New Card Spoiled For Khans!
Spoilers, Rumors, and Speculation forum
Posted on Aug. 28, 2014, 8:34 a.m. by quesobueno123
Translates to
Soundclaw Mystic
1G
Creature - Human Shaman
T: Add G, U, or R to your mana pool.
Morph 2. (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
When Soundclaw Mystic is turned face up, add GUR to your mana pool.
Seems pretty good. I prefer 1 drop mana dorks to 2 drops but it's still pretty damn solid.
I can't see the card is it 2/1 or 2/2?
August 28, 2014 8:38 a.m.
quesobueno123 says... #4
2/1 ChiefBell Ya it seems pretty solid to me, it's also the buy a box promo.
August 28, 2014 8:40 a.m.
That seems playable. I like that you can leave it face down and then pop it t4 or just generically when you need it to give you a burst of 3 (1 mana net gain over the morph cost) and colour fixing too.
August 28, 2014 8:45 a.m.
First though... "Cool... Morph this guy for and get 3 mana...!"
Second thought... "Wait... if you didn't cast it this turn... Morph this guy for , get 3... then tap if for another."
So, T1: land, mana dork... T2: land, this (face down)... T3: land, Morph...
That's spent from land, but you now have 1 untapped land, 1 untapped mana dork, this untapped, and already in your mana pool.
6-drop on T3 that can probably be done fairly regularly... and with mana-fixing built in, so the 6-drop can be in almost any combination of colors in your deck.
August 28, 2014 8:52 a.m.
Also... since the Morph cost is colorless, it could also be used in Jeskai decks fairly well... just won't have in the color fixing. (Could be used in any deck, but the fewer colors, the less useful it is)
August 28, 2014 9:02 a.m.
From an EDH perspective, I think Animar, Soul of Elements players will love this card.
August 28, 2014 9:15 a.m.
GoldGhost012 says... #11
This looks great. Maybe even replacing Sylvan Caryatid in a few more aggressive decks.
August 28, 2014 9:18 a.m.
trentfaris242 says... #12
This is a cool card. I'm not sure it could replace Sylvan Caryatid , though. Hexproof Defender that adds any color is solid, but this card is still good! I wonder where it will find a home.
August 28, 2014 10:05 a.m.
My only concern on this guy vs Sylvan Caryatid is that he can be spot removed. He seems to be good for the T3 6 drop shenanigan, then becomes strictly less good than the Caryatid.
Now, T3 6 drop is amazing in standard, and with the given cards available when Khans rotates in it seems like it can be a consistent maneuver but it depends on what 6 drops you have in mind, and you will likely need to run a high number of them to make this happen at the consistency it would need to become a competitive play. What kind of 6 drops do you all think make the cut for this play? I'm not seeing much that I would like to run at a high enough frequency to make this happen that would still be worth it on their own. I'm hoping for better options from Khans or I will be sticking to my Caryatids
August 28, 2014 10:09 a.m.
I guess it's an "ok" card. Nothing outstanding but could be playable. The "6-mana on T3-thingy" could become relevant, if we get any playable 6-drops in RUG. Right now the only relevant 6-drop I could imagine would be Scuttling Doom Engine , but I think you're better off casting this badass from a Generator Servant because of the added haste-effect. Let's wait and see :)
August 28, 2014 10:11 a.m.
While true that spot removal can kill this, there is also the fact that this is also a 2 power, non-defender, 2 drop creature.
Comparing just the the mana abilities, cost, and 'survivability'... it's a close call to decide which is better. But unless you are very defensive, this wins in most cases due to the better board state of having a creature that can attack, or even trade with some creatures if it blocks.
August 28, 2014 10:15 a.m.
Well Temur is supposed to be the beefy midrange clan (with it's focus in green) so this most likely will find a home along side Sylvan Caryatid in those decks. Extra ramp for any of your colors would be nice and help them ramp into their big fatties like a typical midrange deck with green in it does. Similar to the way they do now, but instead of Voyaging Satyr to get repeated use out of nykthos, they will now have the ability to add other colors using Sylvan Caryatid and this new card to help reliably cast them creating a more dynamic deck that does more than just ramp.
August 28, 2014 10:18 a.m.
trentfaris242 says... #18
This will definitely replace Voyaging Satyr , but I'm not sure how 2 power makes it better than Sylvan Caryatid . To me, a mana dork is just a mana dork. It's purpose is to ramp. I could care less if it could attack or not. If I did, I'd play Golden Hind in Mono G instead of Sylvan Caryatid .
August 28, 2014 10:26 a.m.
trentfaris242 says... #19
*Replace Voyaging Satyr in Semic and RUG builds
Sorry I missed saying that.
August 28, 2014 10:27 a.m.
First Khans card that I actively like. I don't see it replacing Sylvan Caryatid , but it should certainly see play alongside it.
