New Spoiler: brain in a bottle

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Posted on March 1, 2016, 9:51 a.m. by Randomdeath

sweet we now get a vial for instants and sorceries. super hyped I see thus being a big value card

TMBRLZ says... #2

Artifact

, T: Put a charge counter on Brain in a Bottle, you may cast an instant or sorcery spell with converted mana cost equal to the number of charge counters on Brain in a Bottle from your hand without paying its mana costs.

, T: Remove X charge counters

March 1, 2016 9:55 a.m.

Randomdeath says... #3

Thank you I couldn't get the link to stick

March 1, 2016 9:57 a.m.

TMBRLZ says... #4

Woops. Add "Scry X." To the last part of that second ability.

March 1, 2016 9:57 a.m.

TMBRLZ says... #5

March 1, 2016 9:58 a.m.

Caligula says... #6

This is just nutty.

March 1, 2016 10:05 a.m.

DruneGrey says... #7

Holy cow. No fear of ticking up because I can just tick it back down plus scry...
I'm assuming you can still only cast sorceries whenever you normally could?

March 1, 2016 10:08 a.m.

ChiefBell says... #8

1) Requires mana to add counters

2) Am I reading it correctly that you have to add a counter in order to get the free spell? If so that's a nightmare. You cant just keep it on 2 and cast 2 drops all day. You HAVE to tick it up to 3 etc. Then you need to pay 3 to scry 1 which is terrible.

March 1, 2016 10:09 a.m. Edited.

That's awesome. It will probably help Standard Control. Is it Modern playable? Not sure there.

EDIT: Ew. Didn't realize that you needed to put a counter on it in order to cast something. Maybe Standard playable, almost certainly not Modern playable?

March 1, 2016 10:10 a.m. Edited.

ChiefBell says... #10

Yeah sorry. I'm coming from a modern perspective. This doesn't seem that playable at all. It's very usable as you tick up but AWFUL once it gets to 4.

Edit: because then you need to pay inordinate amounts of mana to remove counters.

March 1, 2016 10:12 a.m. Edited.

kanokarob says... #11

ChiefBell yes because everyone wants a legit Aether Vial for Instants and Sorceries, that would be fair and balanced and require no changes.

March 1, 2016 10:13 a.m.

It's also an awkward 2-drop for control in Modern. Coming from a Blue Moon perspective, I'd never want this turn 2 over Leak or Remand.

March 1, 2016 10:14 a.m.

ChiefBell says... #13

kanokarob - Well yeah because it (aether vial) requires tapping. It's not that broken at all. Not in modern anyway. It would need tweaking to be less efficient but could be done. It will nly allow control players 1 free or subsidised counter per turn. That's really not too busted.

Not like this though.

March 1, 2016 10:16 a.m.

GoldGhost012 says... #14

Pretty spicy! This might just be Standard-playable.

March 1, 2016 10:26 a.m.

Boza says... #15

Cool card but:

  • it has a cost of three mana before it can do anything, though it can do something on the turn you play it.

  • you are actually casting the spells so they can still be countered.

  • only useful after the third activation - using this card three times to cast three cards for free costs 5 mana over 3 turns. Casting those three spells will be 6 mana.

I cannot see the advantage of this over just casting your spells.

This is FAR from AEther Vial glory and much more in bulk rare territory.

March 1, 2016 10:28 a.m.

DruneGrey says... #16

After reading further... I am disappoint...

I could see you like getting it to 1 counter, and then only having to hold up 1 mana for your Counterspell, Remand or whatever other 2 mana counter, or obviously 2 counters and hold up 1 for Cancel and the like, but it does seem like a lot of setup cost. Maybe in standard control, on turn 3 I make it and pump it to Duress you and then hold up Disdainful Stroke for 1 mana moving forward?

March 1, 2016 10:36 a.m.

erabel says... #17

Gonna go ahead and be that guy: Could be a pretty sweet EDH card. Spell-heavy decks could like another way to churn out powerful spells a few mana cheaper, and the fact that it casts isn't a downside in decks like Talrand, Sky Summoner. Smoothing draws is also a plus in a singleton format.

March 1, 2016 10:59 a.m.

dan8080 says... #18

They had to make it this way for Living End to an extent. Imagine just casting then cycling and dredging away and then go activate on 0? Living end my entire deck? Okay. It can't do 0 also being able or repeatedly go activate on 3 for any counterspell would be gross too. As a control player it needed to suck I think.

March 1, 2016 11:02 a.m.

ChiefBell says... #19

No because it requires tapping so it wouldn't be THAT insane for control.

This lets eldrazi decks cast coloured spells, by the way.

March 1, 2016 11:04 a.m.

ChiefBell says... #20

Also it adds a counter before you cast the spell so you can never cast 0 mana cards with it.

March 1, 2016 11:05 a.m.

