San Diego Comic Con: Extra Stuff
Spoilers, Rumors, and Speculation forum
Posted on Aug. 1, 2014, 2:46 p.m. by Rhinowarrior
So wizards just released a video of the 2014 Mtg Panel at San Diego Comic Con and there was some more stuff that hadn't previously been mentioned so I thought that I might re-cap some of those things such as creature types that will be present in each clan.
Abzan: - Desert Tribe- Use dragon scales as part of armor- Humans, Orcs, and new race Inoch] Humanoid Dog people.- Features Mechanic that is a "long- game mechanic"
Jeskai:- Clan of Marshal artists, Mystics, and Monks- Djinn, Efreet, Monks, and aven are creature types.- reside in misty mountain lakes in monastery's- Narset (Khan) is a good cook? lol
Sultai:- Led by the Naga (snake people)- feature new race rakshasa's (cat demon)- Lurk in jungles of tarkir- practice necromancy
Mardu:- Orcs, Goblins, warriors, and mountain riders- reside in rocky wastes of tarkir-employ magic combined with lightning magic with archery- there is some awesome new art for zurgo helmsmasher (can't find it on internet)
Temur:- Live in icy wilderness of tarkir- Khan wears the bear that he punched in the face. It is split down the face. Tis wierd.
So yup, That was all the extra little information on khans that wizards gave at comic con in case nobody saw this and they were curious. Interesting little bit of lore. It is curious that wizards is bringing 2 completley new races into magic and 2 obsolete race in efreets and djinn! Yay!
CommanderOfBolas says... #2
well, if you think about it, it isn't any different than the shards. they each had a color focus (I don't think they explicitly said that, but they did focus on one particular colar). Grixis is obviously a primarily black Shard, which can be seen with their mechanic (unearth). I feel like Sultai isn't any different. they may even bring back unearth as their mechanic
August 2, 2014 7:01 p.m.
Blue did have unearth in alara. As far as reanimation is concerned it brought creatures back from the graveyard that had it.
I can see Sultai being graveyard colors. I'm really interested in what mechanic they'll get. Unearth or not it's still cool.
August 2, 2014 8:30 p.m.
That's true. They did have unearth. Again probably caused by their mainly black allegiance. It must be to do with the main colour more than anything else.
August 2, 2014 8:33 p.m.
biggestmtgnerd says... #5
In mongolian mythology, after one dies, it is possible for an evil spirit to possess your body, thus turning you into a bong, or a kind of undead. A bong looks just like a normal human except they eat the meat of small animals raw and have a third eye on the back of their scalp. I speculated a reprint of Body Double earlier, and now my suspicion is heightened. In a jeskai deck, it represents sneakiness and the opponent's reaction of "hey, I thought I killed that earlier." When associated with the sultai, It represents their using the graveyard as a resource. And since the timur would probably love their fatties, I'm sure they'll be very disappointed if one dies. Body Double solves that problem.
August 2, 2014 11:22 p.m.
Black/Green is obvious, while Dimir represents knowledge (Blue) at all costs, including forbidden (Black magic) ones. Having said that, for me, it would also make more sense to give it to BGW especially since OLD white has Resurrection
and Breath of Life
.
I hope Body Double
does get reprinted with new artwork. I'm using it in my EDH deck!
August 3, 2014 1:52 a.m.
VampireArmy says... #7
We have to remember that these colors aren't representing guilds or shards but clans.
August 3, 2014 1:58 a.m.
WotC, I think, makes it more interesting by throwing in curveballs once in a while. It gets boring when they stick with the color stereotypes.
I want my decks which don't run green to be able to mana ramp. That's what makes cards like Weathered Wayfarer and Land Tax so cool. As far as I know it's just them and Kor Cartographer for mono white ramp.
When you see decks of certain multicolor combos, you start to predict what will be in them.
On a complete side note, I would kill to see Sapphire Medallion
, Jet Medallion
, Ruby Medallion
, Pearl Medallion
and Emerald Medallion
printed again. It would blow the doors off of devotion, and would help mono colored decks keep up with the wedges
Gienah says... #1
Abzan's main color is white, Sultai's is black. So I don't see why zombies is unconvincing.
Again, the set's mechanics aren't restricted because previous cards in unrelated sets say so. I'm sure once we see each clan's new mechanics it will make more sense.
The set's reanimation spells could end up being monoblack anyways. No one is saying you absolutely cannot run reanimation in Abzan.
I'm really glad that Jeskai colors, U/W/R, is getting a new style than the random/chaos/destruction style it currently uses in edh.
August 2, 2014 5:34 p.m.