I too wish it were 1CC, though; drop the power and have it mirror Noble Hierarch a bit more closely.
August 28, 2014 10:36 a.m.
Sylvan Caryatid is mana fixing as well as mana ramp, while having a fair sized toughness and being hard to kill. - Golden Hind provides no fixing, so it should rarely see play over Caryatid.
This card, with the fixing, and the 2 power should see play regularly.
Early game it is better ramping than Sylvan Caryatid (fixes and ramps, but can also provide a 1-time additional ramp), and mid to late game it's a body that can attack.
If you are defensive, Sylvan Caryatid may be better early due to it's 3 toughness. But that's about it.
August 28, 2014 10:44 a.m.
All this debate aside.... it is true, it really won't replace Sylvan Caryatid ... it will likely be used along side it. They are both really good.
August 28, 2014 10:46 a.m.
trentfaris242 says... #23
In Mono G, there is no mana fixing. By your logic, Golden Hind is strictly better than Sylvan Caryatid in that deck simply because it can attack for ... 2.
August 28, 2014 10:47 a.m.
weisemanjohn says... #24
I think its a 2-drop because its a morph, it costs 3 to play face down vs 2 face up making it a easier choice to go for face down. If it was a 1 drop i feel it would be more likely to dissuade people from playing it face down initially.
August 28, 2014 10:47 a.m.
trentfaris242 says... #25
They should have just dropped the morph and made it a 1CC. I'd love this thing with all of my heart then.
August 28, 2014 10:50 a.m.
In mono-green, Sylvan Caryatid is a little over rated... but it comes down to the meta and the play style of your deck.
If the meta plays lots of targeted spot removal, Caryatid starts to be better... if removal is more commonly mass removal (Anger of the Gods , for example), then the Hind starts to be better.
If you deck wants to hold back and then explode (Monsters and Devotion) then having the defensive Caryatid is better... if your deck wants to be aggressive or swarm, then Golden Hind started to be better. - The real issue is that when you want to be aggressive and/or swarm, you usually aren't ramping, so there are better options.
With Soundclaw Mystic you get the ramp (debatably better) and mana fixing with the more aggressive creature... wider variety of decks that it can be played in effectively, and more useful throughout the whole game. - It's limitations will be based on the meta... but "in a vacuum", this seems better.
Still... most decks that play it will also play the Caryatid.
August 28, 2014 11:23 a.m.
If you are ramping there is a good chance you dorks are not what will be attacking until you explode a Nykthos on them with Nylea's buff ability. When you are attacking with 5, 6, and 7 power creatures I hardly see a 2/1 as a viable threat later in the game. Early in the game you just want to turn it sideways to make way for early big bodies so I don't think we will be seeing many of these guys declared as attackers. I still like the idea of the T3 6 6 drop but I just don't know what will be viable post rotation yet. I'm sure we will have something in that slot though seeing as RUG is a midrange clan. The problem here is that to make use of his shenanigan you really need to have 6 drops that are capable and worth being hard cast without it because there is the very real possibility that you will draw the 6 drops and not him.
August 28, 2014 11:32 a.m.
Viable 6-drops not rotating.
Scuttling Doom Engine
Elspeth, Sun's Champion
Soul of New Phyrexia
Soul of Shandalar
Nissa, Worldwaker
(Allows for an untapped land to become a 4/4 creature to attack on the same turn... or untap all your lands and cast another 4-drop)
There are more (rest of the souls for example)... but how "viable" they are is debatable.
The, of course, we should expect to see more... especially in a large, wedge themed set.
August 28, 2014 11:54 a.m.
This having two power actually is somewhat significant. A 0/3 hexproof serves a completely different role to a 2/1. This gives you aggressive flexibility, the caryatid gives you defensive. They're very different. In an attrition deck I'd rather the caryatid but if I wanted to bring the beats I'd have this.
August 28, 2014 12:30 p.m.
it's probably more meta dependent than that. If you wanted to bring the beats but planned on facing a lot of aggro and attrition based decks then you'd probably play the caryatid. The 2/1 trades with aggro creatures but eliminates your ramp and the 2/1 is easily removed by attrition based decks early which slows you down by taking away your ramp and keeps them on their game plan to get to the mid to late game. Both problems can be alleviated by playing the caryatid. What you say makes sense but it's not as cut and dry as you make it out to be. Besides the Temur clan is focused in green since that's the first color, so I have a feeling they'll resemble your typical green ramp into fatties decks than they will any red or blue deck. So there's a good chance that the two are run side by side with in the decks that play them.
August 28, 2014 1:03 p.m.
I like that this gives us a shaman that actually makes mana apart from Deathrite Shaman I want to try it in my tribal shaman deck Raging Shamans
August 28, 2014 1:39 p.m.
