Eldritch Moon Spoiler Thread
Spoilers, Rumors, and Speculation forum
Posted on June 20, 2016, 11:36 a.m. by DarkLaw
I don't think there is one yet, at least not one posted recently. If there is, feel free to correct me.
Many do but not all. I still don't think you have a real point when we're getting things like Anguished Unmaking and Declaration in Stone in new sets among powerful spells that require you to have creatures in your own deck. I think that creatures are getting more powerful compared to noncreatures but our noncreatures are getting extremely powerful. I mean they essentially printed a mini-Vindicate.
I also thought for a while that noncreatures were looking a bit sad but they're really not.
June 23, 2016 5:05 p.m.
Anticipate is amazing. Anguished Unmaking is amazing. Angelic Purge is silly for a common. Bring to Light is modern playable. Crumble to Dust is modern playable. Grasp of Darkness is essentially just a killspell for 2 mana. Kozilek's Return is modern playable.
I can't even be bothered to get to the end of the gatherer list of instants and sorceries because frankly, just from looking at the list, 1 in 5 or so is really fantastic.
June 23, 2016 5:25 p.m.
averagenovice74 says... #4
Thalia will see play, if anything she will probably be a fringe staple in modern/standard. She presents a problem what must be dealt with or she will horrendously derail your game plan. The fact that this leaves the opposition to sequencing playing lands more intensively is huge. Modern has always been "fetch-a-shock, evolve the game plan, take damage now" and she now put a dent on the most fundamental of things. Staple.
The fact that you can't play Ghost Quarter, Tectonic Edge, Gavony Township, Desolate Lighthouse and use them on the turn they come in is HUGE.
June 23, 2016 5:45 p.m. Edited.
I was thinking the same thing. New Thalia seems like she would really put a hurting on modern's fetch-shock mana bases.
June 23, 2016 5:55 p.m.
DarkLaw I will agree that it is sad that there is no viable BLUE control deck in standard right now, but BW control has been doing amazing in the hands of Seth Manfield and Owen Turtenwald. The fact that creatures are getting a buff recently is a good thing honestly. If you look back at magics history, creatures have historically been a bit underwhelming when compared to what spells could do. Now every once and a while they go a bit overboard cough Siege Rhino cough. But I think magic is in a pretty healthy state right now. I am hopping we will see a sweet UB control deck emerge to fill the spot that Esper Dragons left.
June 23, 2016 5:56 p.m.
demonicgrizzly says... #7
Blue / black Phyrexian Obliterator control might be fun but... but still having looks difficult
June 23, 2016 6 p.m.
It would be fun to combo Supplanter of Identity with Void Attendant for: Swing - Copy - Exile - Process; and that nasty critter your opponent owned is now a 1/1 Scion on your side.
June 23, 2016 9:26 p.m.
DemonDragonJ says... #9
I really like the new Thalia, because she is very similar to Loxodon Gatekeeper, but with a lower mana cost. However her ability affects only nonbasic lands and does not affect artifacts, at all, which is not good, because I have played against many players who use artifacts in their decks, and basic lands are usually much more common than are nonbasic lands, so I am not certain that I can replace the gatekeeper in my decks with her. Can anyone here offer any advice about that?
June 24, 2016 9:34 a.m.
elpokitolama says... #10
DemonDragonJ which format are you talking about? And on a casual or a competitive aspect? Because in competitive, only a few decks are running less non-basics than basics... And which artefacts are you talking about too? Mana generating ones? In EDH indeed, you'll meet a lot. But unlike the Loxodon, Thalia can be a commander so yshe's much easier to pull off :)
June 24, 2016 9:46 a.m.
Good, I think. She is nearly as oppressive as Thalia, Guardian of Thraben but doesn't make your artifacts harder to cast. I don't know what the win condition would be, though. You could try commander damage I guess, or Avacyn, Angel of Hope with some combination of MLD. Maybe Divine Intervention?
June 24, 2016 10:39 a.m.
Mono-White is a very fun way to play commander Ghorrhyon. You have answers to just about anything you need.. And Ruffigan there are SO many ways to win in Mono-White. Helm of Obedience+Rest in Peace if you are going combo. Voltron if you want equipment thanks to cards like Stoneforge Mystic and Stonehewer Giant.
I run an Avacyn, Angel of Hope EDH deck and I always enjoy the Wrath of God effect + Ravages of War/Armageddon effect to win.
Also with white you can go life gain + Felidar Sovereign/Test of Endurance. Or Mono-White and colorless Superfriends is a good win con. Then tokens as well...
White has options! And Thalia will give you the time to build into it! Not to mention it would be a fun Vorthos build around.
June 24, 2016 10:55 a.m. Edited.
You guys forgot mono-white tokens cough Jazal Goldmane cough
EDIT: Oops, can't read.
June 24, 2016 11:47 a.m. Edited.
Definitely, lifegain is a cool one. I like that she gives you the time you need to use Tamiyo's Journal and bring the Sovereign to win the game.
Well, you still have to find the Journal, but giving the deck a clue-heavy case...
June 24, 2016 12:05 p.m.