Boza says... #21

Overall impression is that this is:

  • 11/10 on flavor
  • fringe playable in standard (if we get something like Faithless Looting or any other decent 1 mana sorcery.
  • 0 chance to do anything in modern.
March 1, 2016 11:10 a.m.

TMBRLZ says... #22

Hmm...

It's not that bad for Standard control... hardly bulk rare.

If anything it's a mana dump. It's a may trigger. If you're playing a strict control deck you know your deck well and you know how to use it (hopefully). I feel a two of in a control deck well piloted would be pretty nasty.

March 1, 2016 11:15 a.m.

dan8080 says... #23

Exactly what I meant they had to make it suck otherwise something like living end would abuse the hell out of it and be busted. Wizards really doesn't want modern control to exist which is my main problem with this card is it feels designed with that in mind.

March 1, 2016 11:17 a.m.

Mindgrind says... #24

Is anyone else going to comment on the sparkles going from the art to the card frame?

March 1, 2016 1:23 p.m.

TMBRLZ says... #25

LOL Mother of God sparkles...

March 1, 2016 1:43 p.m.

addaff says... #26

I'll be that guy..There is a dedicated SoI spoiler thread so we don't have to have new threads per spoiled card. Thanks for the update though.

March 1, 2016 1:49 p.m.

Murpy says... #27

I'm going to have to disagree with you ChiefBell. Aether vial may be the single more broken card in modern on its own, but there arent the right pieces to go with it and bring it to its full potential. Modern lacks both good counterspells and things like wasteland, rishadan port, and swords to plowshares. Aether vial is best when your opponent and you both have no mana and many counterspells, and modern isn't a format where those things can be forced to happen.

March 1, 2016 4:20 p.m.

HavokX says... #28

Living end would never run this since there's a chance you'd cascade into this rather than the titular card.

March 1, 2016 4:28 p.m.

TMBRLZ says... #29

Murpy - What in the world are you even talking about? Like... tell me you're trolling... HARDCORE trolling...

March 1, 2016 4:50 p.m.

Murpy says... #30

I'm actually not. Why should I be? Think about how stupidly powerful the things aether vial does are, for 1 mana. There isn't the support in modern, which is why it doesn't see too much play. The reason it doesn't see enough play in legacy is that you can't play blue as effectively, but D&T is still a tier 1.5-2 deck within the format despite playing white weenie in a format with lion's eye diamond, force of will, and brainstorm.

March 1, 2016 5:08 p.m.

CheeseBro says... #31

I really like it. I dont see it being good in standard or Modern at all, but it seems great in EDH or Cube!

March 1, 2016 5:17 p.m.

CChaos says... #32

Good for EDH.

March 2, 2016 6:44 a.m.

Ravolt says... #33

Will bug commanders want this card?

March 2, 2016 6:48 a.m.

Named_Tawyny says... #34

You can use it to cast 0 mana spells, it just takes a lot of finaggling.

March 2, 2016 7:38 a.m.

Rayenous says... #35

Very restrictive in it's uses... but can still be somewhat useful.

1) Allows you to cast spells outside your colors.

2) Allows the casting of Sorceries at Instant speed.

3) If built around, it could make for good value spells.

So... instant speed Supreme Verdict in a deck..?


Hex Parasite for lowering the number of counters? - Even remove them in response to activating it... allowing the casting of CMC spells.

March 2, 2016 8:25 a.m. Edited.

Boza says... #36

@Named_Tawyny, how would you do it? Since a single ability both adds the counter and casts the spell, I do not know how you can do it. How do you prevent something from gaining counters?

March 2, 2016 8:36 a.m.

Rayenous says... #37

Ah, yes... the ability adds the counter on resolution, not a part of the cost... even Hex Parasite can't do it.

March 2, 2016 8:37 a.m.

Murpy says... #38

That seems like too much effort to go through to cast a zero mana spell.

For those curious, here is a list of 0 mana cards that would make sense to cast using this:EvermindLiving EndRestore BalanceWheel of Fate

Of these, only living end seems like it would be worth it, andyou can't even put this card into cascade. It just seems like the current living end decks are just way more efficient than the three card combo of this, hex parasite, and living end.

March 2, 2016 8:40 a.m.

Murpy says... #39

Ignore that, I didn't actually read the card :(

March 2, 2016 8:41 a.m.

Named_Tawyny says... #40

Boza, sorry, my bad. I thought the colon was after the 'put a charge counter on the card', not before.

I shouldn't read new cards before coffee.

March 2, 2016 10:44 a.m.

DruneGrey says... #41

Do we know yet whether or not you can cast sorceries with this at instant speed? It seems like because it says cast specifically you still can only cast them when you normally could. Am I wrong?

March 2, 2016 10:48 a.m.

Boza says... #42

It does not say you have to cast them only when you can, so you can cast sorceries as instants. Jeleva, Nephalia's Scourge if you want a precedent.

March 2, 2016 10:53 a.m.

This discussion has been closed