOT. So adding Quicken would make things a lot tougher on me. I'd have to be much more conservative with my EOT plays, and just the threat of an instant speed Scapeshift would probably buy you a couple extra turns where I'm leaving mana open for a counter, rather than sinking it into a Keranos, Batterskull, etc. I definitely think it makes the deck much stronger, at the very least when it goes up against control.
January 27, 2015 7:35 p.m.
Femme_Fatale says... #8
Sideboard tech against control. Though I see that has already been realized.
bigguy99 says... #2
Seems too meh. Oftentimes I think you'll end up casting it as a really bad cantrip since you really don't want them when you don't have Scapeshift, but I see the card having potential. It's at the point where you don't want to run a lot but for it to be effective you need to.
January 27, 2015 6:49 p.m.