Ghorrhyon don't forget about Test of Endurance. You can use Academy Rector, Enduring Ideal, Enlightened Tutor, Idyllic Tutor, Lost Auramancers, and Plea for Guidance all to tutor up Test of Endurance.
Then you can also use (in addition to Tamiyo's Journal) a Citanul Flute, Planar Portal, Ring of Three Wishes, and Skyship Weatherlight to get one or both of these cards out. That puts you to 13 copies of the two that ACTUALLY win you the game.
June 24, 2016 12:17 p.m. Edited.
Reaxetion Wow, thanks, I'm less aware of older sets (older than Zendikar, more or less).
June 24, 2016 12:29 p.m.
No problem bud. Have fun brewing with all these sweet new cards! I am excited for the set. As for familiarity, most of those cards came from scouring the internet for information just now lol. I hope it helps!
June 24, 2016 12:37 p.m.
KingBoo9911 says... #19
I just have to say, "I CALLED IT." From the very first story about Nahri confronting Sorin from Sorin's viewpoint, it was pretty obvious that Nahiri wanted revenge on Sorin. What better way than to summon Emrakul to his plane?
On another note, I don't play EDH but I think that the legendary werewolf is trash. Come on Wizards, you can do better than this.
June 24, 2016 1:18 p.m.
I wouldn't call Ulrich bad. At least you don't have to depend on him. I built a werewolf deck with Ulrich at the helm and it's nice not having to depend on him like the trillions of other generals out there.
June 24, 2016 1:40 p.m.
Infections123 says... #21
the New Emrakul is definetly playable, maybe even more so than Emurakul. It is perfectly put in this article Modern Nexus Emrakul Test
June 24, 2016 3:17 p.m.
ChiefBell I'm going to list some recently printed (KTK onwards) eternal or modern impactful creatures (not counting EDH).
-Rhino
-Swiftspear
-Mentor
-The entire Eldrazi deck in modern (banned Eye).
-Tasigur
Compare it to these noncreatures which aren't related to creatures:
-Cruise and DTT (still depressed about the banning of the latter in modern).
Those are pretty much the only significant noncreatures, and they got banned in modern. Not sure about Cruise, but DDT also got banned in legacy and restricted in vintage. If you were truly clutching at straws, I suppose there's Ugin and Nahiri, the latter of which I could possibly classify as creature related. Some cards you've listed, like Kozilek's Return, see little play in modern, just as a playable card in select decks.
If I were to list all the good creatures and noncreatures in standard, it would take me some time, but there are way more and better creatures than noncreatures.
June 24, 2016 5:39 p.m.
DarkLaw, not choosing sides here, but CoCo, Kolaghan's Command, and Atarka's Command are all modern staples. Also I wouldn't call ugin or nahiri grasping at straws considering they both see a lot of modern play, especially ugin who is a tron staple. Also, for creatures don't forget Gurmag Angler. Just remembered Jace but idk what to categorize him as.
June 24, 2016 6:08 p.m. Edited.
I've commonly lamented the fall of spells and the rise of creatures, but I just did something rather illuminating. If you look at the 50 most commonly played cards in modern according to mtggoldfish and count up all the creatures that were first printed in khans or later, you're left with:
- Monastery Swiftspear (#21)
If you pull out all the non creatures from the same time, you have:
- Become Immense (#18)
- Nahiri, the Harbinger (#31)
- Collected Company (#44)
- Kolaghan's Command (#45)
- Crumble to Dust (#46)
- Temur Battle Rage (#49)
Yes, some of those spell target creatures, but ignoring any spell that deals with creatures seems arbitrary. Not saying these numbers are totally accurate, as I have no idea what their methodology is, but... It is interesting (and surprising) to see some of the cards up there in frequency of play.
June 24, 2016 9:14 p.m. Edited.
Man, every time I come online and see a new post in this thread, I always hope it's about a new leaked card or speculation about new cards in the set. Instead it's about the modern format as it's developed from the recent standard.
June 25, 2016 1:38 a.m.
Ya isn't this supposed to be a spoiler thread? I also feel its getting spammed with chat that is not relevant
June 25, 2016 3:55 a.m.
Yeah, it's supposed to be a spoiler thread. But there aren't going to be any more spoilers until Monday. I guess we should continue this in a different thread if at all.
In any case, Emrakul and Ulamog are pretty similar in terms of power level, and it's probably going to see play. I feel that it is underrated because old Emrakul was a massive, expensive bomb that just won, whereas this is cheaper and just more of a value card. People don't like the change, including me. To me, Eldrazi are supposed to be unstoppable planet eaters that never die, and the new one dies to 13 flying squirrels. And it actually dies.
June 25, 2016 5:45 a.m.
Someday, somewhere, a GW tokens commander deck will use 13 flying squirrels to block emrakul, and then they will have won at life.
Can't wait for spoiler season to actually begin though. I hope we get a load of zombies, vampires and puppies to finish off the so nearly playable tribes.
June 25, 2016 7:08 a.m.
Punderstorm says... #30
Well we might as well speculate while we wait for spoilers. What keywords do people think will return? Here are my personal thoughts.
