possible rules change
Spoilers, Rumors, and Speculation forum
Posted on Jan. 22, 2015, 2:35 a.m. by superkamiguru7506
Trample plus death touch, that interaction has caused more than its fair share of confusion, I have no clue how many times I've had to call a judge over to sort things out. And it's not only new players some people who have been playing for awhile get confused. Over the years r and d has changed rules and the way cards are worded to cut down on these moments. do you think wizard's should change how one of the mechanics work or do you think there just going to leave it alone.
MagicalHacker says... #4
It's confusing, because players don't immediately realize that trample can tell that deathtouch can kill with one damage before it's actually dealt. If you look at it the wrong way (damage happens as you assign it), then there's no confusion. But looking at it the right way ("assign 1 damage to your 4/4 and then trample 2 over"), it kinda looks like cheating.
January 22, 2015 2:42 a.m.
MagicalHacker says... #5
Don't get me wrong though, no change necessary here.
(What they do need to change is Mystic Barrier, because according to the almighty reign of RTFC, standing up means you can't be attacked.)
January 22, 2015 2:44 a.m.
Once you look at the actual wording of both keywords, it shouldn't be a problem. Maybe someone who hasn't encountered that combination will need some clarification, and that's completely understandable. I doubt R&D would change the keywords' functions.
January 22, 2015 2:44 a.m.
superkamiguru7506 says... #8
The change is not necessary but it would fit the pattern look at cards like Banishing Light it's almost Oblivion Ring but they changed it so you wouldn't be able to bounce it while the ability on sta k and get something permanently exiled. Goblin King didn't need fixing for the sake of game play but they did because it was annoying.
January 22, 2015 4:54 a.m.
Named_Tawyny says... #9
Changing one of them would just cause the confusion to go the other way - it seems pretty intuitive as it is, honestly. There's probably more confusion for people about the interaction between protection/indestructible and trample than deathtouch. (Not to mention adding it double-strike)
The only real way to avoid confusion here (other than educating players) is to remove trample entirely - and then Green has no more evasion.
January 22, 2015 7:32 a.m.
The difference between Trample + deathtouch and Banishing Light + Oblivion Ring is that Banishing Light "fixed" the template of the ability to make it less of a "I know the rules better than you." Trample + deathtouch don't appear on the same card, and if you do get them together, you had to jump through some serious hoops to do so. This is an interaction that WotC knows is confusing, and actively makes sure it doesn't appear at cards below a certain rarity.
January 22, 2015 8:09 a.m.
Nigeltastic says... #11
Changing entire staple mechanics != reprinting cards in less confusing or abusable ways.
January 22, 2015 8:17 a.m.
superkamiguru7506 says... #12
Yea trample death touch doesn't exist on the same card, but there's no o ring with self bounce.both scenarios need at least two cards, so it's a good comparison, they wouldn't need to change the way trample works just the way death touch is worded and it wouldn't be the first time they changed a major mechanic for starters trample was worded different originally and life link us to go on stack.
January 22, 2015 9:05 a.m.
superkamiguru7506 says... #13
To be honest it would probably hurt me if they changed it. The only reason I see people get the feal bads so much is because I play about every kind of voltron strategy you can think of so trample death touch lifelink ext isn't that on common in my games. Its not that I'm really in favor of it,or against it happening, I just think it will happen because, when magic changes something it either for a mechanical/gameplay reason, when you can look at the game and be like oops we broke magic or its to get ride of the fealbads.
January 22, 2015 9:38 a.m.
CommanderOfBolas says... #14
The mechanics are not confusing at all. if you have never encountered it before, you may want a judge to clarify just to be sure, but if you actually think about it, it makes perfect sense.
January 22, 2015 12:48 p.m.
With Trample, I understood the ruling indicates that once lethal damage is dealt to a blocking creature, the remaining damage is dealt to the player or planeswalker.
If this is true, then with Deathtouch and Trample, the first damage is lethal and all remaining damage carries through to the player or planeswalker.
January 22, 2015 1:02 p.m.
Named_Tawyny says... #16
superkamiguru7506, while it's true that lifelink used to go on that stack, you need to remember that ALL combat damage used to go on the stack.
shinobigarth says... #2
i don't see how deathtouch and trample are confusing at all.
January 22, 2015 2:40 a.m.