MindAblaze says... #32
I like that it can be a 2/2 that you can attack with turn 3, then flip into a combat trick as an alternate to being straight ramp. Again, it's the flexibility.
August 28, 2014 1:48 p.m.
rho.reduction says... #33
abenz419 I agree with your last couple of statements, especially when you say Sylvan Caryatid and soundclaw mystic are going to be run together. Both of them will make it much easier for a mono-Green fatties deck to add some variety to their repertoire.
I think it would be too powerful at 1cmc, regardless if it had morph or not. Just imagine Elvish Mystic , Soundclaw, and Sylvan Caryatid in the same deck. It's possible to get 7 mana on turn 3 as opposed to the 5 that's possible the way it is written now.
Turn 1: Forest, (Either) Mystic.
Turn 2: Forest*, 3x(Either) Mystic. (or any untapped land that can produce )
Turn 3: Profit, i.e., 7 mana
Another 1cmc mana dork could push mono-Green decks too hard. A world where they could put 5-6 drops down consistently turn 3... Actually, I'm ok with this. Disregard my post. WotC, you better get on fixing Soundclaw's cmc. Ramp decks demand it!
August 28, 2014 2:16 p.m.
rho.reduction says... #34
Edit: My bad, forgot could tap for another mana after he flips, so it could net you 6 mana turn 3 as is. Still think 1cmc would be too powerful.
August 28, 2014 2:38 p.m.
justProject says... #35
Just say the speed vs. cunning duel deck spoiler, since Mana Leak got reprinted does that mean its back in standard?
August 28, 2014 3:49 p.m.
The cards in speed vs cunning that aren't printed in khans will not be standard legal. I also doubt standard will see anything like Mana Leak for a while when the closest things printed lately are Stymied Hopes and Thassa's Rebuff
August 28, 2014 3:56 p.m.
Glennfinito says... #38
Hell, I'd be glad casting a Divination and a Courser of Kruphix on turn 3.
Other turn 3 stuff:Cast Xenagos, The Reveler with your three lands and your mana dork while . Activate his +1 to flip the Soundclaw and cast something for four. Like a Kiora, the Crashing Wave or a Chandra, Pyromaster
August 28, 2014 4:11 p.m.
The more I read this card the more excited I become. Everyone has mentioned the ramp potential, and a little of the fixing it can do. But this card is possibly first pickable in draft, due to the colorless morph cost. I had a feeling that WotC would get around the mana issue of a tri-colored set by utilizing colorless morph costs, and this all but confirms it. This guy is great in limited and is a card I'll have my eye on.
August 28, 2014 4:12 p.m.
Awwww yissssss first Khans card I get to be hyped about!
August 28, 2014 8:54 p.m.
On a different note, full spoilers start tomorrow right?
August 28, 2014 10:40 p.m.
Casino647 - The PAX party for Magic is Saturday, so that will be the first place for official spoilers :)
August 28, 2014 10:49 p.m.
I'm with trentfaris242 on this...I really don't like the morph on this for what it does. More likely than not, you'll have situations where you go scryland -> basic land -> this. If you don't have the turn one Elvish Mystic , this isn't going to do much that Sylvan Caryatid doesn't do already.
Let's also not forget there's more previews. That means more creatures with morph. Cards like Lightning Strike , Magma Jet and Magma Spray become more relevant. Who wants to run into Akroma, Angel of Fury -esque cards? I'd much rather have the hexproof 0/3 that blocks other people's morph dudes and can't be hit by my opponent's morph removal.
August 29, 2014 12:15 a.m.
This almost put's the icing on the cake for RUG Monsters the deck just needs a few more "removal" cards to top it off
August 29, 2014 9:16 a.m.
Although a deck like Temur monsters (this is my least favorite of the new names...) has plenty of fantastic things already like polukranos, stormbreath, kiora, xenagos, etc...i really hope there is some other constructed-playable thing to ramp into from Khans. It would be a little frustrating to see the same basic deck as jund monsters even after rotation - and this is coming from a heavy green player.
Edit: Perhaps I could have worded that last phrase better...
August 29, 2014 5:28 p.m.
trentfaris242 says... #46
Idk about RUG "Monsters" (seriously, this is the worst name for a deck and it needs to go away), but RUG Devo has seen some play and did quite well.
August 29, 2014 6:25 p.m.
MindAblaze says... #47
@ Spootyone lol...you mean the part where you say you're an overweight noob?
RUG Monsters sounds...somewhat provocative...if this is the 70s and you're talking about hip to hip...
August 29, 2014 6:31 p.m.
MindAblaze says... #50
He said he was a heavy green (read:new) player and then commented on how it didn't sound good. No personal attacks intended.
quesobueno123 says... #2
Oh the picture didn't work
Here you go.
August 28, 2014 8:36 a.m.