anyone else feel like Magic Origins is the diet coke of legacy?

Spoilers, Rumors, and Speculation forum

Posted on June 23, 2015, 4:02 p.m. by tyforthevenom

i mean got so many legacy wannabe's in there that feels like they're saying "well this is what x card would look like if we knew what we were doing back when we started" i'm kind of expecting some really under powered version of Black Lotus to pop up

Boza says... #2

really, we have an actual 2 cards for that to be true - Opalescence redux and Timetwister redux and the timetwister one is completely unplayable, even in Nekusar edh.

June 23, 2015 4:07 p.m.

Arvail says... #3

Nah. It's actually decent in control shells in EDH if you're on a budget. You want to play stuff on other people's turns anyways for the most part.

June 23, 2015 4:21 p.m.

Boza says... #4

I do not think control means refilling other's people's hands and letting them have their turn.

June 23, 2015 4:29 p.m.

pskinn01 says... #5

Works well after an overloaded rift..js

June 23, 2015 4:43 p.m.

VampireArmy says... #6

There's also Demonic Tutor Redux in the form of

Dark petition

3BB - sorcery

Demoic tutor text

add BBB if you have spell mastery up

June 23, 2015 4:44 p.m.

smackjack says... #7

Now all we need are legendary dual lands ;)

June 23, 2015 4:45 p.m.

TheAnnihilator says... #8

@smackjack Oh my gosh, that would be perfect. HYPE

June 23, 2015 4:52 p.m.

tyforthevenom says... #9

Day's Undoing = Jeskai burn potentially, empty hand then refuel yourself with a brand new 7

June 23, 2015 4:53 p.m.

dbpunk says... #10

Not to mention the fact that we're getting a redux Noble Hierarch, a bootable Simic Deciever Exarch and a conditional Lightning Bolt. Oh, and the super redux "Spellskite". But I wouldn't really compare the two since the mana cost and way they can be used are so different.

June 23, 2015 4:53 p.m.

Boza Jus' sayin', control could totally cast Day's Undoing and leave mana up for interaction during the opponents' turn.

June 23, 2015 4:55 p.m.

Boza says... #12

@TheAnnihilator

The only decks where Timetwister saw play are decks that could cast the new cards the same turn they were drawn (think storm). Giving each person a random hand of 7 cards goes against the very definition of the archetype of control, not to mention the actual word. What if you draw 3 lands and 4 kill spells and the opponent draws 3 lands, 2 bolts and 2 snapcaster mage?

The moment you cast this, the game becomes out of control, since the draws are random.

June 23, 2015 5:04 p.m. Edited.

VampireArmy says... #13

Here's what I got so far:

Days undoing - Timetwister

Starfield of Nyx - Opalescence

Tainted Remedy - Rain of Gore

Honored Hierarch - Noble Hierarch

Dark Petition - Demonic Tutor

Relic Seeker - Stoneforge Mystic

Fiery Impulse - Flame Slash

Sphinx's Tutelage - Grindstone


Others not quite legacy redux but still powered down versions of modern stuff include

Bounding Krasis - Deceiver Exarch

Clash of Wills Condescend or Syncopate or whatever. There's been a few of these

mizzium meddler - one shot Spellskite

June 23, 2015 5:13 p.m.

smackjack says... #14

Why are people comparing Honored Hierarch with Noble Hierarch? Its the best mana dork vs one of the worst.. Only the name are similar (and the art, kinda)

June 23, 2015 5:23 p.m.

Servo_Token says... #15

So fun fact, bounding krasis is like 30 times better than deciever exarch. You are shoehorned into RUG twin, but hey, people are already doing that. This thing gets through soul sisters and most other forms of twin hate, it's awesome.

June 23, 2015 5:24 p.m.

ChiefBell says... #16

Except it dies to bolt and still costs 3 mana so its like a million times worse than exarch. It does a worse job at tapping things because it doesnt give you the option to do lands, and it does a worse job at beating things up because it's smaller than goyf.

I really hope you're being sarcastic.

This set has lots of very good cards but they're still not like super powerful.

June 23, 2015 5:27 p.m.

VampireArmy says... #17

smackjack would you rather compare it to Birds of Paradise? Fact remains is it's a 1 mana 1/1 that can become a 2/2 vigilance dork.

We're calling them redux for a reason.

ThatJunkMage Could you elaborate? I don't follow.

June 23, 2015 5:28 p.m.

Servo_Token says... #18

Strictly sarcasm, though I guess after baking myself in the sun all day, my mind's not up to par with what I usually put out. Sorry about that.

The only card in the set so far that I find interesting is the starfield. I feel like there's potential for some sort of junk constellation-esque control to be made here. Not entirely sure what you could use with it though that would really pack a punch that you need to survive eternal formats.

June 23, 2015 5:32 p.m.

abenz419 says... #19

I feel like there are a lot of people who are just writing off Day's Undoing for really no reason at all. The comparisons to Timetwister are there for obvious reasons, but it's like because people know that the power 9 won't be reprinted, that anything similar must be unplayable or else it'd be broken. So instead of really considering what current decks might want this card or what decks could be built around it, everyone just wants to say there's no way Wizards would print anything close to Timetwister so it must be unplayable. Now, I'm not guaranteeing that this see's play or anything like that. I just simply feel like people are being extremely quick to judge the card based on assumptions they're making about how wizards would operate and not on the cards actual potential.

June 23, 2015 5:41 p.m.

Boza says... #20

I am judging day's undoing on its lack of potential. Wizards have doing redux power 9 for ages now. Do you remember how "bad" Treasure Cruise and Ancestral Vision were? Lotus Bloom even made it in competitive decks. Gilded Lotus is a Commander staple.

But this card has the potential of Temporal Trespass - minuscule at best.

June 23, 2015 5:51 p.m.

Harashiohorn says... #21

I know Day's Undoing is certainly no Timetwister, but I feel like it has more potential than people are giving it credit for, particularly in modern where three mana usually nets you two new cards. I think above all else Day's Undoing has a lot of potential in delver-esque decks as if it goes of turn three or four you can be drawing 6-7 new cards while your opponent might only be adding 2-3. Not to mention the fact that the card does completely reset hands, so against combo decks like twin you can replace an opponents god hand with an awful hand. That's my two cents anyway.

July 2, 2015 11:40 a.m.

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