New Card Frame
Spoilers, Rumors, and Speculation forum
Posted on Jan. 6, 2014, 2:22 a.m. by JWiley129
In Aaron Forsythe's article he shows and talks about the new card frame. What are ya'lls thoughts on it? Plus, a new card spoiled!
hunter9000 says... #3
Here's what I was imagining, if the sides of the border come down to the bottom of the text box, it doesn't look as odd.
January 6, 2014 10 p.m.
HarbingerJK says... #4
I agree with hunter9000's assessment. I would be much more accepting of the border on the right
January 6, 2014 10:02 p.m.
ColdHeartedSith says... #5
That card is broken, couldn't you guys at least have made it legendary so you couldnt have multiples in play. My god what have you done a 2 drop thats practicly like a Primeval Bounty power level without any drawbacks. I guess i'm running black if I wanna win after july this year huh.
January 7, 2014 12:52 a.m.
Epochalyptik says... #6
@ColdHeartedSith: The card is actually quite fair. It doesn't do anything by itself, and discard spells are generally kind of disadvantageous when played en masse. Waste Not is only playable in a discard-heavy deck, and it's exactly what such a deck would need to offset the cost of the discard strategy.
@hunter9000: You should email WOTC. Seriously. That's a minor change that does so much more for the border.
January 7, 2014 12:57 a.m.
ShadowLand says... #7
@ ColdHeartedSith, but we also have no idea what else may be printed that may be around to deal with this card. We have 2 whole sets before this card hits. Wizards is planning way ahead with stuff now.
@ hunter9000, I agree with Epoch, you def need to send that to WotC. It deserves a looking at.
January 7, 2014 1:35 a.m.
The frame is a little annoying - but since I mostly play black anyway it's less of an issue for me ;)
Future Sight did a lot of cool stuff I wish they'd bring back, Grandeur, Fortify and I'm still waiting for Steamflogger Boss deck.
One thing I'd really over to see in M15 though are full-art lands, there's just no reason not to do this as it's not like the current basic lands tell you anything useful.
January 7, 2014 6:09 a.m.
Rhadamanthus says... #9
I can't figure out how to explain it, but somehow the "alternative" suggested by hunter9000 looks even weirder.
January 7, 2014 9:31 a.m.
KrosanTusker says... #10
skanedog: they only do full-art lands as a "special treat"
- For Un-sets because it broadens the target market so people who don't want to buy "silly" cards that aren't tournament-legal can still get something out of the sets.
- And for Zendikar, Which was the "lands-matter" block, so they wanted to make it clear that lands mattered.
Shame really, full-art lands are cool.
January 7, 2014 12:38 p.m.
KrosanTusker says... #11
Apparently, doing them less often keeps them "special".
January 7, 2014 12:39 p.m.
ColdHeartedSith says... #12
With Waste Not there are no disadvantages to speak of, not even in the cost and hand hate has primacy because its hard to play around not to mention all the m-14 stuff that will go with it when both cores are live together for 3 months. I believe it is too strong for a 2 drop. We will just have to see, and i'm aware that there are 2 more sets coming first but man the power level vs cost of MTG cards keeps getting warped into making standard feel like legacy. I mean pretty soon your going to have people scooping in standard turn 3. You don't have to agree but its my opinion.
January 7, 2014 1:16 p.m.
New snow lands please! lolAnd make sure they actually tie in well with the cards this time hahaha.
January 7, 2014 1:50 p.m.
megawurmple says... #14
hunter9000 That border is so much better. I agree with everyone else; send that to Wizards.
January 7, 2014 1:53 p.m.
Rhadamanthus says... #15
@ColdHeartedSith - There is one very important disadvantage to Waste Not: it needs help from other cards in order to do anything at all. Waste Not literally does nothing when you cast it, and continues to do nothing until you do something else very specific. That specific thing also happens to be something that usually isn't a powerful effect, in and of itself (discarding only affects a possible future board, not the current board).
When it comes to the average power of cards, nowadays there's finally a healthy diversity. It used to be that there were a couple wildly powerful cards (because of bad design) and a few really good ones, and then everything else was either just okay or sucked hard. Today we have a good spread all across the power curve, with a lot fewer cards dwelling in the "suck" category.
January 7, 2014 5:56 p.m.
GoldGhost012 says... #16
Hey, at least Waste Not gives us a reason to play Mind Rot .
January 7, 2014 5:59 p.m.
KrosanTusker says... #20
Apparently, doing them less often keeps them "special".
That's what she said...
January 7, 2014 6:18 p.m.
ColdHeartedSith says... #18
apparently you don't fully grasp the power of discard and how much effect it will have with this card in play. It will have you feeling like you mulliganed to three cards every time you play against it. Primeval Bounty dose nothing by itself either and has three effects too but its costed what? Lets look at Grave Pact it dose one thing and only pays off if a creature you control dies and it's BBB1 costed and has no imeadiate impact and is a rare. Before you go off saying waste not isn't O.P at 2 mana for a 3 effect enchantment. I have been playtesting it for a week now and its O.P with just whats available now.
January 7, 2014 9:28 p.m.
Is IS waaaaay too cheap for something that will also be in standard with Thoughtseize
and most likely Duress
as well. I mean, Liliana's Caress
($2-3 uncommon) is a better Megrim
($0.50 uncommon) and THIS is the same cost??? More Powercreep much.
I'm expecting Waste Not to be at least $10 and maybe droll down to $5, before plaining at $8 or $10.
January 7, 2014 10:11 p.m.
megawurmple says... #20
The problem with Waste Not is that it requires you to build around it for it to be effective, and the kind of decks that would be built around it aren't particularly strong. Dedicated discard decks often peter out in the late game due to having too many discard spells, or suffer in the early game if you don't run enough. The balance is almost impossible to get right. Problems also arise when you realise that in a dedicated discard deck, you want to make your opponent discard as much as possible as early as possible. On turn 2, you'd rather play Wrench Mind than sit and wait for your opponent to play all of their threats. That's a similar reason to why Liliana's Caress doesn't see much play. Finally, a huge problem is that the choice is (normally) the opponent's; they get to pick what they discard, and will pick a card that benefits you the least. It's by no means a bad card, but it's definitely not OP.
January 8, 2014 11:55 a.m.
menace4nrk says... #21
I love the new borders, what I hate is the amount of people that are just absolutely flaming WotC over this. It's pretty sad.
January 8, 2014 9:02 p.m.
Just a random connection, but when iOS 7 came out, I completely hated it. It then grew on me. These new borders might do the same.
January 9, 2014 7:24 a.m.
In my opinion the BEST card frames are the color-shifted frames like Simian Spirit Guide , Damnation , Seal of Primordium , Mana Tithe , or Piracy Charm
Too bad they never did colorshifted lands, artifacts, or multicolored.
guessling says... #1
It's fine. To me it isn't different enough to have a reaction. I understand the holofoil idea - smart!
January 6, 2014 8:13 p.m.