Delirium: I suppose I could see this returning. There are a lot of effects that could be made into Delirium, and it's a good way to make early game creatures more relevant later in the game. I'd like to see them do more with this. Also, since Emrakul is now on the plane, everyone is going to be pretty delirious, so it fits.
Investigate: As much as I'd like to see more done with this mechanic, I can't see it returning. There really isn't much left to investigate. The "mystery" of Innistrad is revealed, so there wouldn't really be "clues" to follow. Also, since the clues were meant to go with Tamiyo's Journal to solve the "mystery," they wouldn't make sense to include.
Madness: This one I think could go either way. I think it is more likely that Madness will not return, because it worked better to show that everything is becoming insane. Since everything is full on crazy now, I think Delirium will show that a lot butter than Madness could. I do wish they'd made some good Madness cards though. It could be a great mechanic if the cards that had it were better. I will say that it was a great mechanic to draft though.
We already know that Double-Faced Cards are returning, so there's no need to speculate on that.
I think that's it for the mechanics from SOI. Unless you count Skulk, which I don't because I believe it will become an evergreen keyword.
What does everyone else think?
June 25, 2016 7:27 a.m.
I like skulk, but I don't think it is very useful on the majority of cards that it is printed on. Startled Awake Flip I think is the card that skulk helps out the most. I do not think, however, it will become evergreen like prowess did.
I likewise doubt investigate (or madness) will come back. Emmy 2.0's "affinity for delerium" hints that there may be delerium coming back as well. I certainly hope it does.
June 25, 2016 7:36 a.m.
Punderstorm says... #32
I only think Skulk will become an evergreen keyword because it is a mechanic that has been used for some time without a keyword. Menace was similar to this.
June 25, 2016 7:41 a.m.
Hi_diddly_ho_neighbor says... #33
I wonder if we will see an eldrazi related mechanic (not devoid) that allows for cards to flip like Hanweir the Writhing Township. I guess delirium could be used in that sense as well, but I feel the whole "normal creature/card turning into an eldrazi" situation will get its own mechanic
June 25, 2016 11:26 a.m.
Hi_diddly_ho_neighbor,
I feel certain you're correct about the Eldrazi-transform. There's really no other reason to have not released the front of the Township, except that they had to wait for the mechanic reveal article on Monday.
June 25, 2016 11:46 a.m. Edited.
genericaura says... #35
SwaggyMcSwagglepants They've spoiled Thalia too. My Spanish is rusty, but it looks like your opponents creatures and non-basics enter tapped, and she has first strike.
June 25, 2016 1:18 p.m.
AwezomePozzum says... #36
genericaura That was already translated earlier, but thanks anyway!
June 25, 2016 1:28 p.m.
would that new emrakul with Ugin's Nexus be a viable strategy?
June 25, 2016 7:34 p.m.
AwezomePozzum says... #39
lonker I was thinking of that as well, and it seems like a butt move.
June 25, 2016 7:50 p.m.
MindAblaze says... #40
Maybe for casual, but a 5 mana card that usually does nothing on its own is probably not worth the space in the deck for how often you want the effect. (Most likely every time you cast Emrakul.)
June 25, 2016 7:52 p.m.
I like the new Thalia in hatebears. T1 Noble Hierarch, T2 New Thalia could wreck a fetch-shock land base.
June 26, 2016 11:50 a.m.
PistonGolem says... #43
Holy crap have you seen the thing on reddit? There is a leak of this thing called the "Meld" Mechanic. Idk if I did the pic right, but I am so hyped if this is real.
It looks like that you can combine 2 DFCs to make one...
June 26, 2016 5:49 p.m.
Hi_diddly_ho_neighbor says... #45
It looks real:http://www.mtgsalvation.com/forums/magic-fundamentals/the-rumor-mill/718920-graf-rats-and-midnight-scavengers-new-meld
and makes sense with Hanweir, Writhing Township and the new Bruna/Gisela angle thing
June 26, 2016 6:14 p.m.
I'm glad someone beat me to it. I've been trying to post the picture off of imgur for like 10 minutes. Lol.
In looking at it purely from a mechanic standpoint it seems somewhat clunky. I've been wrong before but we'll have to see if it's real first
June 26, 2016 6:17 p.m. Edited.
AwezomePozzum says... #48
This is going to SUCK SO MUCH for limited play if it's real... Might as well not draft it.
June 26, 2016 6:20 p.m.
PistonGolem says... #49
I am pretty sad in terms of limited. I might not go to prerelese now because guess what? To get one awesome fuse cards I have to open 2 of my four Eldritch moon packs and hope the two cards happen to align.
June 26, 2016 6:22 p.m.
AwezomePozzum says... #50
Yup. Wizards probably would say "Oh shit! this won't happen!". If they don't i'm skipping the prerelease.
HOWEVER! Tomorrow is the official mechanics spoiler reveal. We will find out if this is true once and for all.
DarkLaw says... #1
I disagree that you can only kill people with creatures in standard, but that's besides the point. Many powerful noncreature spells just support creatures and rely on creatures to work. I'd rather play a few over many, so I don't get much to mess around with as well.
June 23, 2016 4:49 p.m.